The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Dankcove 2018 年 10 月 2 日 下午 2:48
I need help turning a nexus mod into an xbox one mod
I want to port a couple of mods (nude/sex mods) to xbox one for PERSONAL USE ONLY. I don't want to upload them publically because I know that would get me band. I have Skyrim Special Edition on pc and the Creation Kit installed but there is no videos that explains how people can easily convert them. Don't say it's impossible to do that because I know a youtuber who does it or at least knows when they are dropping. https://www.youtube.com/channel/UC9gKJ1lsmQ1O-Lr56GL5f4w So any help will be appreciated, and I may upload it for only 5-10mins and then take it down.
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BarbarianHeart 2018 年 10 月 2 日 下午 3:25 
Why don't you just play the pc version of the game?
MysticMalevolence 2018 年 10 月 2 日 下午 3:51 
1. Those mods will likely work on XBOX because they require the use of a third party tool, Fores New Idles in Skyrim (FNIS) to generate the animations. Without FNIS it is impossible to add animations to the game.

2. In order to upload something to XBOX, the BSA needs to be formatted for consoles. That means you need to likely unpack the BSA using the Bethesda Archive Extractor tool. Then, you need to repack the entire BSA using the archiver tool that comes with the Creation Kit. There's an XBOX checkbox in the function for archiving in the Creation Kit, but I don't know if that is necessary or not recommended.

EDIT: I am uncertain of some of my information so I have removed it. A bad BSA will crash the game.

Also bear in mind you will be breaking the Bethesda.net rules with your upload.
最後修改者:MysticMalevolence; 2018 年 10 月 2 日 下午 4:22
Grumpy 2018 年 10 月 2 日 下午 4:03 
I wonder if thats even possible, the main adult mod which comes instantly to my mind would be sexlab + all the animation of course. besides the animations what dylan already talked about SL heavily relies on SKSE. and afaik xbox dont have SKSE because of being a closed system

Also bear in mind you will be breaking the Bethesda.net rules with your upload.

just asking because curious but do you need for modding xbox push your own mods to Bethesda.net for your own use? I always thought there was a more elegant way like pushing it directly to the xbox via PC connection or something like that :O
MysticMalevolence 2018 年 10 月 2 日 下午 4:12 
Most animations also make use of XP32 Maximum Skeleton (Special Edition).

The other, non-animation mods, however, would be possible to port. But you may want to ask the youtuber, if they already know how to do that.

引用自 Grumpy
Also bear in mind you will be breaking the Bethesda.net rules with your upload.

just asking because curious but do you need for modding xbox push your own mods to Bethesda.net for your own use? I always thought there was a more elegant way like pushing it directly to the xbox via PC connection or something like that :O
As far as I am aware the only way to get mods on the XBOX--well, short of 'cracking' the XBOX--it through Bethesda.net. That means uploading it.
Dankcove 2018 年 10 月 4 日 下午 3:22 
引用自 BarbarianHeart
Why don't you just play the pc version of the game?
The reason why is because I don't have a good enough computer to run Skyrim well. I'm using geforce now to play it on a crappy pc.
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張貼日期: 2018 年 10 月 2 日 下午 2:48
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