The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

View Stats:
Kletsches Aug 3, 2021 @ 12:48pm
Books in English instead of German
Hey guys hope you are having a great day,

i have a question concerning the language of booktexts with modding, i'm completely new to this and using vortex

So i just finished modding my game how i want it and the only "issue" i have is that the booktexts are in english instead of german (lore/smithing books, seems the spellbooks are in german)

I've downloaded every german translation pack available for my installed mods and now i cant really pinpoint which of my mods is causing this.

Is there a way to make the german files priority while keeping the remainings mods intact?

Mods:
Insignificant object remover
Immersive sounds compendium (ger)
total character makeover
Vanilla hair replacer
unofficial skyrim Speical edition patch (ger)
open cities skyrim (ger)
Wildcat Combat of skyrim (ger)
Ars metallica (ger)
convenient horses
Diverse dragon collection (ger)
realistic water two (ger)
revamped exterior fog
Sneak tools (ger)
immersive citizen (ger)
relationship dialogue overhaul (ger)
arcanum
Majestic mountains
book covers skyrim (ger)
blended roads
glorious doors of skyrim
high poly project
high quality tintmasks
improved water performance pfuscher
Skyrim parallax 2018/2020 pfuscher
Skyrim flora overhaul
static mesh improvement mod (ger)
archery gameplay overhaul
climates of tamriel (ger)
combat gameplay overhaul
opening scene overhaul
a quality world map
achievements Mods Enabler
Better Message Box controls
SKY UI
no more radial blur

i think thats it, is there someone from the germanspeaking community that had a similar problem and can tell me how to handle this

i'm hesitant randomly removing .dlstrings files (like sneaktools_english.dlstrings in translation folder > the rest is all in german) as i have no idea which mod exactly causes this

thx a lot for answers
< >
Showing 1-14 of 14 comments
You can edit the ini for the language, I know it's possible because some people want the spoken language in one language and the written language in another, so setting the written language in the game to match the spoken one is definitely possible.

A steam search might find a thread with the details
Kletsches Aug 3, 2021 @ 12:59pm 
thx for the quick answer, quick question, isnt that file overwritten by vortex, or lets say the mod thats causing the books beeing in english in the first place?

also, the whole game is in german (so spoken and also text) except for the books. do you know by chance if theres a specific section for text in books?
Originally posted by neMesis:
thx for the quick answer, quick question, isnt that file overwritten by vortex, or lets say the mod thats causing the books beeing in english in the first place?

also, the whole game is in german (so spoken and also text) except for the books. do you know by chance if theres a specific section for text in books?
Can't speak about Vortex, some else might know that answer.

But a mod that's causing the books to be in english will overwrite it, if it's a mod issue then you will need to find and replace the mod, sorry.
Kletsches Aug 3, 2021 @ 1:07pm 
ok alrdy thought it would be like this, thx for your time and imput nontheless!

it's merely a nuisance since everything else is working fine, so i'm hesitant changing files unless i know exactly whats causing this, i think i'll disable mod by mod to pinpoint which one is causing this. or i'll finally start playing the game and improve my english a bit haha ;D

have a nice day!
max Aug 3, 2021 @ 9:57pm 
Is every book in English or they are mixed, check some simple written items tied to quests see if they are in German, it could be just that the translation isn't complete
Kletsches Aug 4, 2021 @ 3:42pm 
so far every book is in english :/ i alrdy disabled USSEP but as it seems it's not this mod thats causing it
DrNewcenstein Aug 4, 2021 @ 4:03pm 
Start with the mods at the bottom of the list, as they take priority.

I'm going to guess it's either Better Message Box or SMIM. Even though it's the German version, it might have done something to the in-game QABookgerman file.

As a matter of fact, it might be quicker if you searched each mod by that.

Open the Creation Kit and select a mod, then click the Details button. That will show you everything affected by the mod. You don't have to load the mod, just select it.
Click the Type column header to arrange them alphabetically, and look for the BOOK type, and QABookgerman entry. If it's in the list, it was edited. Open that mod and find the book, and see what was changed about it.

Its World Art should be Clutter\Books\BasicBook04.nif and its Inventory Art should be HighPolyBasicBook04. If either of these has been changed (SMIM would be the one to do it), then that should be the problem.

Close the mod, then select it again in the Creation Kit and click Details, select it in the list, then press the Delete key on your keyboard. This will remove the edited version from the mod, leaving the vanilla version. It's not an actual in-game book, just a translation guide for localization.
Kletsches Aug 4, 2021 @ 4:13pm 
i just disabled SMIM and Better Message Box and restarted the game and both times the books were still in english unfortunately :/

I have no experience with the creation kit (still need to download it) but i'm going to try that out tomorrow
Originally posted by neMesis:
i just disabled SMIM and Better Message Box and restarted the game and both times the books were still in english unfortunately :/

I have no experience with the creation kit (still need to download it) but i'm going to try that out tomorrow
Ah, nobody has told you that mods bake data into saves, meaning you can't simply disable a mod, it's effects are still in the save...

You either need a save from before you installed the mod or a new game to test it without that mod.
Kletsches Aug 5, 2021 @ 5:37am 
ok thats valuable information, i didnt know that idd. in conclusion to that the saves i have cant be altered anymore so i have the books in german again at some point

if i understood it correctly, if i find the culprit mod and disable it, it only affects newly created saves
Last edited by Kletsches; Aug 5, 2021 @ 5:37am
Kletsches Aug 5, 2021 @ 5:45am 
but then i dont understand that my wico npc enhancer mod , that i installed yesterday, took effect in my actual gamesave
Originally posted by neMesis:
ok thats valuable information, i didnt know that idd. in conclusion to that the saves i have cant be altered anymore so i have the books in german again at some point

if i understood it correctly, if i find the culprit mod and disable it, it only affects newly created saves
How to phrase this....

The only mods you can remove mid-playthrough are mods with no scripts, which are usually texture mods. Once you have made a save with a mod active, nothing can remove the data from that mod, since it gets loaded in with the save and therefore is in any new saves made from that point.

If you have a save from before you installed the mod, then the data from the mod isn't present, and so you can load it with the mod disabled and it won't be a problem. Otherwise the only option to continue without that mod is to start a fresh playthrough.
From "Helpful Hints and references" by smr1957

You CANNOT Remove Mods Mid-Playthrough -
http://steamcommunity.com/app/489830/discussions/0/1520386297681801135/


Kletsches Aug 5, 2021 @ 10:29am 
ok thx a lot! interesting read

have a nice evening
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Aug 3, 2021 @ 12:48pm
Posts: 14