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翻訳の問題を報告
Oh and grab Immersive HUD to turn off the crosshair, that gives archery/magic a fun little feel too.
If enemies are tearing you up that bad though, you need to overhaul your gear. You absolutely have to keep current with what the enemies you're facing are wearing, and that doesn't include tossing in a few enchants to buff your resistances. Even on Adept, you will find certain encounters difficult without being properly prepared.
Violens = love. No enemy killmoves and restricting self ones to last enemy makes combat much better. You don't get sucked into that stupid animation while enemies are moving around you and getting ready to beat you into the ground.
So leave the area, go level up, and come back later? Jesus Christ dude, use that gap between your ears and think of a solution besides "GOTTA CHEAT GAME IS BS".
There's a lot you can do to equalize the playing field though. Getting a follower helps, as does even a Flame Atronach, and then there's poison. Paralysis poison for ranged enemies and Slow poison for melee characters can make all the difference. Getting stagger perks for ranged characters helps too: Power Shot for archers and Impact(with Augmented elements) for spellcasters.
Generally speaking, you want to pump health at level ups. It's okay to put the first 10 levels or so into stamina or magicka, depending on your character type, but after that the next 30 levels or so should really go into health.
Novice x2// x0.5
Apprentice x1.5/ x0.75
Adept x1/ x1
Expert x0.75/ x1.5
Master x0.5/ x2
Legendary x0.25/ x3