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I'll add I never saw this behavior in vanilla. I know that NPCs, when you're no longer hidden, will occasionally dodge an incoming arrow. This isn't that.
but i'm not sure
Heck fire in this playthrough I'm at level 30 and I have to avoid most Vampire "gangs" that await along the open road at night. It makes the game fun and the day will come when I am strong and skilled enough to wreak havok on those bastards!!!
I think you mean this one.
http://www.nexusmods.com/skyrimspecialedition/mods/1763/?
THIS ^^^
I consider that mod or any like it to be a FIX, not a mod. There should not have been any sort of "magic auto-dodge AI move" put into the game in the first place. Bethesda's devs were utter jerks to do it.
Even if you've got 100 sneak, muffle and the invisibility spells working for you, plus 100 archery, you'll take an arrow shot and there's a great chance that the enemy --- without even seeing you thus no way to know you're attacking --- will somehow slide over at the last second and move out of the way. Fact is it's the GAME ITSELF moving the enemies, and those who've said it's immersion-breaking are absolutely 100% spot on. Not only that but it's dumb and it's wrong on every level.
Even when the enemy is fully engaged in fighting with others or your follower and you are completely hidden from them, they will dodge your attack at the last second before your arrow hits. Why just now I was having this fight in Blackreach and a Falmer dodged my bow shot not once but FIVE TIMES IN A ROW.
Enough. It's mod time.
And it appears that some people could not comprehend the concepts stated clearly, i.e. it happens when you have MAXIMUM Sneak skill. It happens when you have ridiculously high enchanted Sneak ON TOP OF MAXIMUM Sneak. It happens when their back is turned to you and thus have no way of seeing the attack.
You can sneak a Frost Troll in broad daylight and let them bump into you and they never acknowledge you're there. As soon as you fire a shot at a distant enemy, they magically slide to dodge the attack.
It's annoying, to say the least.
I had thought it was the Use Advanced Avoidance box in the Race property sheets, but I'm seeing it both checked and unchecked on various races, and they all do the magic side-slide, so it's not that.
It usualy happens every second or third shot. And that is total shots in "combat" so if you shot a NPC then switch to another the second one will dodge etc.