The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Skyrim does not load with ExtendedUI enabled
I installed extended UI on a new build basing around the new LOTD coming this month. I am up to 42 active mods. Skyrim refuses to launch as long as Extended UI is enabled. I am running SE and have converted ExtendedUI to form 44 and I have installed CK fixes and copied those files to the main directory. I also extracted the bsa files in an effort to launch but to no avail. Any ideas or can I just do without it?

If it matters I am running Experience where I read of a conflict over .swf file but I have disabled it to test launching with Extended Ui. Same no launch.

I recently had it running in another build without issue, but on this round it refuses to let the game launch. Skyrim launches fine as long as I disable Extended UI.

SkyUI is installed. Following is load order. Extended UI is disabled here:
0 0 Skyrim.esm
1 1 Update.esm
2 2 Dawnguard.esm
3 3 HearthFires.esm
4 4 Dragonborn.esm
254 FE 0 UHDAP - en1.esp
254 FE 1 UHDAP - en4.esp
254 FE 2 UHDAP - en3.esp
254 FE 3 UHDAP - en0.esp
254 FE 4 UHDAP - en2.esp
254 FE 5 UHDAP - MusicHQ.esp
5 5 Unofficial Skyrim Special Edition Patch.esp
6 6 Skyrim Project Optimization - Full Version.esm
254 FE 6 UnreadBooksGlow.esl
7 7 Falskaar.esm
8 8 Gray Fox Cowl.esm
9 9 Wyrmstooth.esp
10 a IcePenguinWorldMap.esp
11 b SkyUI_SE.esp
12 c MoonAndStar_MAS.esp
254 FE 7 RaceMenu.esp
254 FE 8 RaceMenuPlugin.esp
13 d FNIS.esp
14 e Thief skills rebalance for Ordinator.esp
15 f True Scholar.esp
16 10 GIST soul trap.esp
17 11 Point The Way.esp
18 12 AHZmoreHUD.esp
19 13 moonpath.esp
20 14 JRMoonpathtoElsweyrPatch.esp
254 FE 9 Falskaar - Boat Location.esp
21 15 ForgottenCity.esp
22 16 cheat room.esp
23 17 GoOnAhead.esp
24 18 Map Markers Complete.esp
254 FE a Falskaar - Bug Fixes.esp
254 FE b Falskaar - Unique Region Names.esp
25 19 Moonpath Music - Sky and Lighting fix - merged.esp
26 1a Gray Fox Flora Overhaul.esp
27 1b Ordinator - Perks of Skyrim.esp
254 FE c Better Skill and Quest Books Names SE.esp
28 1c nwsFollowerFramework.esp
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Showing 1-3 of 3 comments
smr1957 Dec 14, 2019 @ 9:13am 
it doesn't run because Extended UI is not compatible with SSE. It requires 32 bit version of SKSE and cannot be ported. It has to be rebuilt totally to be compatible with SKSE64

I see you say it ran on another build - was that SSE? Because, the .dll files should not work for SKSE 64 if they were written for SKSE.
Last edited by smr1957; Dec 14, 2019 @ 9:17am
jmichaelmckay Dec 14, 2019 @ 10:29am 
If you look at Lexy's STEP guide for Legacy of the Dragonborn it is included there with instructions to extract BSA file and convert esp to form 44 via Creation Kit. I am running SSE and it worked fine on my last build.

On the other hand. I found here: (https://mega.nz/#!EMYClA4I!icbf26Oy0-B5ibmQ3FuI9fKBJfP1EmWnKYNkz6aAHGs) where someone made an SSE version of the file in the last 15 minutes and installed it while leaving the original disabled. It installs under a different name UI - ExtendedUI but Skyrim launches. I just now found this so going with it to test.
Last edited by jmichaelmckay; Dec 14, 2019 @ 10:31am
smr1957 Dec 14, 2019 @ 11:11am 
Yes, most SKSE 32 bit version mods don't work with SKSE64 - but I had found literally one or two that did. It could just be a change in the last SKSE64 update. But if you have an alternative, so much the better. Hoe that the other one works!
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Showing 1-3 of 3 comments
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Date Posted: Dec 14, 2019 @ 8:59am
Posts: 3