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Fordítási probléma jelentése
look whatever do what you want, if you are really against menus, open the console, and type save "my not so quicksave.ess" and press enter. That will now be in your command buffer. You want to keep using that, just hit tilde, arrow up, hit enter, hit tilde again. no menu involved. If you want to change the name to something useful like "about to take on miraak.ess" that'd be smart.
I'd just use F5 myself.
You can always do it with a macro outside skyrim, or use a full-on save mod for savehotkeys under the script extender.
As to those who insist that auto and quick saving is okay - ignore them:
The best policy is to not use quicksaves or auto saves at all - just manual ones.
Do not use autosaves, only use manual ones, as there are issues with auto and quicksaving. It is entirely possible that when you autosave or quick save, information is being lost, and then when you do make a manual save, that info is still missing - and that can create problems. Also, having autosaves enabled can tend to result in long load times, so that's another reason we recommend turning them off. But, you then have to remember to save often - but eventually that becomes second nature. Save before load doors, save before crafting or enchanting or making potions, save before any crucial event, and save often during your play session - but just don't use auto or quick saves.
Also, from Posts section, Fallrim Tools:
markdf (creator of Fallrim Tools)
04 June 2021, 9:42PM
"My number one tip: DON'T AUTOSAVE. Don't try to sneak around that one using CASM. Autosaves and quicksaves are inherently broken and can never be fixed ever, not even with lasers.
There is no difference between a quicksave, an autosave, and a "hard save". The actual files are identical. The problem is WHEN the saves are made. If you don't open the menu (or console) to make your savefile, you're going to end up f--ked."
markdf
premium1,688 posts 222 kudos
05 June 2021, 10:34AM
"The important part is opening the menu (and by extension pausing the game). "
https://www.nexusmods.com/skyrimspecialedition/mods/5031/?tab=posts
I tried it in some games and it worked.
Which game version are you playing? 1.6 or 1.5.97?
I ask because there is a mod that is suppose to do so but I've never used it and I see reports that it does not work for 1.6
If I were going to do so I would use
SSE Engine Fixes which can Make quick saves use the regular save handler is the closest thing I've seen to what you are asking and although SSE Engine Fixes[www.nexusmods.com] is a fantastic mod that I would not play this game without I'm sure how well that feature works even if you set up the toml properly because I'm not sure if it actually pauses the game which is important.
To avoid that if you delete the Quicksave regularly and only use it within a dungeon say. it may be okay, but it's up to you how stable you want your game to be.
This method uses a vanilla Papyrus function which creates a save identical to a manual save, although you will see "Autosave" in the notification area (top left of the screen), it is NOT the autosave upon waiting, sleeping or fast travel. I have used the method described for several years now without any problem, opposite to the "real" autosave and quicksave. Mind the various warnings posted above by Vlad 254, SMR1957 and Eternie.