The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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DLWalsh Dec 2, 2020 @ 11:54am
Conflicts
How do I figure out what mods are conflicting with other mods? I have landscape issues as well as issues with the courier who says he has been looking for me but then repeats it continually without progressing and giving me what he has.

I am pretty non techie so ANY help will be greatly appreciated.
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Showing 1-12 of 12 comments
Perplex Dec 2, 2020 @ 11:57am 
You turn off mods, then activate them one by one and see when the problem starts.
Last edited by Perplex; Dec 2, 2020 @ 12:00pm
DLWalsh Dec 2, 2020 @ 11:58am 
Thank you. That is what I am doing but I was hoping there was a shortcut.
Perplex Dec 2, 2020 @ 11:59am 
Originally posted by DLWalsh:
Thank you. That is what I am doing but I was hoping there was a shortcut.


No. Well, read the mod descriptiopns usualy help as they tend to say what mods they conflict with.
Last edited by Perplex; Dec 2, 2020 @ 12:00pm
Altbert Dec 2, 2020 @ 1:07pm 
I always use xEdit (TES5Edit for Skyrim LE and SSEEdit for Skyim SE). It will still take you some time, but it's far less labour intensive than uninstalling/installing mods. When using mods it's a near must to have xEdit, LOOT and a good mod manager available (I sue Wrye Bash as mod manager, but others prefer to use Mod Organizer 2 or Vortex).
Valen Dec 2, 2020 @ 1:25pm 
I use Vortex - But, I will tell you that not all mod managers are 100 percent perfect every time. You should have a basic understanding of how the mod works and which mod should take priority.

For example - I just installed a mod the other day and vortex recommended I overwrite my SMIM mod. Vortex was not correct - I knew that I wanted my SMIM textures over the new mods textures.

Originally posted by Altbert:
I always use xEdit (TES5Edit for Skyrim LE and SSEEdit for Skyim SE).
^This^
SSEedit is great for detecting conflicts.

Vortex uses the LOOT api which can find some minor conflicts, but it's not designed for this, and will not detect all conflicts, SSEedit will detect far more conflicts.
Altbert Dec 2, 2020 @ 3:21pm 
Originally posted by alexander_dougherty:
Originally posted by Altbert:
I always use xEdit (TES5Edit for Skyrim LE and SSEEdit for Skyim SE).
Vortex uses the LOOT api which can find some minor conflicts, but it's not designed for this, and will not detect all conflicts, SSEedit will detect far more conflicts.

I should have mentioned I use LOOT only for load order and not to find possible conflicts. I use Wrye Bash as mod manager, but I recently found that WB also changes load order earlier set by LOOT (in Skyrim LE).
DLWalsh Dec 2, 2020 @ 4:30pm 
I do have all of those programs but I am not sure how to use SSEDIT to find conflicts.
Altbert Dec 2, 2020 @ 5:33pm 
Open SSEEdit and click OK (all active mods selectted). Select all ESP files (mods) in the left pane. Right-click in the selected area and choose "Apply filter to show conflicts (selected files only)". You will see conflicting mods with a red fore- and background color, but this is only an indication that the mod has conflicting records. Click the + sign in front of a mod node and its subnodes until you don't see any + signs. The nodes without a + sign are the records. Selecting a record without a + sign (with a red fore- and background), you will see in the right pane in which mods these are defined. Scroll through the record properties in the right pane to see which record property also has this red fore- and background color.

Meaning of fore- and background colors:
Background:
- Yellow: override without conflict
- Red: conflict
Foreground:
- Orange: identical to master but conflict winner
- Green: override without conflict
- Red: conflict loser

Once you have found the culprit(s), you will know which mod conflicts with another and how and you can decide which mod to remove. However, know that mods may include scripts and script data are stored in your save files, and you may have to revert to a save file before installing the culprit.
Ihateeverybody Dec 2, 2020 @ 7:03pm 
Wow, My stuff is 9/10ths conflict. I wouldn't even know how to begin to fix it. I am just going to leave it alone and hope it holds out until I get really bored and either start a new character or switch to another game.

I feel like one of those people who go to the doctor with a sprained ankle and leave knowing they 3 types of cancer, Diabetes and an allergy to chocolate.
DLWalsh Dec 2, 2020 @ 9:51pm 
Thank you very much Altbert! Once I find what mods are conflicting and keep only those that I absolutely must have, I will start a new game.

I really appreciate your help!
Last edited by DLWalsh; Dec 3, 2020 @ 3:06am
Originally posted by Altbert:
Originally posted by alexander_dougherty:
Vortex uses the LOOT api which can find some minor conflicts, but it's not designed for this, and will not detect all conflicts, SSEedit will detect far more conflicts.

I should have mentioned I use LOOT only for load order and not to find possible conflicts. I use Wrye Bash as mod manager, but I recently found that WB also changes load order earlier set by LOOT (in Skyrim LE).
No, I got that, I was pointing it out for the OP, since some people seem to think LOOT can be used for that purpose.
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Date Posted: Dec 2, 2020 @ 11:54am
Posts: 12