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回報翻譯問題
As to mixing and matching NPC overhauls, it is not really recommended unless you have the experience to use xEdit to remove conflicting records, and, ideally, are comfortable with opening mod folders to remove conflicting facegen file.
But, even without doing that, the best thing is, uninstall ALL the NPC makeovers, and then reinstall them in the order that you want them to take precedent, with the lower precedent mods being installed first and thus being higher in the load order, and the one whose NPCs you most want to see being installed last, overwriting the previous ones, and being lower in the load order than them.
If you want different NPC's from different mods, then I am afraid you would have to do editing as described in my second paragraph - and that is not recommended if you do not have the experience to do so.
100% looked over the mods and found the NPC over haul mod. I removed that and then cleared up the issues with the faces Thank you.
From the mod's description page:
"but if you have a conflict in your load order that breaks those mods, this mod will not be able to restore the intended appearance. It will only fix the discoloration."
It is far, far better to address the actual issue, than to use this mod (though it does have its uses).
I would say, that if you are interested in mixing and matching for some future build, that you try and familiarize yourself with xEdit (if you have not already) as to the removal of records and resolving of conflicts, and also do some playing around with seeing how the NPC folders are set up, and how to remove conflicting files from them. This all takes some time to learn, and should not be done on a current build, but is still worth learning if you choose to make more complex builds in the future - consider it a graduate level course of study, if you will.
For conflicts either stop using multiple npc look overhauls, change your loadorder, or make a
patch if you know what you are doing.
If it was an error in the creation of the mod, which is much rarer, you need to regenerate the
facegen, the face discoloration fix is essentially a regenerated copy of vanilla facegen files,
on the mod page for the discoloration fix is instructions on how to regenerate facegen files.
Yeah Best to start small and become familiar with the entire process.
I always load my hair mods before Northbourne. It just works
As SMR mentioned it's a lot of work. Even knowing the process, if you install too many NPC makeovers fixing it all in Xedit and Wryebash is a headache. Still it can be done, good that you were able to fix the problem in your build just by removing one mod. Bijin + one other major replacer mod usually works out without too many issues, but note that you can still have another mod later on with new NPCs have a blackface problem.