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No, my Dragonborn will not ask her to sing. He just wants to see her face everyday because he secretly likes her. But he has already married with Thane Bryling.
i think you can use commands to either clone, or move a bard npc, but it may cause undesirable function in your game. you'd have to also use same to pin the npc in that location and stop them from returning to their previous.
afaik there is no way to 'force nonbard npc to start acting like a bard' unless you make a fairly sophisticated mod, set of scripts, etc etc. for it.
edit: back up your save before you try. this can easily corrupt your save.
You mentioned about AI packages. I had played two games in the past. In one game, I married with Thane Bryling and there was no problem. In another game, I married with Karita but after marrying, she walked back to her own home in Dawnstar everytime I left her. Is this about AI packages you mentioned? So, the AI packages of Bryling and Karita are different?
Walking home to Dawnstar (Karita) as you describe is of course part of a AI package and the Karita that lives in Dawnstar is found at the Winipeak Inn. But there is also another Karita the one I am thinking of can be found on your way up the 7,000 steps.
Either way the AI packages of the two (or 3) are different.
AI package is basically the way they react to the dragonborn, their daily schedule, where they live, etc.
Edit: the ect. covers alot.
I did not use mod. I used console command to add faction. Surely, Karita that I married is the bard not the pilgrim. The latter is already old lol.
Last but not least in answer to your question the AI packages are of course different.
Thank you for your answer!