The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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PRPE7UAL Oct 31, 2016 @ 8:48pm
Executed at full health?!
Is this supposed to be happening? I thought you had to be at very low health to be executed (to trigger the insta-kill animations I mean).
Originally posted by Ilja:
PC targeted killcam is indeed sort of bugged. Game does not calculate the damge correctly, so any massive damage that exceeds the treshold will cause a killcam.

You can disable PC targeted killcams with VioLens. It has been updated for SSE and is available from Skyrim Special Edition Nexus.

I would recommend using VioLens anyway. Archvery killcams are also a bit bugged, because stealth kills do not count enemies that have not spotted you as hostile. Thus the last enemy killcam rule does not fully apply, allowing ranged stealth attack killcam to cause a delay, where enemies turning hostile will spot you. This can also be toggled on/off with VioLens.
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Showing 1-15 of 24 comments
Sparhawk122 Oct 31, 2016 @ 8:49pm 
Unless the enemy AI is extremely overlevelled against you.
Kameraden Oct 31, 2016 @ 8:49pm 
If the enemy can kill you ine one blow, then it can happen. ie enemy is powerful enough to defeat you in that one particular blow, a kill animation can appear. I've been 1 Hit KO before. lol
Goodship Oct 31, 2016 @ 8:53pm 
Lol What is your difficulty setting? The higher it is the tougher the NPCs.
Gorith Oct 31, 2016 @ 8:58pm 
Yea it can happen. Actually fairly common on Legendary fighting 2 handed enemies if your a no/light armor build with low health like an assassin or mage
PRPE7UAL Nov 1, 2016 @ 5:00am 
I'm playing on expert with light armor, but I do have 200 health, guess I'll upgrade to 300...
GAmbrose Nov 1, 2016 @ 5:02am 
Giants and Mammoths and stuff can instakill you in the early game.
PRPE7UAL Nov 1, 2016 @ 5:09am 
Originally posted by GAmbrose:
Giants and Mammoths and stuff can instakill you in the early game.

Yeah but I'm lvl 35 getting instakilled by pretty much anyone with a greatsword, hopefully once I get to 100 light armor that will change.
The author of this thread has indicated that this post answers the original topic.
Ilja Nov 1, 2016 @ 5:19am 
PC targeted killcam is indeed sort of bugged. Game does not calculate the damge correctly, so any massive damage that exceeds the treshold will cause a killcam.

You can disable PC targeted killcams with VioLens. It has been updated for SSE and is available from Skyrim Special Edition Nexus.

I would recommend using VioLens anyway. Archvery killcams are also a bit bugged, because stealth kills do not count enemies that have not spotted you as hostile. Thus the last enemy killcam rule does not fully apply, allowing ranged stealth attack killcam to cause a delay, where enemies turning hostile will spot you. This can also be toggled on/off with VioLens.
Felix Nov 1, 2016 @ 5:20am 
It can definitely happen under certain circumstances...
but even if he didn't execute you, you would still die from the hit.
Hare+Guu! Nov 1, 2016 @ 5:27am 
Bring a follower. Less likely for a killcam to happen if there are still members left. This applies to both sides. You can still killcam if you noscope snipe something even if they're with friends, but enemies can't do that to you anyway.
Achphoenix Aug 20, 2017 @ 5:20pm 
This is absolute ♥♥♥♥♥♥♥♥. This enemy dealt less than 10% of my full health per attack. Yet somehow they were able to animation kill me from 80% max health. I dont care, that is just poor game design. Makes it impossible to dance around an enemy as a light footed dagger user, since the enemy can just teleport animation grab you, something you cant dodge with smarts.
I'm only necroing because this just happened to me and seemed to be the only relevant thread.

Just headbash animated from 80% health by a Windhelm guard that was weilding a steel axe. Dropped dead. I was wondering if this was a bug because it's so stupid, and I checked to see if there was a 1-handed axe perk that gives % chance for insta-kills and whether NPCs could even get perks if they were high enough level.

That guard wouldn't have done more than 10% of my health in damage if she landed a regular blow, but instead she locked me in place through by shield block and knocked me out cold. Wtf is this. I have the deathblow defense perk too. This happened on Legendary edition, but that forum doesn't have a thread on this.
iMajoraGaming Sep 17, 2019 @ 5:41pm 
I'm also necroing this just to share my experience with this garbage.

Honestly it makes the game almost unplayable. A dragon or random muppet with an iron axe can just decide at any point that I am instantly dead. I have an epic tier gilded suit of elvish armour which is literally an order of magnitude above my previous mainstay, fur. Fur is garbage. Like one of the worst. I only used it for warmth. The armour I smithed was just that huge of an improvement in armour that I decided to eat the less warm-ness for the quadrupling of armour rating.

I am able to deal with a LOT. Nothing can even nearly one shot me anymore, save for magic, which I'm combating with enchanted gear and homebrew potions, as well as a sparing use of a ward spell.

But a random bandit, lowest tier, whom I can wreck with 3 hits, and whom can only do 10 damage, can just mark me for deletion amd that's that.

This can result in infuriating times where I end up losing something I bought and can never get it back, which is so disheartening because I can do nothing about it.

This just happened when an obnoxious dragon, who would fly around for inane amounts of time, fly off, vaporize a fish, force me to run a mile to be able to try attacking him again, landed, turned, bit me once, doing a little damage, then kill animation'd me after 15 minutes of his bullsh*t.

I don't get how the game calculates this sh*t because it's obviously not doing it as intended.
Ilja Sep 18, 2019 @ 5:52am 
Originally posted by iMajoraGaming:
I don't get how the game calculates this sh*t because it's obviously not doing it as intended.

Actually, it is considered acting as intended. The referred massive damage system is in the game.

As said above, it is easy enough to bypass.
iMajoraGaming Sep 18, 2019 @ 1:14pm 
Originally posted by Ilja:
Originally posted by iMajoraGaming:
I don't get how the game calculates this sh*t because it's obviously not doing it as intended.

Actually, it is considered acting as intended. The referred massive damage system is in the game.

As said above, it is easy enough to bypass.


Originally posted by Ilja:
PC targeted killcam is indeed sort of bugged. Game does not calculate the damge correctly, so any massive damage that exceeds the treshold will cause a killcam.

This is literally your own comment.

The reason this doesn't happen on any other difficulty is the massive order of magntidue in differences of numeric values because of the AI doing x3 damage.

Anomalous function seemimgly caused by inccorect calculations isn't WAD.
Last edited by iMajoraGaming; Sep 18, 2019 @ 1:15pm
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Date Posted: Oct 31, 2016 @ 8:48pm
Posts: 24