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Had this once without any mods installed. Exiting Skyrim and reloading the game fixed it and it hasn't happened since.
1. never fast travel to any city ow town if you are going to arrive at night
2. I fast travel to Whiterun (or any city) at the stables or other place near. Even then when I arrive at the Whiterun stables I notice scrambled graphics around the last drawbridge just before the main gate of Whiterun. Doing a F5/F9 corrects the problem.
3. If you get to the Whiterun gate and it is not right try the procedure in #2 above. If that does not work then fast back to the stables and move to the city again.
where you replace modname with the same name as to the modf it belongs to as same as the esm/ esp depending what formate the mod uses
if you use the mod mergepatch function then if you can package it to that mergepatch .bsa
to fix this to link those loose content files to the mergepatch mod
https://www.youtube.com/watch?v=GGcwR9gxhRU
reason Skyrim SE engine does not like looose files since it will need to run a test of what file it is if it is not in packaged format
what in game at those broken texture and let it also wait 5 sunny days that should remove the weird water pool broken texztures
it caused by the flood water effect when it rains more then 3 days in the same place
unless you get a texture effect replacer for water flood puddles it allways will look like that.
dont forget to add those textures to mergepatch.bsa
and yes its part of the engines weather system that when it rains for more then 5 days in same place.
it creates broken water puddles in the cracks and high diffren areas of textures
same effect exits in fallout 4 engiens sicne it uses the same weather system it has the same thing.
if you dont like their looks mods the water puddle weather textures
or use Oldrim to remove that weather system.
Did you try NOT fast traveling at night?
Also when going to whiterun go to the stables then walk to the gate. At times when I crossed the LAST drawbridge just before the main gate the graphix around the gate were messed up. doing a quick save/quickload worked most of the time for this or trying to enter Whiterun at night.
Right before though I tried to fast travel while jumping and it wouldn't let me. I don't know if this can instigate this problem but I thought I would mention it.
But nothing really that can't be fixed. Just pick some new Whiterun's textures and replace your current ones, to see if is been fixed.
It looks very sloppy to have this bug in the special edition release of your game.
uLockedObjectMapLOD=32
uLockedTerrainLOD=32
For some reason bethesda put in a patch a long time ago that locked LODs from unloading and deleting those lines should fix it. Took me 6 years to find a fix but here it is.