The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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What happened to SPRINTING!?
It seems like if I just tap the sprint button my character will continue to sprint untill I take my finger off the w key, I cant go into a jump from sprint fast enough since I either have to press the button again to stop sprinting, or stop moving completely.
Are any of you guys aware of this or did I just bind my keys wrong?
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Showing 1-15 of 22 comments
Ozric Oct 31, 2016 @ 11:47pm 
Same for me. I was wondering what I may be doing wrong. I've tinkered with it but it's still the same.
Pizlenut Oct 31, 2016 @ 11:50pm 
... pretty sure that is just how ♥♥♥♥ the controls have always been for this game. There were mods to make it do that thing you want, but I dunno for this version.
Last edited by Pizlenut; Oct 31, 2016 @ 11:51pm
slickricknasty Oct 31, 2016 @ 11:58pm 
I know but I coulda sworn the OG Skyrim's sprint didnt work like that, it was a hold down on the button to run. If anyone finds a mod to fix this let me know
Ozric Nov 1, 2016 @ 12:01am 
Originally posted by RICKYCARDEZNUTZ:
I know but I coulda sworn the OG Skyrim's sprint didnt work like that, it was a hold down on the button to run. If anyone finds a mod to fix this let me know

You're right....it was a hold down...and release the button to stop sprinting.....they seem to have changed it.
John The Butcher Nov 1, 2016 @ 12:03am 
Why would they change it?
Dread-Reaper Nov 1, 2016 @ 12:04am 
Also, sprint jumping was never in the game.
Dexter Nov 1, 2016 @ 12:04am 
Originally posted by Pizlenut:
... pretty sure that is just how ♥♥♥♥ the controls have always been for this game. There were mods to make it do that thing you want, but I dunno for this version.

Skyrim LE did not have that function.

They added a sprint toggle to SE in place of Hold to sprint.

It totally ruins movement in SE, because you can no longer sprint right after zoning into another area. Now there is a short pause before you can begin sprinting.

It is also difficult to switch to sneak mode if you are auto sprinting. You kind of have to stop sprinting or trying to enter sneak mode will fail to process.

More people need to complain about it, so they give us an option so we can choose which one we want to use sprint toggle or hold to sprint.
Last edited by Dexter; Nov 1, 2016 @ 12:06am
slickricknasty Nov 1, 2016 @ 12:16am 
Originally posted by Dread-Reaper:
Also, sprint jumping was never in the game.
I know it was never in the game but its a lot more difficult to go from sprinting to a jump, instead i have to sprint, stop moving, then jump. Makes running from giants a lot harder lol
slickricknasty Nov 1, 2016 @ 12:18am 
Originally posted by Dexter:
Originally posted by Pizlenut:
... pretty sure that is just how ♥♥♥♥ the controls have always been for this game. There were mods to make it do that thing you want, but I dunno for this version.

Skyrim LE did not have that function.

They added a sprint toggle to SE in place of Hold to sprint.

It totally ruins movement in SE, because you can no longer sprint right after zoning into another area. Now there is a short pause before you can begin sprinting.

It is also difficult to switch to sneak mode if you are auto sprinting. You kind of have to stop sprinting or trying to enter sneak mode will fail to process.

More people need to complain about it, so they give us an option so we can choose which one we want to use sprint toggle or hold to sprint.
Exactly, It's really ruining my speedy archer playthrough
slickricknasty Nov 1, 2016 @ 11:39pm 
Does the unoffical patch fix this issue?
Rezonus Nov 1, 2016 @ 11:42pm 
Originally posted by RICKYCARDEZNUTZ:
Does the unoffical patch fix this issue?
its not broken so nothing to fix.
PainkilleR Nov 1, 2016 @ 11:47pm 
Originally posted by RICKYCARDEZNUTZ:
Originally posted by Dread-Reaper:
Also, sprint jumping was never in the game.
I know it was never in the game but its a lot more difficult to go from sprinting to a jump, instead i have to sprint, stop moving, then jump. Makes running from giants a lot harder lol

Yeah it's pretty annoying change but do you know you can stop sprinting if you press sptrint button one more time... Good alternative to stopping the movement. Well, I don't like toggleable sptrinting, but that's how I stop sprinting in SSE anyway.
Omgwtfbbqkitten Nov 1, 2016 @ 11:51pm 
Originally posted by Rezonus:
Originally posted by RICKYCARDEZNUTZ:
Does the unoffical patch fix this issue?
its not broken so nothing to fix.

It is broken compared to how it was before.

It totally makes movement in the game more mechanical, because you are prevented from performing actions in rapid succession like you used to before they ninja added this unneccesary feature. It is totally immersion breaking.

If people want to continue using a broken game mechanic that is fine, but there should be a setting to switch it back to hold to sprint for those of us who have a problem with it.
Last edited by Omgwtfbbqkitten; Nov 1, 2016 @ 11:55pm
Black Jack Nov 2, 2016 @ 12:20am 
Toggleable sptrinting out of FO4 which if i reccall SSE now using the same game engine as it.
Bird_Dog Nov 2, 2016 @ 1:33am 
Originally posted by Dread-Reaper:
Also, sprint jumping was never in the game.

Yes, because that would require the game being able to process two commands at the same time. A bit much to ask of a game engine in the 21 century. ;)

The game has allways ben a bit.... german in the way the movement and combat controlls work.

"Ve want you to do it in ze right order und with ze right timing, understood?"
"Only filfy, freezinking communists zink dat dey shuld be able to stand up from crouch bevore ze block animaishun has played out completly for example."
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Date Posted: Oct 31, 2016 @ 11:44pm
Posts: 22