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So you are expected to use the various cheese that people use to become unkillable gods in vanilla. ... Yes this is a generic blanket statement since I dont know the mid in question but I've found it to more true than not.
ANYWAY, it's a dark souls inspired mod that adds a new land that acts as a mega-dungeon of sorts with no quest markers to guide you. Although it's more "Prepare to get a bit lost" than "Prepare to die" in terms of difficulty. (with the exception of the last little part of one area and the aformetioned dragon).
Adds a lot of new weapons, a few new shields, four quite strong rings, and adds some new healing items to the game, albeit found in limited quantities but they are helpful within the mod. Although a lot of the items can get kind of rediculous (such as how the zweihander can stack bleed repetitively and the Yarhagul saber swings about as fast as a dagger while dealing damage around that of an orcish sword). These things ain't easy to find of course, you gotta look around for em.