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Stealth success or fail is not impacted by any levels or leveling. Detection from an enemy is either line of sight from their cone of vision, noise from movement and/or the sound of your weapon or spell.
If you are finding it harder to stay hidden, chances are your skill may be too high. Anything over 125 can have negative returns.
EDIT: This post isn't entirely correct. As affirmed below.
This fact affects almost every aspect of the game.
For example if this particular enemy knows stealth skill - it means that with higher level his skill level would be higher too. There is a formula for that too.
Try reading this:
https://en.uesp.net/wiki/Skyrim:Classes
Here:
https://en.uesp.net/wiki/Skyrim:Sneak#Remaining_Undetected
That's also good to know regarding that levels do not effect their detection but like you said their LOS and their cone of vision. Will have to figure out how to surpass the 125% stealth mark, would be funny to just hidden in plain sight as i intended to do, (Trying to level up my Sneak/Onehand/Smithing/speech(Gold wise)/Enchanting/Alchemy. as my primary leveling up.
Didn't know about the skills too high may be too high part, can you explain that part to me as i don't quite understand, i thought higher the skill = more effective O.o
Reading your formula i don't understand. But if it's ok if you can explain it to me as i would like to understand this but not with the brain power of my capabilities. Still rather new to the game even though i've beaten the game on my Warrior/caster main. But wanted to start a Stealth character and i'm actually enjoying this alot more. :)
Detection Value = fSneakBaseValue + (Sound factor * Distance attenuation ) + (Visual factor * Distance attenuation) + (Noticer skill factor * Distance attenuation) + (Noticer skill factor - Sneaker skill factor)
1) Muffle (low noise when character walks) is good to be undetected.
2) High Sneak skill is good to be undetected.
3) High NPCs Sneak skill is bad for you. Such NPCs have more chances to detect you. His skill level depends on his level. His level depends on your character level. So the higher your level the easier for NPCs to detect you.
4) Light is bad for you. More light in the area - more chances for NPC to detect you.
5) Distance is bad for you. Shorter the distance - higher the NPCs chance to detect you.
And so on. Pretty obvious.
When you are behind the NPC - it's harder for him to detect you.
If there are persistent issues, then it's possible to be from the negative return on an excessively high skill of the character.
https://www.nexusmods.com/skyrimspecialedition/mods/2345?tab=images
As an example, Lux has a low rating because the shadows you see aren't necessarily counted as proper darkness. You might stand in a shadow, thinking you're in complete darkness, but the game reports that area as a bright light area.
Good information. Thanks.
I only found out about it myself yesterday and I was very surprised. I have just moved from ELFX to Lux, but I need to rethink that now.
As you increase in level the RANGE of enemies that may spawn increases, so there are more enemies with a higher stealth skill, who can detect you unless you have a higher sneak skill.... there are still plenty of enemies who won't detect you though.