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4471 seems rather low, i think i had 50k animations loaded when i had SL 163 installed with 25-30 mods actually using the SL163 framework.
You also dont seem to have any trigger hooks to call the animations.
For example.. SL Defeat, SL Submit, SLEN, SL Dialogues
SL163 is just a framework for handling the animations. you need mods to trigger them.
Also...
Id recommend you just go down the rabbit hole, get a bunch of quest/combat and other mods, download a bunch of animation packs, and see what works and doesnt.
Finally, i recommend Kimys and Vinfamys mods.. Enjoy
>>Warning: \character\behaviors\FNIS_Cannabis_Behavior.hkx not Skyrim SE compatible<<
Reading Cannabis V?.? ... ChAnims:12 CTD:0.1% pOpt:0.0%
NOTE: Cannabis uses outdated behavior file (may invalidate CTD Load calculation)
You should also watch this on how to handle FNIS OUT (unless you use vortex, then you dont need FNIS out)
https://www.youtube.com/watch?v=sYEAnTdZb-s
If all else fails, de-install fnis creatures, delete FNIS Spells, FNIS Creatures and FNIS Output, and follow the video
Well I mean the FNIS log you pasted, says what it does not like.
And no, never used Cannabis, I do have 18 animation mods running and stable, no errors though.
The animations don't play. The actors reposition themselves but don't play animations.
I would unload all the SL stuff.. and then just enable SL163 and run FNIS. Lookup the test commands to do 1 person animations. you need to ensure that is working first. Then go animation hook 1 by 1 to test it.
I still think youre not having compatible animations, i think youre going to have to go to the SL163 framework download page and get a bunch of animation packs
UR WELCOME :)
https://www.nexusmods.com/skyrim/articles/540