The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Fear2288 Sep 21, 2022 @ 9:56pm
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The "What's Working, What Isn't" Thread
It sucks when an update comes through and sends the mod community into a tizz, but in time everything usually calms down and what needs to get updated gets updated in most cases.

If you're a heavy mod user though, it may be time consuming to go through and check if mod x has been updated, needs updating, or if it's unaffected by the update and "safe" to keep using.

So, here's an idea to help the community as we move through this time period of updates: a community collaboration thread to alert others when a mod is updated, in need of updating, or doesn't require one.

What I'm asking from those who wish to contribute then is thus:

If you know a popular mod has been updated and is now good to go with game version 1.6.640 please list the name of the mod and say it's been updated.

If you know a mod NEEDS to be updated and will not function with the current game version, please list the name of the mod (and if you know anything regarding it's update status).

And finally if you are wondering if a mod is updated or needs to be updated, please list the name of the mod (and if you are someone who has the answer for that person be helpful and reply to them).


[Mods that have been updated to function with 1.6.640]

- SKSE
- Address Library
- Unofficial Skyrim Special Edition Patch
- Storm Lightning for SSE and VR
- CBPC - Physics with Collisions for SSE and VR
- Alternate Conversation Camera
- Faster HDT-SMP
- Moon and Stars - Sky Overhaul
- MoreHUD
- MoreHUD - Inventory Edition
- DynDOLOD DLL SE
- Look What You See - Camera Head Tracking SE
- SSE FPS Stabilizer
- Animation Crash Limit Fix
- Skyrim Priority SE AE
- To Your Face SE AE VR
- Player Eyes Blink Fix
- Enhanced Character Edit SE
- Favorite Misc Items
- Vibrant Weapons - Fire Frost Shock
- Vampires Cast No Shadows 2
- MCM Helper
- Face Discoloration Fix
- Carry That Weight - Inventory Capacity Changes and Item Limiter
- Security Overhaul - Lock Variations
- More Informative Console
- Better Jumping SE
- PapyrusUtil SE
- AddItemMenu - NG
- Auto Input Switch
- FileAccess Interface For Skyrim SE Scripts - FISSES
- Fuz Ro D'oh
- RaceMenu
- Infinity UI
- Compass Navigation Overhaul
- Animation Motion Revolution
- Forget Spell
- TrueHUD
- True Directional Movement
- Precision: Accurate Melee Collisions
- Dynamic Armor Variants
- QUI (Beta)
- Survival Control Panel
- SSE Engine Fixes
- MfgFix
- Simple Dual Sheath
- SSE Display Tweaks
- Immersive Equipment Displays
- ENB Helper SE
- CoMAP (Common Marker Addon Project)
- JContainers SE
- Spell Perk Item Distributor
- Powerofthree's Tweaks
- Crash Logger SSE AE VR
- Quick Loot EE
- Completionist: Skyrim Completion Tracker
- Better Third Person Selection
- Base Object Swapper
- Keyword Item Distributor
- Complete Alchemy and Cooking Overhaul
- SmoothCam
- Frozen Electrocuted Combustion
- Bug Fixes SSE
- Soft Shadows
- Dialogue Movement Enabler

[Mods that are in need of updating to function with 1.6.640]

- Dynamic Animation Replacer
- Auto Use Soulgems
- TK Dodge
- HD Local Map

*Please also note that if you have other mods that depend on the above, they too may not function correctly until the mod it depends on gets updated or may need an update itself*


[Mods that may or may not need updating, pending community feedback]

A Matter of Time
Animated Armory (non DAR version)


I will add to this list as the community generates feedback.

*Note* This is NOT a thread to complain, argue, or whine about updates/Bethesda/modders/etc or those who don't "safeguard" their game from updates, the intent behind this thread is to be helpful for those who want to know if they're good to go or need to wait, and what mods they need to keep tabs on for an update.
Last edited by Fear2288; Nov 20, 2022 @ 5:47pm
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Showing 256-270 of 270 comments
Vlad 254 Nov 18, 2022 @ 2:20pm 
Originally posted by TAGma:
Thanks for that, just hoping DAR and Improved Camera updates will happen someday.
Other than that, my modlist is now complete. :whiterun:
DAR will be a long while, a long while. Might happen a tad faster if felisky decides to update it but for the foreseeable future I'll probably just make Nemesis work for now.
Vlad 254 Nov 18, 2022 @ 6:20pm 
Updated

Dialogue Movement Enabler

I forgot to post that last month "Dialogue Movement Enabler" updated for 1.6.629 and newer which of course means it works for 1.6.640 (I would hate to play without this mod)
Last edited by Vlad 254; Nov 18, 2022 @ 6:22pm
i prefer the rebuilt and redone Alternate conversation camera myself (similar to how fallout 4 does convos)
Vlad 254 Nov 18, 2022 @ 6:38pm 
Originally posted by Silent Protagonist:
i prefer the rebuilt and redone Alternate conversation camera myself (similar to how fallout 4 does convos)
Excellent mod for sure. DME does what I need though and I'm a bit of a creature of habit. If it ain't broke ........
SpeedFreak1972 Nov 18, 2022 @ 9:50pm 
Grmbl still waiting on experience, but is seems the author is mia
Lou Skunt Nov 18, 2022 @ 10:31pm 
Scrambled Bugs, Actor Limit Fix and Bug Fixes SSE got updated today.
appreciation comment for your dedication in keeping us informed, thank you Vlad, Fear, and all modders <3 may the ground quake as you walk
Fear2288 Nov 20, 2022 @ 5:49pm 
[Update]

- Moved Dialogue Movement Enabler, Bug Fixes SSE, and Soft Shadows (Previously referred to as Shadow Diffusion) to the "updated/working" list
HD Local Map been updated for 1.6.629+
Vlad 254 Dec 4, 2022 @ 6:45pm 
"Experience" is updated.

Updated Alphabetized list of SKSE64 mods updated for 1.6.640

as of 12/04/2022 @9:45 PM EST
(*includes "NG" mods as well)

*A Closer Look NG (Requires original mod)
Actor Limit Fix
*AddItemMenu - NG (Requires original mod)
Address Library
Afterlife - Resurrected
Alternate Conversation Camera
Animation Limit Crash Fix
Animation Motion Revolution
Auto Input Switch
Auto Sleep For Me Now
Barter Limit Fix
Base Object Swapper
*Better Combat Escape - NG (Requires original mod)
Better Jumping
*Better Third Person Selection - BTPS-NG DLL (requires original mod)
Bug Fixes SSE
Carry That Weight - Inventory Capacity Changes and Item Limiter
CBPC - Physics with Collisions for SSE and VR
Classic Paralysis
CoMAP
Compass Navigation Overhaul
Complete Alchemy and Cooking Overhaul
*Completionist - Skyrim Completion Tracker (NG)
*ConsoleUtilSSE NG (Requires original mod)
Dialogue Movement Enabler
*Dynamic Animation Casting - NG (Requires original mod)
Dynamic Armor Variants
DynDOLOD DLL SE
ENB Helper SE
Enemy Friendly Fire
Enhanced Character Edit SE
Enhanced Reanimation
Essential Favorites
Experience
Face Discoloration Fix
Faster HDT-SMP
Favorite Misc Items
FileAccess Interface for Skyrim SE Scripts - FISSES
*Fire Hurts NG (Requires original mod)
Fix Note icon for SkyUI (SKSE64 plugin) (Reported as working with 1.6.640)
Forget Spell
FormList Manipulator - FLM
Frozen Electrocuted Combustion
Fuz Ro D-oh - Silent Voice
*Glow Be Gone SKSE Updated NG
HD Local Map
I'm Walkin' Here (original Fudgyduff version)
*I'm walkin' here NG (not from Fudgyduff)
Immersive Equipment Displays
Infinity UI
JContainers SE
Keyword Item Distributor
Look what you see - Camera head tracking SE
Magic Sneak Attacks
MCM Helper
MFG Fix
Moon and Stars - Sky Overhaul
MoreHud
MoreHud Inventory Edition
More Informative Console
*Mum's the Word NG
Name Those Ash Piles
*NPC AI Process Position Fix - NG
PapyrusUtil SE
Pay Your Respects SSE - bury the fallen NPCs
powerofthree's Papyrus Extender
powerofthree's Tweaks
Player Eyes Blink Fix
*POISE - Stagger Overhaul - NG (Requires original mod)
Precision: Accurate Melee Collisions
QUI (Includes Stay at System Page)
RaceMenu
*Regen Adjuster SKSE - NG (Requires original mod)
Regional Save Names
Savage Offspring SKSE
*Scaleform Translation Plus Plus NG
SCAR AE Support (requires original mod)
Scrambled Bugs
Seasons of Skyrim SKSE
Security Overhaul - Lock Variations
Shadow Diffusion
Simple Dual Sheath
*Simple Weapon Swing Parry - NG (Requires original mod)
Simply Knock DLL for AE (Requires Simply Knock)
Skyrim Priority SE AE
Skyrim Souls RE - Updated
SkyUI (works as is)
Slayable Offspring SKSE
SmoothCam
Soft Shadows
Spell Perk Item Distributor (SPID)
Splashes Of Skyrim
Splashes of Storms
SSE Display Tweaks
SSE Engine Fixes
SSE FPS Stabilizer
SSE Parallax Shader Fix (BETA) (Requires: SSE Parallax Shader Fix v1.0 (BETA) for 1.6.xxx")
*Stagger On Hit SKSE - NG (Requires original mod)
Start On Save
Stay At The System Page (New URL)
Storm Lightning for SSE and VR (Minty Lightning 2019)
Survival Control Panel
To Your Face SE - AE - VR
True Directional Movement - Modernized Third Person Gameplay
TrueHUD - HUD Additions
UIExtensions (Reported as Not needing an update)
Unofficial Skyrim Special Edition Patch
Vampires Cast No Shadows 2
Vibrant weapons - Fire Frost Shock
Wash That Blood Off 2
*Whose Quest is it Anyway NG
*Yes Im Sure NG

*Mods that utilize NextGen (CommonLibSSE NG = works on all SSE/AE versions)
Last edited by Vlad 254; Dec 5, 2022 @ 2:11am
and about damn time Experience updated as well (currently testing various mods with it and so far all is well (well except for skyrim being skyrim crashes and soft locks)
Ozymandias Dec 5, 2022 @ 6:44am 
About TK Dodge, there's TK Dodge RE - Script Free, which is up to date.
Atsushi Dec 9, 2022 @ 3:29pm 
HD Local Map have been updated to support 1.6.629 and i supposed thats also mean 1.6.640. I really wish to see update for TK Dodge and DAR, but i guess what we can do is just to wait and be patient.
Vlad 254 Dec 9, 2022 @ 5:36pm 
Originally posted by Atsushi:
HD Local Map have been updated to support 1.6.629 and i supposed thats also mean 1.6.640. I really wish to see update for TK Dodge and DAR, but i guess what we can do is just to wait and be patient.
There is a TK Dodge that will might/should work

You need the original TK Dodge - then add this to it
https://www.nexusmods.com/skyrimspecialedition/mods/56956

I should add it to my list. The reason I haven't yet is they tell me it works with 1.6.640 but some say6 it only works with 1.6.629
Since i have not tested it i really can't say either way.
Last edited by Vlad 254; Dec 9, 2022 @ 6:02pm
HazakTheMad Dec 9, 2022 @ 6:32pm 
Well, I know that TK dodge RE was updated for 1.6 but not the second time round, but the original TK dodge should be fine since it is papyrus script based instead of skse plugin.
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Date Posted: Sep 21, 2022 @ 9:56pm
Posts: 270