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Unfortunately capping it below 144 Hz really ruins the experience of using such a high refresh rate monitor in the first place. :(
It's disappointing that this special edition still doesn't properly accomodate high refresh rate moniters, which weren't exactly new at release, nor ultra-wide monitors. Can't help but feel that both the FPS cap and FOV issues exist purely to accomodate consoles... :/
theres a fix for ultra wide monitors works for my 21:9 monitor.
Got link? :3
I tried using a utility but it just crashed the game each time. I can't stand the TV-centric FOV. Especially on this screen, it's like looking at the world through a keyhole...
been using this setting for the last 2 hours in various dungeons, open world..etc. Not a single issue yet. and im going well above 120fps regularly and locked at 144fps many times.
So far its been flawless. I think the person who came up with the setting needs to get a big pay on the back.
Good to hear. I'm really happy with this setting too so far.
Played for 9 hours today (I have no life,lol) and I can verify for me I found zero issues at all today with my 144hz monitor and high fps rates. No wonky physics, no flying mammoths , everything worked :)
The tweak the op listed from reeddit is solid
It worked for me in vanilla Special Edition, but not when launching through Mod Organizer.
Sounds like you are putting the lines in the wrong .ini file. Try the Skyrim.ini instead.
Edit: Also, are you including "[HAVOK]" as a line before the fMaxTime?
^^ This. I have been using this method for the original Skyrim as well as Fallout 3 and 4. I have found that 110FPS is the MAX you can go without suffering issues with the physics. I lock fps at 105 just to be safe.
BTW I use Nvidia Inspector to cap my fps as once you set it for a specific game you don't need any program running in the backround.
The newer method that I updated in my original post is working much better and allows for 144+ fps. You should check it out instead.
I will try it out later tonight after work. Although it is hard to believe that 144fps wont mess up the physics.
It doesn't, works perfectly for me when I'm not using MO. Might face some issues with heavy scripted saves once SKSE is out, but that's a slight might.