The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Flame Atronach only uses melee attacks
So, my Flame Atronach won't cast the firebolt spells and will only attack enemies with melee attacks. Given how fragile the flame atronach is, this limits its usefulness.

Here is my Load order:

0 0 Skyrim.esm
1 1 Update.esm
2 2 Dawnguard.esm
3 3 HearthFires.esm
4 4 Dragonborn.esm
5 5 ETaC - RESOURCES.esm
6 6 Lanterns Of Skyrim - All In One - Main.esm
7 7 Unofficial Skyrim Special Edition Patch.esp
8 8 BSAssets.esm
9 9 BSHeartland.esm
10 a Forgotten DungeonsSSE.esm
254 FE 0 RealisticWaterTwo - Resources.esm
11 b BS_DLC_patch.esp
12 c Falskaar.esm
13 d ClimatesOfTamriel.esm
14 e MagicDuelReborn.esm
15 f Gray Fox Cowl.esm
16 10 Vigilant.esm
17 11 WheelsOfLull.esp
18 12 Wyrmstooth.esp
19 13 SkyUI_SE.esp
20 14 SMIM-SE-Merged-All.esp
21 15 ELFX - Exteriors.esp
22 16 ELFX - Weathers.esp
23 17 TrueStormsSE.esp
24 18 Character Creation Overhaul.esp
25 19 CCO - Diverse Races And Genders.esp
26 1a CCO - Dynamic Skill Progression.esp
27 1b CCO - Oblivion Carry Weights.esp
28 1c KarstaagReborn.esp
29 1d TheEyesOfBeauty.esp
30 1e SMIM-Bruma-Patch.esp
31 1f iHUD.esp
32 20 Apophysis_DPM_SE.esp
33 21 icepenguinworldmapclassic.esp
34 22 KS Hairdo's.esp
35 23 mintylightningmod.esp
36 24 MasterArchmagesRobes.esp
37 25 EnhancedLightsandFX.esp
38 26 MysticismMagic.esp
39 27 Facelight.esp
40 28 TouringCarriages.esp
41 29 MoonAndStar_MAS.esp
42 2a Adamant.esp
43 2b Undeath.esp
44 2c Immersive Encounters.esp
45 2d Cutting Room Floor.esp
46 2e Skyrim Immersive Creatures Special Edition.esp
47 2f SoundsofSkyrimComplete.esp
48 30 Blowing in the Wind.esp
49 31 Blowing in the Wind - Lanterns of Skyrim Patch.esp
50 32 S3DLandscapes NextGenerationForests.esp
51 33 Helgen Reborn.esp
52 34 Elemental Destruction.esp
53 35 DeadlySpellImpacts.esp
54 36 Man Those Borders!.esp
254 FE 1 Vigilant Voiced.esp
55 37 ogCannibalDraugr.esp
56 38 improved spells sse.esp
57 39 Blowing in the Wind - ELFX Exteriors Patch.esp
58 3a Hothtrooper44_ArmorCompilation.esp
59 3b Point The Way.esp
60 3c AKSkyrimUnderground.esp
61 3d Clockwork.esp
62 3e AwakenedMagicka.esp
63 3f Dwarfsphere.esp
64 40 TSR_TeldrynSerious.esp
65 41 Skyrim Better Roads and Bridges - All In One - Merged.esp
66 42 Run For Your Lives.esp
67 43 CollegeEntry.esp
68 44 Cloaks.esp
69 45 Cloaks - Dawnguard.esp
254 FE 2 dqnx_DPMC.esp
70 46 Cloaks - USSEP Patch.esp
71 47 Better Spell Learning.esp
AmazingFollowerTweaks.esp
72 48 Immersive Weapons.esp
73 49 More Interesting Loot Remastered.esp
254 FE 3 BSHeartland - Unofficial Patch.esp
74 4a Tomebound.esp
75 4b fallentreebridgesSSE.esp
SoS_OpenCities_Patch.esp
76 4c Artifacts.esp
DBM_HelgenReborn_Patch.esp
77 4d Arcanum.esp
78 4e SpellResearch.esp
DBM_AHO_Patch.esp
DBM_Vigilant_Patch.esp
DBM_IW_Patch.esp
79 4f Immersive Patrols II.esp
80 50 CollegeDaysWinterhold.esp
81 51 CCO - Permanent Birthsigns.esp
82 52 DiverseWerewolvesCollection.esp
83 53 MoreWerewolves.esp
84 54 Skyrim Flora Overhaul.esp
85 55 DeadlyDragons.esp
86 56 Durnehviir God of Death.esp
87 57 DurnehviirResurrected.esp
88 58 DurnehviirResurrected_GodOfDeath_patch.esp
89 59 ogSplendorDragons.esp
DBM_ELFXExteriors_Patch.esp
90 5a ElysiumEstate.esp
254 FE 4 ogFalkreathHauntings.esp
91 5b TheWulfPanda - City Teleport Spells.esp
DBM_CRF_Patch.esp
92 5c AK- Cowl of the Grey Fox.esp
93 5d WetandCold.esp
94 5e BarenziahQuestMarkers.esp
95 5f DiverseDragonsCollectionSE.esp
254 FE 5 SoS_CoT_Patch.esp
254 FE 6 SoS_TrueStorms_Patch.esp
96 60 BloodHorkers.esp
97 61 GrahlsOnSolstheim.esp
98 62 Triumvirate - Mage Archetypes.esp
99 63 notice board.esp
100 64 Phenderix Magic World.esp
101 65 ForgottenCity.esp
DBM_MAS_Patch.esp
DBM_Undeath_Patch.esp
102 66 Missives.esp
103 67 The Paarthurnax Dilemma.esp
DBM_Falskaar_Patch.esp
DBM_CloaksofSkyrim_Patch.esp
DBM_NoticeBoard_Patch.esp
104 68 ogBogmort.esp
DBM_Clockwork_Patch.esp
DBM_TheGrayCowlofNocturnal_Patch.esp
DBM_WheelsofLull_Patch.esp
105 69 Blowing in the Wind - Helgen Reborn Patch.esp
DBM_Missives_Patch.esp
Blowing in the Wind - SMIM Merged All Patch.esp
DBM_ArtifactsofSkyrim_Patch.esp
DBM_ELFX_Patch.esp
254 FE 7 jknjbCoWMoreThalmor.esp
106 6a moonpath.esp
DBM_TeldrynSerious_Patch.esp
DBM_ForgottenCity_Patch.esp
DBM_Moonpath_Patch.esp
107 6b ForgottenMagic_Redone.esp
108 6c Apocalypse - Magic of Skyrim.esp
109 6d Chesko_LoreBasedLoadingScreens.esp
110 6e dD - Realistic Ragdoll Force - Realistic.esp
111 6f NoRadialBlur.esp
112 70 AcquisitiveSoulGemMultithreaded.esp
113 71 Realistic-Voice.esp
114 72 BetterArchmagesRobes.esp
115 73 dD - Enhanced Blood Main.esp
116 74 SPTConsistentOlderPeopleSE.esp
117 75 FNIS.esp
118 76 Spells Emit Light.esp
119 77 Better Spell Learning - Apocalypse SE Patch.esp
120 78 Hothtrooper44_Armor_Ecksstra.esp
121 79 Scion.esp
122 7a BladeAndBlunt.esp
123 7b MOD - Simply Better Movement Speeds (SSE).esp
124 7c Mundus.esp
125 7d Aetherius.esp
254 FE 8 Arena.esp
126 7e Better Flesh Spells.esp
254 FE 9 DeadlyDragon Optionals.esp
127 7f Manbeast.esp
128 80 Mystic Addons - Enchanting and Alchemy Tweaks.esp
129 81 RaceMenu.esp
254 FE a SNIFF.esp
130 82 Spellsiphon.esp
254 FE b Supreme Fog.esp
131 83 Tomebound - Ordinator Patch.esp
132 84 TimingIsEverything.esp
254 FE c WendigoAndHowler.esp
133 85 UnicornSteedOfHircine.esp
134 86 UltimateDragons.esp
135 87 iUnlock - A Simple and Immersive Unlock Spell.esp
254 FE d aMidianBorn_Book of Silence.esp
136 88 RaceMenuPlugin.esp
137 89 Blowing in the Wind - Falskaar Patch.esp
DBM_IA_Patch.esp
DBM_Apophysis_Patch.esp
DBM_SMIM_Patch.esp
RichMerchantsSkyrim_x5.esp
138 8a Ordinator - Perks of Skyrim.esp
139 8b Elemental Destruction - Ordinator Patch.esp
140 8c MysticOrdinator.esp
141 8d Alternate Start - Live Another Life.esp
254 FE e Alternate Start - Bruma.esp
142 8e Immersive Citizens - AI Overhaul.esp
143 8f CollegeOfWinterholdImmersive.esp
144 90 ETaC - Complete.esp
145 91 Rigmor.esp
254 FE f SoS_ImmersiveCitizens_Patch.esp
254 FE 10 CWICRFSEPatch.esp
146 92 Blowing in the Wind - ETaC Complete Patch.esp
147 93 TheChoiceIsYours.esp
148 94 ETaC - Complete ELFX Patch.esp
149 95 ETaC - Complete Rigmor Patch.esp
150 96 ETaC - Complete LoS Patch.esp
151 97 Convenient Horses.esp
254 FE 11 CH GFC_BRU_FAL_VIG.esp
254 FE 12 CWIOrdinatorPatchSSE.esp
BCS_TCIY_Patch.esp
DBM_ImmersiveCollegeofWinterhold_Patch.esp
Immersive Citizens - ELE patch.esp
152 98 ELFXEnhancer.esp
254 FE 13 SoS_ELFX+Enhancer_Patch.esp
153 99 Immersive Citizens - ELFXEnhancer patch.esp
154 9a RealisticWaterTwo.esp

Sorry for the wall of text, I couldn't find a way to condense it.

Thanks in advance for any help!
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Showing 1-13 of 13 comments
tramper Mar 25, 2021 @ 10:28am 
So obvious first question.

How did you install your mods, a few at a time or just lump them all on together ?

Next...have you sorted the load order with LOOT ?

Updating, did you read the bug section for Mysticism - A Magic Overhaul ?, someone else reported a bug where the flame atronach doesn't use firebolts, the poster reported finding out that Aetherius was the issue.

Tip, always read the bug section if there is one for the mod you're looking at.

Last edited by tramper; Mar 25, 2021 @ 10:40am
EpicRedSquirrel Mar 25, 2021 @ 11:16am 
Originally posted by tramper:
So obvious first question.

How did you install your mods, a few at a time or just lump them all on together ?

Next...have you sorted the load order with LOOT ?

Updating, did you read the bug section for Mysticism - A Magic Overhaul ?, someone else reported a bug where the flame atronach doesn't use firebolts, the poster reported finding out that Aetherius was the issue.

Tip, always read the bug section if there is one for the mod you're looking at.

I installed them bit by bit, but ended up doing some as a lump together.

Yes, I use LOOT,

I believe I did check the Bug section, but having checked it again it says it's 99% compatible with Ordinator but I have installed a patch for that. My first guess was that it would be Mysticism. However if it is Aetherius, should I just disable it?
tramper Mar 25, 2021 @ 11:24am 
Yes disable Aetherius and see how you go, as according to the author it doesn't use scripts so you should be ok.

If that solves the problem, then get rid of it.

You have quite a few mods to do with Magic, so guess anything is possible, did LOOT throw up any warnings ?.
Last edited by tramper; Mar 25, 2021 @ 11:26am
EpicRedSquirrel Mar 25, 2021 @ 11:57am 
Will do and let you know how it goes.

A few issues have are being highlighted, will have to go through those next time I play.

Thank you!
tramper Mar 25, 2021 @ 12:31pm 
Originally posted by EpicRedSquirrel:
Will do and let you know how it goes.

A few issues have are being highlighted, will have to go through those next time I play.

Thank you!
Good stuff and good luck.
EpicRedSquirrel Mar 26, 2021 @ 4:03am 
Soo, disabling Aetherius didn't work. I have tried to run TES5Edit, as LOOT is telling me to, but it always displays and error message: "Fatal: Could not open registry key: \SOFTWARE\BethesdaSoftworks\Skyrim"

Please help :steamsad:
tramper Mar 26, 2021 @ 5:44am 
You want SSEEdit 4.0.3, that's what i use, has the quick clean option

https://github.com/TES5Edit/TES5Edit/releases

Try that and see how you go.

Crap, all this editing :)), forgot to ask, what is your mod manager ?

Last edited by tramper; Mar 26, 2021 @ 5:56am
EpicRedSquirrel Mar 26, 2021 @ 7:02am 
Okay, I'll take a look.

I use Vortex for my mods
tramper Mar 26, 2021 @ 7:31am 
Maybe someone else has a bit of input ?.

I'm hoping you can get it sorted otherwise you may be staring down the barrel of something a lot of us are all to familiar with.

I have found a few posts that seem to relate this issue to Steam updates.

You can get SSEEdit from here as well, i should have linked it earlier.

https://www.nexusmods.com/skyrimspecialedition/mods/164?tab=description
Last edited by tramper; Mar 26, 2021 @ 7:42am
EpicRedSquirrel Mar 26, 2021 @ 1:34pm 
All good now! Thank you!
tramper Mar 26, 2021 @ 1:58pm 
Originally posted by EpicRedSquirrel:
All good now! Thank you!
Well done, good to hear.
EpicRedSquirrel Aug 13, 2021 @ 8:29am 
Back again... I couldn't remember how I fixed this before, so any help would be appreciated. I have tried the suggestions in the thread above.
Climhazzard Jan 10, 2022 @ 12:21pm 
Even though it's been quite a few months since the last post in this thread, I thought I'd share a reply here since it was the only thread I could find on this topic while searching for a solution.

I've had this problem happen twice now, once in the spring of 2020, and once just yesterday. I didn't study your convoluted mod list/load order, but it does have something in common with mine, which is a mod that modifies the flame atronach with perks. In your case it's Ordinator, in mine it's Volkrii. I don't remember what perk mod I was using in 2020, but it was the same exact problem. I'm using a completely new skyrim build this year since I built a new PC last fall.

I only have 2 mods installed which sshould effect the flame atronach, Vokrii and Odin. Neither reinstalling nor removing them fixes the problem. Which is a bit odd imo since I'm using mod organizer for my build this year. Neither of these mods conflict with anything else in my load order.

The sequence that led to the problem for me, both this year and in 2020, were something like this. Play until I can use the perk modified atronach, then start a new game playing a similar character, then use a non perk modified atronach, at that point the AI is broke. I don't remember if I ever found a solution to this in 2020, I actually think it was one of the reasons I quit playing at the time, but I did find a solution yesterday so I'll share it.

First, as mentioned, neither removing nor reinstalling any mods that effect the flame atronach helped. I found another mod that modifies the atronach spells specifically and installed that.

https://www.nexusmods.com/skyrimspecialedition/mods/18913

That fixes the atronach but you can't just install then remove the mod. Something like this is what worked.

1: Save your game.
2: Install mod.
3: Load the game.
4: Summon the atronach and check to see if it's working.
5: Save the game while the atronach is still summoned.
6: Remove mod.
7: Load the game and the atronach should still be working.

I don't need the atronach mod, since I'm already using Vokrii and Odin which both make them stronger, as well as the Evenstar standing stone mod which has a standing stone that lets you summon an extra minion. But the steps above were at least able to fix the AI. I don't know if there's a less janky way to do it, but if it works it works.
Last edited by Climhazzard; Jan 11, 2022 @ 11:14pm
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Date Posted: Mar 25, 2021 @ 9:34am
Posts: 13