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The reason I suggested doing this was to stop microstuttering when freesync fights the double buffered vsync implemented. Test your way out by going into skyrimprefs.ini and turning vsync off. You will find that AMDs frame rate target control does not work. This is the same with many games, its pretty much absolutely useless.
With freesync off and rig that has the specs to run this, the game runs much better than the original with the in game vsync on so Im happy with that; and stays at a solid 60fps on ultra for me.
FRTC works very well on my system in the case of skyrim. Of course the algorithm used by freesync contradicts the algorithm of FRTC, this is obvious and the reason why you should not use freesync and FRTC at the same time. BUT for Skyrim capping the FPS reduces the Freesync-Flickering which many people are experiencing. Furthermore Skyrim is not optimized for more than 60FPS. No cap will cause problems for 144HZ users. And using VSYNC introduces nice input lag. So Vsync off, freesync on, FRTC set to 63 gives the best result atm.
As for your solution; frame rate target control simply didnt work for me on this game (and I would say a large proportion of others either), with freesync set to off which is strange. This was certainly the case when I just tested it.
**This is obviously with vsync off in the ini file yeh?** --- otherwise you get a 60fps double buffered vsync anyway.....
Let me test with a reboot after checking this as although I dont find input lag to be a problem; it is there, so this would be good for me too, and would save turning freesync off as you say which isnt ideal.
If you didnt alter the ini file then you arent affecting the double buffered vsync which is on by default mate. I cant see that this is working for you and noone else. (there are several other threads on here explaining that ftc doesnt work)
Are you doing anything differently?
Im not sure what you mean about freesync flickering...also (and this is a big point you dont seem to understand....) frame rate target control is designed to WORK with freesync. All it is designed for is a way to reduce power and heat draw by limiting fps. If you dont understand that, go and read up on what freesync does. The problem here is freesync is incompatible with this game. That fact remains.
The problem freesync causes in this game is microstuttering....not flickering!?
iVSyncPresentInterval=1
freesync ON (range from 35-144HZ)
FRTC set to 63
(Vsync in crimson allways off)
gives me constant 60 FPS with no freesync-flickering, no tearing etc. Just nice and smooth performance. My display says 144HZ(freesync) in the OSD while playing. This is how things are for me at the moment. Honestly I dont care about the causes, I just want to have a stutter free gaming experience, which I get now.
You will find that there is no screentearing with the included vsync option on, and no gsync/freesync. Since the game can only run at 60fps without physics going to hell above this, you may as well play it with no stuttering and good performance. Which you can. Unless of course you have a 60hz gsync monitor and leaving it as it is with no gsync gives you screentearing; which it shouldnt. Why not test it without it activated? Lol....no helping some people it seems. Should you have to do it? No....but unfortunately sometimes pc gaming requires tweaking...unfortunately.
Buzz Fahra im glad all that works for you; but i dont see how it can. Vsync in crimson will do nothing either way as is reserved for opengl games. FRTC also does nothing, you can test this yourself. Freesync simply messes the frametimes up...so you get 60fps and horrible stuttering, at least outside. Did you get that far? Anyway, Im glad it works for you. For me the solution is simply turning freesync off, but as we all just want no stuttering, am happy that works for you man.
Possibly capping the fps using something other than Crimsons frtc and freesync together may also work; as the original suffered badly from microstuttering until you picked a locked fps in something like rivatuner.
Please test and come back as there is nothing possible that can be different to make your rig work in this way with this game. Simple as that really.
As another note, If you lock framerate via rtss to 60fps on this game and try to use freesync there is screen tearing. I cant believe you have actually tried this on this version of the game as you will see exactly the same results. There are a number of threads about it. Your machine will be no different.
I just started the game with iVSyncPresentInterval=0. Freesync is NOT working. But FRTC IS working. I get constant smooth 62-63 FPS (that is my frtc setting) outside with absolutely no tearing or microstutter. Thats how it is. I cant tell you more