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Or is this you just filling up the forums again with your constant questions?
Not that I've set the bar very high there.
I kind of doubt there is such a mod though, since they basically omitted to include boat physics, the ships in the game are just fixed objects, not floating vehicles, and I don't recall any small boats on the water (a few beached and unusable but none on the water).
Morrowind had boat mods and the code for that game was written in sanskrit so it's absolutely in the realm of possibility. I haven't seen one, however. Most likely because there's only one coast in Skyrim and Vvardenfell is an island.
Obviously the latter. I still don't get why people respond seriously to these threads. And regular forumites do it, which is even more mind boggling.
Then again, there was only fade out/fade in carriage rides until someone made them more immersive, right?
However, carriages are rigged for travel, boats aren't. You would probably do a mesh swap and put a boat on the carriage skeleton, and do a bunch of underwater navmeshing to create actual "lanes" for it to follow, but really, there's no rowing animation, and none of the rowboats that offer travel options (WIndhelm and Dawnstar) have sails.
If you enable player controls when going to Soltheim the first time, you find out rather quickly that you're the boat. It doesn't end well.
https://www.nexusmods.com/skyrimspecialedition/mods/2434
https://www.nexusmods.com/skyrimspecialedition/mods/13513
Very poor behaviour
What else did you expect from this clown?