Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In the base game there is a perk in the heavy armor tree that boosts unarmed damage. In the Ratway in Riften there is a guy with enchanted bracers that boost unarmed damage (the only item in the base game with the enchantment).
There is also the Fearsome Fists Creation Club item, which adds in more of the bracers with enchantments to boost unarmed damage. Also includes more models of bracers (one for each armor type) with added bits like spikes and horns and things.
Still lacking a skill tree and proper perks, so it isn't as good as it could be.
Unarmed Reworked - Balanced Gameplay
https://www.nexusmods.com/skyrimspecialedition/mods/18454
Works really well for me. I usually use a two handed staff for the early levels until I get Alteration going.
Additional Mods:
Unarmed Hotkey - MCM https://www.nexusmods.com/skyrimspecialedition/mods/23134
Heart Breaker - https://www.nexusmods.com/skyrimspecialedition/mods/1847
Violens - https://www.nexusmods.com/skyrimspecialedition/mods/668
I have played a Heavy armor dragon punching cat, it's a pretty fun run, also unarmed cinematic kills are probably the best ones in the game.
https://www.youtube.com/watch?v=6R8pNECY8pc
The perk (Fists of Steel) only boosts the damage by the heavy armor bracers base armor rating. That is, the normal unaltered armor rating with no enchantments, perks, or anything. Which means it only ever adds from 10 points of damage (for iron) to 18 points of damage (for daedric).
You've not tried with a Khajiit then, as I mentioned I completed the game, at least the Main Quest with fists alone, and this was before the AE dlc which only made it easier. I clawed Alduin to death.
Khajiit have a total damage of 22 with their claws, to put that in perspective a deadric sword does 12. They don't scale however, eventually with tempering a deadric swprd will do much more than 22, but there are way you can boost the damage of fists, and remember you always have 2.
First is "Fists of Steel" from the Heavy Armor tree, with deadric gauntlets you'll do an extra 18 damage and then you add the "Gloves of the Pugilist" enchantment to three pieces of gear at 13 points each you're looking at 79 damage per punch.
I don't know about you but 79 damage seems pretty good to me, and if you add the AE dlc on top you can do even more.