The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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RunForRest Nov 27, 2021 @ 6:08am
Combat/animation mods - step by step installation guide?
So since a few weeks im using Combat Gameplay Overhaul and Valravn as my only Combat mods (also Enemy (R)Evolution of Skyrim and ofc must-have Ordinator)
Just as note i dont have any physics stuff installed yet, i might add it later for hair and basic cloth physics, but only if its not to complicated to install.

CGO is easy to install and has some nice features BUT the ice scating and floaty behaviour and sometimes stuck animations really suck. Also the basic attack animations dont feel good, dont look good, are way to boring and are way to close to the vanilla combat style.
So i need something different.
SkySA seems like what i want, hopefully can be combined with Inpa Sekiro (or just Sekiro? no idea whats the difference) and something like Ultimate Combat or Valravn.
Is there a detailed Step by Step guide how and what to install to get these amazing mods to run together?
Last edited by RunForRest; Nov 27, 2021 @ 2:20pm
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Showing 1-9 of 9 comments
RunForRest Nov 27, 2021 @ 12:04pm 
So x hours later im not done with the installation yet, let alone have playtested anything
So far i have installed:
Nemesis
Animation Motion Revolution
Dynamic Animation Replacer
SkySA
Jh Combat Animation Pack SE
SkySA Intense Combat
Ordinator directnional perks for SkySa and AMR

Trying to figure out right now how to install TK Dodge SE with this. The RE version requires even more fiddling around and Ultimate Dodge requires google login and even more fiddling around with XPMCEA or sth

MYGOD no consistent guide or up to date proper info or installation instructions anywhere.
Its all scattered info and one has to figure out themselfs how to install all this properly.

THANKS FOR A GAME WITH A PROPER COMBATSYSTEM TODD
FFS
After 10 years AE could have had something like this, but since there are enough sheep that buy ur trash, why would u improve anything
Last edited by RunForRest; Nov 27, 2021 @ 12:11pm
RunForRest Nov 27, 2021 @ 1:53pm 
True Directional Movement is incompatible with TK Dodge SE oh sweet modding gotta love this ♥♥♥♥
HazakTheMad Nov 27, 2021 @ 2:08pm 
Originally posted by RuunForRest:
True Directional Movement is incompatible with TK Dodge SE oh sweet modding gotta love this ♥♥♥♥
Here is a patch, I normally just use both without any patches, so I can't vouch for it, but it might help you.
https://www.nexusmods.com/skyrimspecialedition/mods/53239
Last edited by HazakTheMad; Nov 27, 2021 @ 2:08pm
RunForRest Nov 27, 2021 @ 2:15pm 
Thank god, phew. Thought i had to fiddle around with the other dodge mods now.
THANKS dude :)
HazakTheMad Nov 27, 2021 @ 2:36pm 
Originally posted by RuunForRest:
Thank god, phew. Thought i had to fiddle around with the other dodge mods now.
THANKS dude :)
The main problem appears to be that the dodge appears to not benefit from TDM normally.
RunForRest Nov 27, 2021 @ 2:41pm 
First test revealed that the step dodge animation doesnt seem to work with TDM, roll works, although one can do really crazy sharp curved rolling animations - which is also kinda stupid sigh

But im also not happy AT ALL with SkySA right now (see my other thread), i hope i made amistake somewhere, otherwise today installing this was for nothing
Last edited by RunForRest; Nov 27, 2021 @ 2:46pm
HazakTheMad Nov 27, 2021 @ 2:42pm 
The other option if this doesn't work for you is to use TK dodge RE which doesn't need the patch.
RunForRest Nov 27, 2021 @ 2:45pm 
Jea i might try that, the manual repackaging and deleting of original TK Dodge SE script files doesnt seem so bad now, when SE version has that problems
Last edited by RunForRest; Nov 27, 2021 @ 2:45pm
HazakTheMad Nov 27, 2021 @ 2:46pm 
Originally posted by RuunForRest:
Jea i might try that, the manual repackaging and deleting of original TK Dodge SE script files doesnt seem so bad now, when SE version has that problems
I have been using it and have not had any problems between the two.
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Date Posted: Nov 27, 2021 @ 6:08am
Posts: 9