The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

View Stats:
All of a sudden Whiterun is glitching, falling through terrain!
I last played Skyrim in late March, game was running perfectly with a couple dozen mods, all carefully ordered per instructions. I loaded the game today and all of a sudden Whiterun is entirely glitched out, characters and NPC's fall through terrain, textures are missing and whole buildings are missing.

I saw this same glitch a while back but it was caused because I didn't have a Whiterun overhaul mod at the bottom of the load order, which I fixed and the glitch stopped instantly.

However this time the glitch is happening with the Whiterun overhaul at the bottom of the load order. I even tried to disable the Whiterun overhaul and Whiterun is still glitching even with the town vanilla unmodded.

Any ideas?
< >
Showing 1-15 of 16 comments
Uncle64 Apr 23, 2021 @ 8:18pm 
Mods installed by instructions!
What instructions? How did you install them?

Dont think it is one glitch at all, only bad installation and loadorder.

And have you verified your Skyrim installation?
Tiberius Apr 23, 2021 @ 10:51pm 
limit fps to 60fps
Originally posted by Tiberius:
limit fps to 60fps
It's been set at 60 fps since I installed the game six months ago, so it definitely isn't that.
Originally posted by Uncle64:
Mods installed by instructions!
What instructions? How did you install them?

Dont think it is one glitch at all, only bad installation and loadorder.

And have you verified your Skyrim installation?

All due respect, is it ever possible to not get a vanilla sarcastic answer on a gaming forum?

I Installed the game six month ago and the game has run perfectly fine up until now! You want to explain how a "bad install" suddenly appears six months after you install it? Also, what the he** IS a bad install any way? Do I hit the wrong button when installing? What does that even MEAN??? I'm sick of hearing that lazy answer. I installed the game through Steam, it got to 100% and the game was ready to play! Tell me where along the way I'm supposed to know what a "bad install" looks like? Do you accidentally hit the "bad installation" button on your keyboard? And yes, of course it was verified!

Do you really think a bad install would ONLY affect the terrain of Whiterun while the rest of the game runs totally normally? WTF.

With regard to load order "instructions." What I mean is if you let me explain is that I FOLLOW the RECOMMENDED LOAD ORDER that the person who made the mod recommends! The instructions they themselves put in their own freaking mods! I FOLLOWED THE RECOMMENDED GUIDELINES for how you should order your mods, guidelines that other gamers have figured out when using mods You know, how some should be higher up than others based on how they affect the game, etc? I don't just downloads mods and have them in a random order for crying out loud.

And with regard to the Whiterun mod that I was using, it's a quite popular and common one, and it clearly states in the author notes to put the mod at the bottom of your load order! And that is where it has been for six months. And the mod ran flawlessly for six months! It just glitched for the first time the other day!

So do you have any real advice or information other than to tell me I installed the freaking game wrong and that I can't read English to learn where to place a mod in a load order?

Seriously, your answer is useless. You would have been better off not answering at all than giving snarky garbage like that.

Last edited by Explorerbeyondthemap; Apr 25, 2021 @ 8:21am
Uncle64 Apr 25, 2021 @ 8:36am 
If you think it was lazy and sarcastic is up to you

Instead of writing that wall of text, why did you not answer how you did install your mods?
What mods you have installed is also one good thing to know.

You say Whiterun overhaul, do you know how many there are?
And many of those who makes overhauls have no idea how the game will look like when you have other mods installed that need higher priority

The issue comes from not compatible mods where you have one mod that wants to do one thing and one other that wants to do one other thing whit the same textures.
Not hard at all.

Perhaps you have OpenCitys installed and forgot to add one patch? Who knows.

But before you answer take one tour around the block.
Tiberius Apr 25, 2021 @ 8:36am 
O
K
Originally posted by Uncle64:
If you think it was lazy and sarcastic is up to you

Instead of writing that wall of text, why did you not answer how you did install your mods?
What mods you have installed is also one good thing to know.

You say Whiterun overhaul, do you know how many there are?
And many of those who makes overhauls have no idea how the game will look like when you have other mods installed that need higher priority

The issue comes from not compatible mods where you have one mod that wants to do one thing and one other that wants to do one other thing whit the same textures.
Not hard at all.

Perhaps you have OpenCitys installed and forgot to add one patch? Who knows.

But before you answer take one tour around the block.

Turns out it was a glitch with the mod itself, it had to be disabled and re-enabled. The Opencities mod is actually a great thought you brought up, in fact I had to disable that one because it can sometimes mess with some of the city mods. And I am genuinely thankful for your detailed answer. I apologize for my previous response, I realize you were genuinely trying to help. Thank you.
Originally posted by Tiberius:
O
K
Thank you for the idea though!
smr1957 Apr 25, 2021 @ 9:57am 
You say you now disabled Open Cities? If you are starting a new game, that is fine (though, in that case you should have just uninstalled it using your mod manager). However, be aware that the vast majority of mods cannot be disabled/uninstalled mid playthrough (and certainly not Open Cities) - you would need to go back to a save made before the that mod was installed, or start a new game. For complete information, see:
http://steamcommunity.com/app/489830/discussions/0/1520386297681801135/

Just wanted to make sure that you are aware. Anyway, good luck and glad your issue is fixed - when it comes to problems in Skyrim, you can almost feel like tearing your hair out!
Last edited by smr1957; Apr 25, 2021 @ 9:59am
Uncle64 Apr 25, 2021 @ 10:26am 
Do you have mods that have lose files and are installed in Skyrim Data folder?

OpenCitys should you not remove during play since it alters the citys way to much for that and it also have some scripts running
Originally posted by Uncle64:
Do you have mods that have lose files and are installed in Skyrim Data folder?

OpenCitys should you not remove during play since it alters the citys way to much for that and it also have some scripts running
Yeah, no so I messed up. I had a good set of mods running for a while, and then when I began to have issues with Open Cities I disabled it and then removed it, but I've got saves from an active game that most likely had residual script stuff left in the saves. I totally forgot about the general rule that you shouldn't remove mods in the middle of a playthrough.

So I guess what it comes down to is, if you think you have an issue with a mod, to leave it installed and then try to work out what's going wrong with it. Does the same rule apply to temporarily just disabling a mod as far as the script problem as opposed to completely removing the mod?

I thought about using one of the script cleaner mods, but I think instead I'll just get rid of all the old saves and start a new game. No biggie.

So, just curious. Now that I've removed Open Cities and still have the rest of my mods installed as they have been from before, starting a new game will clear up the script issues from Open Cities? Or would I have to completely uninstall and reinstall?
Originally posted by smr1957:
You say you now disabled Open Cities? If you are starting a new game, that is fine (though, in that case you should have just uninstalled it using your mod manager). However, be aware that the vast majority of mods cannot be disabled/uninstalled mid playthrough (and certainly not Open Cities) - you would need to go back to a save made before the that mod was installed, or start a new game. For complete information, see:
http://steamcommunity.com/app/489830/discussions/0/1520386297681801135/

Just wanted to make sure that you are aware. Anyway, good luck and glad your issue is fixed - when it comes to problems in Skyrim, you can almost feel like tearing your hair out!

Thanks for the reply! No, I messed up. I'm pretty careful with my mod management, but I totally forgot about the rule about not removing mods during a play through. So I just opted to deleting all my old saves, starting a new game and use my existing mod list, but this time the list won't have Open Cities.

Out of the all the mods I've used, the only ones I ever seem to have problems with are the ones where a major city mod changes the appearance, structures and textures of the city. And of course Open Cities just seems to do weird things to cities when you try to have other mods installed.

It's a cool thing to be able to open a gate and not have the loading screen, but it's not worth it to me if the game is going to continue to malfunction!
smr1957 Apr 25, 2021 @ 12:31pm 
That happens, Gamer - the infamous "Ooops!" moment. I tried Open Cities once a long time ago (back in my first Oldrim build), had no major issues, just a couple of minor ones, but they were irritating enough that I dropped Open Cities after testing it for just a short time.

And yes, the major city and town overhauls can cause issues, because they change so much and any other mod that touches those areas are likely to have conflicts which require patching - that is one reason I do not use them (the main one being that I like making individual changes with smaller mods).

Good luck with the fresh start, and let us know how it goes.
Uncle64 Apr 25, 2021 @ 1:18pm 
I have OpenCitys in one of my profiles and it works well, but it is not one mod you can trow in and hope it works since it is incompatible whit many of the overhauls.
Originally posted by Uncle64:
I have OpenCitys in one of my profiles and it works well, but it is not one mod you can trow in and hope it works since it is incompatible whit many of the overhauls.
Yeah, I'm just not versed enough in script or code and stuff to be able to mess with a mod with like Open Cities. It's a cool concept to be able to ride a horse into towns and stuff and not have load screens but it just causes too many issues for me. Thanks for taking the time to answer back!
< >
Showing 1-15 of 16 comments
Per page: 1530 50

Date Posted: Apr 23, 2021 @ 7:49pm
Posts: 16