The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Platon 14 ABR 2018 a las 11:07
FNIS can't see animations
Hey guys. Really need help to launch FNILS mod.

Here is the log.

FNIS Behavior V7.3.1 14.04.2018 20:21:29
Skyrim SE 64bit: 1.5.39.0 - P:\steam\steamapps\common\Skyrim Special Edition\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones)
Patch: "SKELETON Arm Fix"

Reading FNISBase V7.3.1 ...

All Anim Lists scanned. Generating Behavior Files...
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0

Creature Pack not installed

0 animations for 1 mods successfully included (character)
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Mostrando 16-30 de 32 comentarios
Platon 14 ABR 2018 a las 13:11 
Publicado originalmente por Mringasa:
CBP works great with SSE, at least as far as I've tried to break it. There are two other CBP options you can use, one that adjusts the bounce/sway for average to small sizes, and another that adjusts it for the more exaggerated forms. Until HDT gets ported, if it ever does, CBP functions exactly the same.

I want HDT :(

And i can't understand where im wrong with that problem
smr1957 14 ABR 2018 a las 13:15 
So, you are saying that you have the HDT Physics Extension from the Chinese site? Or that you instead used CBP Physics?
Última edición por smr1957; 14 ABR 2018 a las 13:16
Platon 14 ABR 2018 a las 13:53 
Publicado originalmente por smr1957:
So, you are saying that you have the HDT Physics Extension from the Chinese site? Or that you instead used CBP Physics?

is there any way to get HDT work for SE without searching on Chinese sites?
fauxpas 14 ABR 2018 a las 13:57 
Use CBP instead.
Platon 14 ABR 2018 a las 14:00 
Publicado originalmente por fauxpas:
Use CBP instead.


Publicado originalmente por smr1957:
So, you are saying that you have the HDT Physics Extension from the Chinese site? Or that you instead used CBP Physics?


guys CBP reuqiers FNIS as well. After instalastion it does not work too.
Platon 14 ABR 2018 a las 14:02 
Publicado originalmente por fauxpas:
Use CBP instead.


Publicado originalmente por smr1957:
So, you are saying that you have the HDT Physics Extension from the Chinese site? Or that you instead used CBP Physics?

And everywere saying that i need to activate animations in FNIS after installing skeleton. Which animations it can't see.
fauxpas 14 ABR 2018 a las 14:04 
Publicado originalmente por Plato:
Publicado originalmente por fauxpas:
Use CBP instead.


Publicado originalmente por smr1957:
So, you are saying that you have the HDT Physics Extension from the Chinese site? Or that you instead used CBP Physics?


guys CBP reuqiers FNIS as well. After instalastion it does not work too.


Yes, but CBP works provided you installed everything correctly. ... I suspect what you you did wrong is you installed the "Static" skeleton that comes with XP32 instead of the one you need in order for the physics to work.
Platon 14 ABR 2018 a las 14:12 
Publicado originalmente por fauxpas:
Publicado originalmente por Plato:





guys CBP reuqiers FNIS as well. After instalastion it does not work too.


Yes, but CBP works provided you installed everything correctly. ... I suspect what you you did wrong is you installed the "Static" skeleton that comes with XP32 instead of the one you need in order for the physics to work.


Ok that actually helped me. Thank you. But i've steel got a problem. Now i need to find non static XP32 for special edition of skyrim. Because as i can see in logs it's not compatble:

FNIS Behavior V7.3.1 15.04.2018 0:09:54
Skyrim SE 64bit: 1.5.39.0 - P:\steam\steamapps\common\Skyrim Special Edition\ (Steam)

>>Warning: \character\character assets female\skeleton_female.hkx not Skyrim SE compatible<<
>>Warning: \character\character assets\skeleton.hkx not Skyrim SE compatible<<
Skeleton(hkx) female: Unknown (129 bones) male: Unknown (129 bones)
Patch: "SKELETON Arm Fix"

Reading FNISBase V7.3.1 ...
Reading FNISCreatureVersion V7.0 ...
>>Warning: \character\behaviors\FNIS_XPMSE_Behavior.hkx not Skyrim SE compatible<<
Reading XPMSE V6.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...

All Anim Lists scanned. Generating Behavior Files...
Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164

Create Creature Behaviors ...

164 animations for 3 mods successfully included (character).
3 Warning(s).


But at least it can see animations now :)
fauxpas 14 ABR 2018 a las 14:28 
https://www.nexusmods.com/skyrimspecialedition/mods/1988

Make sure you install the HDT option; not the BBP one.
Platon 14 ABR 2018 a las 14:31 
Publicado originalmente por fauxpas:
https://www.nexusmods.com/skyrimspecialedition/mods/1988

Make sure you install the HDT option; not the BBP one.

Aaaaand it cant see animations again :((

FNIS Behavior V7.3.1 15.04.2018 0:31:11
Skyrim SE 64bit: 1.5.39.0 - P:\steam\steamapps\common\Skyrim Special Edition\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones)
Patch: "SKELETON Arm Fix"

Reading FNISBase V7.3.1 ...
Reading FNISCreatureVersion V7.0 ...

All Anim Lists scanned. Generating Behavior Files...
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0

Create Creature Behaviors ...

0 animations for 2 mods successfully included (character)
fauxpas 14 ABR 2018 a las 14:34 
Ok, lets try this; instead of focusing on CBP lets install some animation mods and see what happens.


https://www.nexusmods.com/skyrimspecialedition/mods/13281

https://www.nexusmods.com/skyrimspecialedition/mods/13303


Because I'll be honest; I don't ever remember FNIS mentioning CBP; it just worked. (I might have missed it though.)
fauxpas 14 ABR 2018 a las 14:38 
Also install;


https://www.nexusmods.com/skyrimspecialedition/mods/1699


Make sure you select one of the TBBP versions; not the static one.
Platon 14 ABR 2018 a las 14:45 
Publicado originalmente por fauxpas:
Also install;


https://www.nexusmods.com/skyrimspecialedition/mods/1699


Make sure you select one of the TBBP versions; not the static one.

Ok it's working! Now i just need to add physics. Should i go on with HDT or CBP?
Platon 14 ABR 2018 a las 14:46 
Publicado originalmente por fauxpas:
Also install;


https://www.nexusmods.com/skyrimspecialedition/mods/1699


Make sure you select one of the TBBP versions; not the static one.


FNIS Behavior V7.3.1 15.04.2018 0:43:10
Skyrim SE 64bit: 1.5.39.0 - P:\steam\steamapps\common\Skyrim Special Edition\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones)
Patch: "SKELETON Arm Fix"

Installing FNIS PCEA2
Reading FNISBase V7.3.1 ...
Reading FNISCreatureVersion V7.0 ...
Reading FNISSexyMove V7.2 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 18 alternate animations) ...
Reading FNIS_PCEA2 V7.2 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 557 alternate animations) ...

All Anim Lists scanned. Generating Behavior Files...
Alternate Animation mods: 3 sets: 32 total groups: 86 added file slots: 1136 alternate files: 575

Create Creature Behaviors ...

578 animations for 4 mods successfully included (character)
fauxpas 14 ABR 2018 a las 14:54 
I use CBP.
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Publicado el: 14 ABR 2018 a las 11:07
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