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Where did you find that useless command.
Krii Lun Aus(Mark For Death) is a shout not a command line.
Why would you think you could send a shout from the command console.
No no no, that's not what I meant, Marked for Death is the not the command I put in, its a shout, and I used it on my companion during combat. I tried to reverse the bug by using the command which didn't work.
Also the Skyrim wiki says that Marked for Death has the bug.
He's not trying to use a shout in the console, he's trying to use a command to restore the original stats of his follower after accidentaly using the shout on him/her.
To OP, I haven't heard of an issue like that before, but the first thing is to double check if this is a valid command, if so the easiest way to get around this is to restore an older save. I honestly have no idea what to do if a console command isn't working.
From https://en.uesp.net/wiki/Skyrim:Marked_for_Death
The shout reduces armor permanently, making followers very weak for the rest of the game. With the console command "getavinfo damageresist" and "restoreactorvalue damageresist <number>" you can get and restore the armor rating of your marked follower.
Yeah that's my issue, the "restoreactorvalue damageresist <number>" doesn't seem to work. So I can't restore my follower.
That just means you're missing the <amount> parameter of the command.
Did you just write "restoreactorvalue damageresist <amount>" into the console as opposed to "restoreactorvalue damageresist 1" the "1" part being the value you want to change the damage resist amount to?
Yes I put the number rather than <amount>
But that is the only way to get that error message (Missing parameter amount).
Otherwise the command just goes through even if it does nothing or you don't select an NPC it can be applied to.
I even tried the setav health (since the damageresist doesn't work), that doesn't work either
can we modify any game files for this? i.e. just the damageresist value?
Too high negative armor will just increase damage.
and the console commands don't work, what do i do :( . can the damageresist value be changed from any gamefiles?
I can't guarantee the safety of such a work around, but might be worth to check out if you save beforehand.
use prid on the character and then forceav damageresist <number>.
Where 667 or something is hard cap.
edited reply: I got what you're saying.....however, I used the RefID instead of the prid command for issuing the changes, like this:
"000A2C94".getav damageresist
"000A2C94".modav damageresist 6958
got this from the 'General Information' section of https://en.uesp.net/wiki/Skyrim:Console
I GOT IT!!!! @captain desperate
for the console command, you need to use the RefID of Lydia while issuing the commands, like so:
"000A2C94".getav damageresist //to check Lydia's current value, this would be a huge negative number, like I had -6278.0
"000A2C94".modav damageresist 6958 //this will add the value 6958 to 6278, resulting in a value of 680.
got this from the 'General Information' section of https://en.uesp.net/wiki/Skyrim:Console