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even if you rush all of them that might still be a 50 hours or more, in that time frame your making bank off other sources and then when you finally do get it, then what you'll probably be richer then is ever needed.
You can collect upwards of 50 samples of each. just running around Riverwood and Whiterun. Not to mention, the absurd gold grab from Salmon Roe-Garlic-Nordic Barnacle.
That's 4 potential merchants with 750 each, giving you 3K by the end of day one. Wake up and take a carriage trip around the main holds. It's ludicrous.
What potions are you using? You can make 2-3k per potion and at max level you're popping out 2 at a time. The main benifit is you don't have to do 'No Stone Unturned"
There is also the problem that you yourself mention, by the time you can aquire every stone you have more money that you need.
The Perk is strong but largely useless.
Starting out, collect all the Salmon Roe you can from White River. Use powtions.com to figure out expensive potions with the random assortment of ingredients you find at first. Skill train with Arcadia and then sell potions to get your coin back. Sell to all the general merchants too and learn the Merchant perk when you hit Speech 50.
Get some Dragon's Tongue, Fly Amanita, and Scaly Pholiota (two can be found in Fellglow Keep). If you have AE, plant those in Tundra Homestead and Goldenhills Plantation. Otherwise, get Lakeview Manor in Falkreath and build the garden and greenhouse there. Once you're at Alchemy 100 and have these growing, you'll have a steady supply of ~2500 G potions. All of this setup is faster than getting the Crown of Barenziah and way faster to operate after that.
I thought people were saying that just running from dungeon A to dungeon B you'll collect 50k gold worth of alchemy mats if you stop to pick the flowers.
But like "collect all the salmon roe from white river". My character has no reason to go in the river so i never see those ingredients.
It's a difference in playstyle then. You guys are gathering ingredients for the express purpose of making money (As a job). I only ever gather ingredients if they are on my way to the next quest.
Same as for those of use who enchant Jewellery (you can wipe out a vendors cash reserve with one item)
The main quest isn't the issue in completing the quest, it requires you to buy Proudspire Manor, if you can afford to buy the most expensive home in the game then you probably don'y need the money Prowler's Profit would bring in.
But that's what mods are for. You add equipment repairs, taxes, towns to invest in, other general gold sinks, and the ability to buy perk points for 50k a pop.
And even if you don't actually need the gold for any reason, the reward is still insane. It's like winning a lotto ticket worth half a billion when you're already a millionaire. You don't need it but no complaints.