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As fauxpas says Open Cities is a difficult mod to play with.
I fully agree with you Faux I had tried open cities and had to many issues with it. Even with it being one of the only mods loaded. Finally dumped it for good not worth the hassles
I don't want to spoil the magic of Skyrim for you, but the External model of internal cells are about 50% smaller than the Internal Cells themselves.
IE: A house appears Smaller on the Outside than it is on the Inside. No structure is this more stark than Jorvassker, which is almost three times as large in side, than it can be on the Outside.
This isn't true for all buildings. The generic "Riverwood" style house, is 1:1. But most houses inside large cities are 2:3 ratio.
https://tvtropes.org/pmwiki/pmwiki.php/Main/OverworldNotToScale
https://tvtropes.org/pmwiki/pmwiki.php/Main/NotDrawnToScale
https://tvtropes.org/pmwiki/pmwiki.php/Main/UnitsNotToScale
No medium can manage it. Stage Plays and Television programs tend to be much worse about scale most of the time.
The only way to approach real-world scale is Procedural Generation if one is willing to lose consistency or stability of one's game setting..