The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

Statistiche:
"Free Creation Content"
How out of touch is this company.

To actually brag about giving "free" creation content, of which there are a whopping "four", when before the Creation Content Club this was all free or would have been free. Talk about a slap to the face.

"We're going to monitize every facet of this game, turn what was once free into something to be heavily monitized and then six years later give it back "free" but if you want it all well you have to pay full price for the game again because that's how much we think of people who we've asked to pay for the same game fifteen times now(Including different systems)."

Ri-ight.
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Visualizzazione di 16-30 commenti su 37
Messaggio originale di Ilja:
Messaggio originale di Oops, I Crapped My Pants:
don't think anyone demanded paid mods from bethesda

Well, they did.

They didn't.

Stop spreading misinformation.

Everything about the Creation Club was a mess and there was an uproar over it. Even games media didn't support it and called it for what it was: Money grabbing.

I believe my review summing everything up that had happened in 2017 with 2k+(despite being hidden from most peoples view) marking it as "helpful" solidifies what was happening back then.

https://steamcommunity.com/id/LL2125/recommended/377160/

People were clearly against this. The only people who were for it were the FOTM "modders" or shills.

The argument of "CC was needed" is absolute bs. How was it needed when we had Steamworkshop? The same free feature that allowed you to click a button to install the mod, where all mods were in one place and easy to find with user reviews, feedback and an open forum for people to speak about them? CC is a clear step back from STEAMWorkshop, saying it was what people asked for, as per your previous mail, is a damn lie.

And your solution to make it not be an issue is comical at best

Unfortunately they created another annoyance by tying the project to game executable, which soon became a problem.

Had they not done that, then I believe most people now complaining about CC would have been just fine with it. There would always be that one guy shouting about it, but getting ignored.

Are you trying to make a joke with this? Are you being sarcastic or are you just trolling?

There is no way anyone would suggest "hiding" the Creation Club is a fix. That's essentially what you're saying "They should have made Creation Club hidden so no one would know about it to complain about it. No one knows it exists = problem solved!" Then there's the other conundrum; Bethesda clearly wanted to make money from it so of course they shoved it down everyone's throat and included it in the games main menu.
Messaggio originale di Larry:
Messaggio originale di Ilja:

Well, they did.

They didn't.

Stop spreading misinformation.

Everything about the Creation Club was a mess and there was an uproar over it. Even games media didn't support it and called it for what it was: Money grabbing.

I believe my review summing everything up that had happened in 2017 with 2k+(despite being hidden from most peoples view) marking it as "helpful" solidifies what was happening back then.

https://steamcommunity.com/id/LL2125/recommended/377160/

People were clearly against this. The only people who were for it were the FOTM "modders" or shills.

The argument of "CC was needed" is absolute bs. How was it needed when we had Steamworkshop? The same free feature that allowed you to click a button to install the mod, where all mods were in one place and easy to find with user reviews, feedback and an open forum for people to speak about them? CC is a clear step back from STEAMWorkshop, saying it was what people asked for, as per your previous mail, is a damn lie.

And your solution to make it not be an issue is comical at best

Unfortunately they created another annoyance by tying the project to game executable, which soon became a problem.

Had they not done that, then I believe most people now complaining about CC would have been just fine with it. There would always be that one guy shouting about it, but getting ignored.

Are you trying to make a joke with this? Are you being sarcastic or are you just trolling?

There is no way anyone would suggest "hiding" the Creation Club is a fix. That's essentially what you're saying "They should have made Creation Club hidden so no one would know about it to complain about it. No one knows it exists = problem solved!" Then there's the other conundrum; Bethesda clearly wanted to make money from it so of course they shoved it down everyone's throat and included it in the games main menu.

No misinformation or trolling here. I was here, when Curated Workshop was going on and also during the after match. Yes, there was a large outcry against it, but there was also a wide demand to bring that, or something similar back.

Those threads popped in very soon after Curated Workshop closure and kept coming in. BGS had a support for CC. While it was aimed mostly at console players, it gained popularity among PC players as well. We don't have statics, but judging from conversations around forums I think CC caught PC players better at Fallout 4 side than on Skyrim side.

I didn't recommend hiding CC. The problem was tying it to game executable. They didn't need to take that route on PC. They just didn't want to create an alternative system for PC, when Sony demanded both mods and creations being pipelined for PS4.

They could have easily added CC as an additional free update for PC users, separating archives from vanilla archives and running CC separate from game executable. Now CC is tied to executable and it's icon library to game archives.
Ultima modifica da Ilja; 31 ott 2021, ore 15:41
This will show some of the sales of CC
https://steamdb.info/app/598120/
.
And Ilja actually knows this stuff unlike y'all
Edit: might show the sales...
Messaggio originale di Ilja:

No misinformation or trolling here. I was here, when Curated Workshop was going on and also during the after match. Yes, there was a large outcry against it, but there was also a wide demand to bring that, or something similar back.

Those threats popped in very soon after Curated Workshop closure and kept coming in. BGS had a support for CC. While it was aimed mostly at console players, it gained popularity among PC players as well. We don't have statics, but judging from conversations around forums I think CC caught PC players better at Fallout 4 side than on Skyrim side.

I didn't recommend hiding CC. The problem was tying it to game executable. They didn't need to take that route on PC. They just didn't want to create an alternative system for PC, when Sony demanded both mods and creations being pipelined for PS4.

They could have easily added CC as an additional free update for PC users, separating archives from vanilla archives and running CC separate from game executable. Now CC is tied to executable and it's icon library to game archives.

This is all conjecture.

I was here, I have a review dated, stamped and supported by thousands of people with comments full of support for how rubbish it was. There were next to no supporters for the Creation Club. It was so bad Bethesda even had to throw "free" Creation Club currency at players to try and hook them into using it to buy stuff from it. It's likely the only reason we hear nothing about the Creation Club and get no mention of any figures is because it's a complete and utter failure.

Not only that but the fact that the majority of content for Skyrim has reverted back to using the likes of Nexusmods only goes in favour of the fact that there is very little money coming from the Creation Club.

Regardless, this is a hot topic argument that even to this day angers gamers. The only thing I will say is don't spread ♥♥♥♥♥♥♥♥ and try and pass it off as if "everyone wanted it." They didn't. If anyone did they were gaining from it in one way or another.
Messaggio originale di HazakTheMad:
This will show some of the sales of CC
https://steamdb.info/app/598120/
.
And Ilja actually knows this stuff unlike y'all

This is just the price history.

The only thing this highlights is the fact they tried to implement the Creation Club back in 2017 and a month later, due to the massive backlash, removed it from the game for TWO WHOLE YEARS.
To find the popularity of CC is almost impossible, as you can't rate it anywhere on steam or
on Bethesda's site
Messaggio originale di Larry:
Messaggio originale di HazakTheMad:
This will show some of the sales of CC
https://steamdb.info/app/598120/
.
And Ilja actually knows this stuff unlike y'all

This is just the price history.

The only thing this highlights is the fact they tried to implement the Creation Club back in 2017 and a month later, due to the massive backlash, removed it from the game for TWO WHOLE YEARS.
I have never heard of that, would you provide a source?
Messaggio originale di HazakTheMad:
To find the popularity of CC is almost impossible, as you can't rate it anywhere on steam or
on Bethesda's site

No but you can quite clearly see it was removed from the store after a month and wasn't implemented until two years later. There's only one reason for that. It sure as hell isn't due to being successful.

Messaggio originale di HazakTheMad:
Messaggio originale di Larry:

This is just the price history.

The only thing this highlights is the fact they tried to implement the Creation Club back in 2017 and a month later, due to the massive backlash, removed it from the game for TWO WHOLE YEARS.
I have never heard of that, would you provide a source?

Scroll down to the graph in the steamdb link you provided which shows the price from November 2017 going from 6.99 to 0 until August 2019.
Ultima modifica da Larry; 31 ott 2021, ore 15:54
Messaggio originale di Larry:
This is all conjecture.

I was here, I have a review dated, stamped and supported by thousands of people with comments full of support for how rubbish it was. There were next to no supporters for the Creation Club. It was so bad Bethesda even had to throw "free" Creation Club currency at players to try and hook them into using it to buy stuff from it. It's likely the only reason we hear nothing about the Creation Club and get no mention of any figures is because it's a complete and utter failure.

Not only that but the fact that the majority of content for Skyrim has reverted back to using the likes of Nexusmods only goes in favour of the fact that there is very little money coming from the Creation Club.

Regardless, this is a hot topic argument that even to this day angers gamers. The only thing I will say is don't spread ♥♥♥♥♥♥♥♥ and try and pass it off as if "everyone wanted it." They didn't. If anyone did they were gaining from it in one way or another.

Let's see who said "everyone wanted it."
No one.

World isn't black and white and anyone's personal preferences are hardly the truth. Looking things through colored glasses is never a good idea.

I know what happened. I read the threads, replied to them. I am not a fan of the project, but I understand exactly why it was continued in CC.

And we have been hearing a lot about CC lately. The updated compiler coming 11.11 is required by all further creations.

I don't know where the idea about CC being removed came from. They never removed it. They did place development on hiatus, but now we know they were negotiating with Microsoft and closing their own forum systems at the same time. They announced 26 new creations alongside already released one for SAE and that all upcoming Creations will require the updated compiler.

I wouldn't mind at all if BGS would be done with CC. I don't believe they are. In fact I believe Skyrim SE is now turned as a testing ground for Starfield modding and creation support. There really wasn't any real reason to update the compiler for SE/SAE, except to prep it for upcoming Starfield release next year.

Each of you guys have right for your own opinions. That's fine. Going all black and white just kills of situational analysis and really doesn't lead forward.

And for the record: I haven't purchased single creation myself. I have been tempted to get that donuts shop for FO4, because it is well supported by Nexus as a soft requirement for settlement building mods. I might actually do that, when I get back to FO4.
Ultima modifica da Ilja; 31 ott 2021, ore 15:58
Messaggio originale di Larry:
Messaggio originale di Ilja:

No misinformation or trolling here. I was here, when Curated Workshop was going on and also during the after match. Yes, there was a large outcry against it, but there was also a wide demand to bring that, or something similar back.

Those threats popped in very soon after Curated Workshop closure and kept coming in. BGS had a support for CC. While it was aimed mostly at console players, it gained popularity among PC players as well. We don't have statics, but judging from conversations around forums I think CC caught PC players better at Fallout 4 side than on Skyrim side.

I didn't recommend hiding CC. The problem was tying it to game executable. They didn't need to take that route on PC. They just didn't want to create an alternative system for PC, when Sony demanded both mods and creations being pipelined for PS4.

They could have easily added CC as an additional free update for PC users, separating archives from vanilla archives and running CC separate from game executable. Now CC is tied to executable and it's icon library to game archives.

This is all conjecture.

I was here, I have a review dated, stamped and supported by thousands of people with comments full of support for how rubbish it was. There were next to no supporters for the Creation Club.
Define Next to no supporters?
You will probably find it's a sizable portion of the fanbase.
There were plenty of people who like them over at the now defunct Bethesda forums, lots of people were annoyed by how long it was taking to release new CC.
Ultima modifica da HazakTheMad; 1 nov 2021, ore 0:34
Messaggio originale di HazakTheMad:
Elanora made those house CC, she is well known for her house mods on Nexus.

Too bad her house mods on CC sucks so hard i am not even gona touch anything she makes again.
Messaggio originale di Perplex:
Messaggio originale di HazakTheMad:
Elanora made those house CC, she is well known for her house mods on Nexus.

Too bad her house mods on CC sucks so hard i am not even gona touch anything she makes again.
too bad i dont use cc, her mods on Nexus are still good
1 thing lots of people seem to forget it's not only about pc .... I mean on consoles there are much more limitations which CC content circumvent. Also if they didn't bring it on pc (console only) the pc community would also be pissed.
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Data di pubblicazione: 31 ott 2021, ore 10:57
Messaggi: 37