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It's so you have a bigger chance encountering with the new world encounters that they added with the DLC. Also to extend the playtime, probably.
Then there are tricks to getting your companions to carry more. Followers can be told to loot containers and this will bypass their weight check, so you could load up a container and have them carry it out rather than trading directly. Sometimes this has a side effect of making your items marked as stolen though. If you have the Dead Thrall spell, you can put items on a body and then revive it to be your pack mule. If you have Anniversary Edition (AE), you can get Dead Thrall very easily through the Staff of Worms in Gallows Hall. Also in AE, you can get some pets to carry things for you. Hilda in Rorikstead and Skritch in the Ratway have the most capacity.
As for your build, mixing sword and spells can be a problem for two reasons. First, destruction magic is just underpowered in Skyrim. The only thing that boosts its damage is fortify destruction potions, and only for 30 seconds. Everything else just goes toward mana costs. Second, you're splitting between two damage dealing skill trees. You'd be better off focusing your perks, enchantments, and potions all in one. At higher levels you can afford to diversify your skills, but early on you kind of need to pick a strategy and stick to it.
For the build, I'm not using destruction spells. I'm using Necromancy spells. See the thing is I was thinking to do that but with confrontation against minibosses or so I just fold and die. So I just switched to Necromancy with the idea to summon things to be the bait and take all of the hits. There comes the problem; I initially thought of this spellsword build to be badass and cool but for me not being able to be confrontial/to not be able to live on my own without my necromancy/followers is what bothers me. It's not cool, and it's not badass. Any other tips to mitigate my health/squishy problem?
you have to eat all the time and spend even more buying food and resources from vendors to craft some more yourself. you'll travel for 30 seconds and go from well fed to hungry and from warm to freezing (and i tried it with a heavy fighter with high warm value armors)
i had to craft and enchant with +carry weight several gear pieces to make up for the loss. it gives some utility to it, but at the same time it's too much hassle to manage (even with skyUI and keybinds to swap sets of gear)
the backpack is a paid mod included in the anniversary edition. it looks dumb and unfitting with the game, especially many armors. a simple solution for not using it since you do it because you need it is to not need it and disable survival mode
i'm not sure how you have an hard time in expert mode. legendary is dumb but doable and i played vanilla legendary on that save with survival on with a sort of paladin with melee+shield and some restoration. expert would have been very easy in comparison. you have to get a good armor and weapons and, if you can, improve them as a blacksmith
as for combat itself it's very useful to trick the mobs and take advantage of terrain. don't expose yourself too much, especially in front of several enemies if they are ranged, and instead force them to follow you around safe corners, doors, anywhere where you can take them 1 on 1, run and jump around heights (they usually won't be able to jump around so they would take a lot of time to turn around to reach you, so you can kite them infinitely). use block and block+strike to bump them and cancel their attacks and/or stun them and create an opening for a strike they won't be able to block. basically you'll want to dodge attacks as much as possible and find ways to time the fights and find and use advantage points
it should become better as you gain better gear and perks. if you really can't bear it you can lower the difficulty and increase it later
You can't fast travel to unexplored locations though. At first most dlc locations should be undiscovered. Also, I thought fast travel and ingame fast travel are the same things? Is there an out of game fast travel too which I didn't know about?
Don't carry everything, use the storage sites to stock up stuff, especially potions and uber-arrows, you don't need 90 lockpicks on you, pick food that is low weight and high nourishment (rabbit, salmon, pheasant).
One shot kills are annoying but that's par for the course on your difficulty.
I suppose I could use the Steed Stone so that I don't have to use the backpack so my fit looks good, are death hounds able to carry items? or is it only the dawnguard huskies?
If you are going to play with magic best to go to winterhold and join the college. If you have the coin you can always level up one of the skills 5 pts each level from one of the trainers located at the college. Great way to level up magic or any skill you don't use a lot. If your dying a lot try focusing on restoration and healing your companions (healing hands should be the low level spell, undead healing version - i.e. Serana - should be picked up where you got her).
Melee combat is designed around heavy armor users, stealth for light armor, and cloth for magic users. The trolls auto regenerate health so use fire. Giants will flat out kill you if you don't dodge at most levels. Dragons are suppose to be the most difficult random encounter you can face. Don't forget you can block with weapon/shield or get out of the way. You also have shouts or other skills you can use with "z" assuming you are using the keyboard.
If your not playing with mods its good to know that many creatures and people have specific levels and may just out level you early in the game.
I believe he means fast travel using the map, and fast travel using carriages (ingame fast travel). Carriages cost money and have limited places they can go, but can take you someplace you have never been before. (The Hearthfire carriages have more locations they can take you, and are free. Required building a house and hiring a steward, however. And there are only 3 of them,)
And fast travel won't cut out all the random encounters. Just most of them, as you still have to walk to your actual destination.
For skill transference, there are methods of getting perk points back. If your skill level is 100, making it Legendary resets the skill to 15, and refunds all the perk points. There is also a point in the Dragonborn DLC where you can spend a dragonsoul and refund all the perks in a given skill. regardless of skill level. Skill experience, however, can't be transferred.