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As for hunger etc, yeh the survival mode for Skyrim is rubbish, get a mod from the Nexus instead. Hunger is basically that, you start starving and you eat food to satiate that hunger, how would you change that?
The problem is that you get hungry far too quickly because the ingame clock runs much quicker than real life. I'd change the amount of time that passes before you get hungry by changing ingame time to last longer. having to eat something what feels like every 5 minutes is too annoying. Plus the food/drink costs more than weapons sometimes. If I understood your question of how to change that correctly.
To change it use
Set Timescale 7
Then you have a lot more time in the day, though I don't play survival so I don't know if that will actually affect your hunger rate.
-Horses don't work correctly without mods
-No good methods of travel, i mean you have a few carts, that's it. Again mods are needed
-Eating, like you said, every few minutes
I wouldn't really call it survival, just annoying, a chore. If i wanna play a survival game, i'll play a game which actually functions as a survival game, not this.
But timescale change is a good idea. You just need to change it to be slower and after that see whether you like it more or not.
I don't get it. Do you want more "hardcoredness" or not? You too are telling oxymoronic things.
Like what?
- Horses in general are known to be... finicky.. and often bugged (don't run into a wall while mounted... you won't survive).
- He likely means he wants more ways... to travel? I mean you have fast travel (survival mode disables this), carts, horses, and dragon riding. Is he waiting for the thalmor express-rail to be built?
- Indeed, like what?
Horses are a must for me, in Survival. That demands the use of the Convenient Horses mod. Vanilla horses are all but useless. They have 3 main flaws.
- You can travel as fast, if not faster in some cases, than a horse
- Horses have no means of storage
- Horses will charge into combat if not being ridden
- Mounted combat gets a dishonorable mention, as it's lackluster and incomplete
... and Horse Whistle? Who doesn't want that?
I am compelled to press the point that vanilla Horses are an incomplete and failed feature.
Still... it becomes part of the natural 'living' of the character, for me. If they are in cold environments, then I feel there should be detrimental effects to contend with. Your character is interacting with the game's environment and it adds a layer of imer... imures... imutter... Hell, I can't even say it, anymore.
- Survival Mode is excessively obtrusive if enabled and lingers if disabled (you need to change cells before it re-enables Fast Travel, for example.) The only saving grace is that it needs to be enabled. Which makes it the best of the four; you never need to interact with it outside of the prompt to not enable it every new character. If this was gone it'd be perfectly harmless.
- Saints and Seducers lead to a delicate tip-toe around parts of the map where they are, because in my experience, interacting with them populates the roads with them, and they will just senselessly murder NPCs, some of which may be tied to quests and whatnot. I remember I once fast travelled to Dragon Bridge, and loaded in to watching the innkeeper being struck down for no reason. I wish I could just turn it off, but NOPE, that would make sense. Thanks, Bethesda, for objectively making your broken mess of a game even WORSE!
- Fishing is just annoying since it clutters merchant inventories with maps and fishing stuff. It's harmless and probably works nicely alongside Survival Mode, but it's annoying. This may seem like a nitpick. That's because it admittedly is. But as someone who's been playing on and off since launch of the base game, seeing items I don't recognize just makes me go "Where did this come from? What mod is over-extending and doing things I didn't personally okay?" And that's a perfectly reasonable reaction considering how many mods needlessly change things. I once downloaded a mod that added a new hat, and it changed my quiver placement to line up with how THEY had the quiver, not making sense with my animations. This makes me picky about my mods and I hate having stuff added without my consent.
- Curios? Yeah, see what I said about fishing. Enough said.
I wish I could like them all. But I just can't. They're forced upon us, and unable to be disabled. Even the Unofficial Patch now includes them as Masters, so we'd risk breaking that if we made mods to disable them. Bleh.