The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

檢視統計資料:
digitarius9 2020 年 7 月 25 日 上午 4:27
Please I need help I cannot fix a NPC frozen/freeze issue.
I am very new to modding. I have played Skyrim se MOD free for a year. I decided to learn how to mod myself. All is going well with my 18 mods until I installed ENGINEFIXES part 1 and 2. I follow instructions to the letter. I launched the game after and all I get is cdt's. How can I fix this i simply do not know what to do now. I uninstalled and reinstalled everything nothing works. I have shots of my load order but can't see how to upload them here.
最後修改者:digitarius9; 2020 年 7 月 27 日 上午 2:36
< >
目前顯示第 16-24 則留言,共 24
smr1957 2020 年 7 月 26 日 上午 5:01 
These three .hkx files are from xp32 Maximum Skeleton Extended:
skeleton_female.hkx
skeleton.hkx
FNIS_XPMSE_Behavior.hkx

Where did you download that from? Was it Nexus or LL? If LL you may have mistakenly downloaded the one for Oldrim, as the downloads for the Oldrim version and the SSE version are all on the same page.

If it was from LL, you want the last one in the list, the one that reads:
XP32 Maximum Skeleton Special Extended 4.67.7z

I would say that may be the most likely thing - as it is an easy mistake to make.

Also, in FNIS, make sure that you have the first two boxes checked:
Gender Specific Animations and Skeleton arm fix
最後修改者:smr1957; 2020 年 7 月 26 日 上午 10:37
digitarius9 2020 年 7 月 27 日 上午 2:19 
引用自 StreamWhenGuy
If you installed SSE Engine Fixes correctly, there should be a log file in the game directory called d3dx9_42.log. What does it say?
Never mind. It's not even a CTD the OP has problems with. Why use a term if you don't know what it stands for?

Well I am new to modding and I got the terms mixed up. As I said NPC are frozen they move when I hit W but frozen I forgot what the term used is. Any idea how to fix this?
digitarius9 2020 年 7 月 27 日 上午 2:27 
引用自 smr1957
These three .hkx files are from xp32 Maximum Skeleton Extended:
skeleton_female.hkx
skeleton.hkx
FNIS_XPMSE_Behavior.hkx

Where did you download that from? Was it Nexus or LL? If LL you may have mistakenly downloaded the one for Oldrim, as the downloads for the Oldrim version and the SSE version are all on the same page.

If it was from LL, you want the last one in the list, the one that reads:
XP32 Maximum Skeleton Special Extended 4.67.7z

I would say that may be the most likely thing - as it is an easy mistake to make.

Also, in FNIS, make sure that you have the first two boxes checked:
Gender Specific Animations and Skeleton arm fix


both skeleton came from NEXUS and XP32 Max Skeleton SE reads exactly that not LL and it clearly says SE on the site I check that always on every mod for SE. I read the entire page before downloading it. And yes both those boxes are checked in FNIS. yet I am still frozen.
digitarius9 2020 年 7 月 27 日 上午 2:35 
引用自 Wolfpack
CTD = Crash To Desktop. Sounds more like you have an in-game mod interaction bug. Might have something to do with your load order. Check each mod in Vortex (right panel) and see if there are any LOOT warnings. If it's movement related, try disabling any mods that affect movement/animations first.

It definitely sounds like you have a mod that wasn't designed for SE in there somewhere.

As far as I can tell they are all for SE even though I did get those warnings as mentioned above earlier but every mod says for SE and I went back to the site on each one and yeah SE.
smr1957 2020 年 7 月 29 日 上午 5:55 
Apologies for being gone for a few days. Yeah, just wanted to make sure about that. Well, I must say I'm perplexed. There must be some mod that has bad .hkx files in it. If you had modded previously, I would say that there were some left over that were not removed, but since you have not modded previously, that's obviously not an issue. I would suggest that you do as I suggested in post #12. Completely restore the game to vanilla using this guide:

Resetting SkyrimSE to Vanilla or A Clean Reinstall by grimus -
http://steamcommunity.com/app/489830/discussions/0/312265589446940121/
and then literally add mods in one at a time and run Generate FNIS for Users each time and see what it says before continuing. You have few enough mods where that should not be an issue.

Keep us all posted.
Havok 2020 年 7 月 29 日 上午 6:14 
引用自 digitarius9
This is my load order so far. I want to add about 5 more but not until I get this freeze issue fixed.

0. Skyrim esm
1. Update esm.
2. Dawnguard
3. Hearthfire
4.Dragonborn

5. cbggssse045-hasedoki.esl
6. Unofficial Skyrim SE Patch.esp
7. SexLab.esm
8. SkyUI_SE.esp
9. SOSRacemenu.esp -> Disable this, you dont have SOS, so this serves no purpose
10. Racemenu.esp
11. XPMSE.esp -> Reinstall: https://www.nexusmods.com/skyrimspecialedition/mods/1988
12. RacemenuPlugin.esp
13. CharGenExport.esp -> Do you have bodyslide?
14. Followmeforsex.esp
15. inigo.esp
16. FNISspells.esp
17. FNIS.esp -> Make sure you read FNIS documentation carefully
18. icepenguinworldmapclassic.esp

There are 3 more patches without required base mods:

SKELETON arm fix: this change (originally introduced by mirap for CHSBHC) fixes arm animation glitches in many animations, caused by the additional bones in custom skeletons. This patch checks for the actually installed skeletons (female and male), and applies skeleton specific modifications to the behavior files.

GENDER specific animations: in Skyrim only a few animations are defined gender specific (different animations in the "Animations/female" and "Animations/male" folder. This patch allows you to make other animations gender specific provided they are "properly" created by the animators, see the Note). If you want to use such animations (e.g dualsun's Pretty Combat Idles SSE), simply copy them into your "Animations/female" (or "male"), and use this patch.

HKX File Compatibility Check Skyrim/SSE: Cross-using behavior, skeleton, and animation files between Skyrim and Skyrim SE will result in the well-known t-pose. General t-pose when behavior or skeleton files from the other Skyrim are used, animation-long t-pose in case of cross-used animations. This patch will check for such bad files. Obviously, it only makes sense to use this patch if you experience t-pose situations. And FNIS will not keep this patch ticked for more than one FNIS generation.


Also. you have XPMSE version 4.67, latest version is 4.72 for SSE


As you can see....

This is the Oldrim Version: https://www.nexusmods.com/skyrim/mods/68000
This is the SSE Version: https://www.nexusmods.com/skyrimspecialedition/mods/1988

As SMR said, it is very likely you got the wrong version from LL, and the fact it isnt the latest, could be reason enough it is failing


引用自 digitarius9
If I hit the W button they glide no movement at all is CDT the correct term for this issue?

How concerned should I be about the following:
Warning: \character\character assets female\skeleton_female.hkx not Skyrim SE compatible
Warning: \character\character assets\skeleton.hkx not Skyrim SE compatible
Warning: \character\behaviors\FNIS_XPMSE_Behavior.hkx not Skyrim SE compatible

So if you hit W and they glide, that is not a CTD, that is the skeleton arm/T-Pose

Make sure you check the compatability patches in FNIS and this should go away, but the character assets are what is bugging me. I have XPMSSE and i dont see that, I also got mine on the latest version though
Uncle64 2020 年 7 月 29 日 上午 9:50 
Where have you got this?
It is wrong name on it.
6. Unofficial Skyrim SE Patch.esp

Make sure that you download mods from proper sites.
LL and Nexus are that. But some mods should come from Nexus.
smr1957 2020 年 7 月 29 日 上午 9:54 
引用自 Uncle64
Where have you got this?
It is wrong name on it.
6. Unofficial Skyrim SE Patch.esp

Make sure that you download mods from proper sites.
LL and Nexus are that. But some mods should come from Nexus.
OOH! Good catch, Uncle! I didn't even notice that!
Havok 2020 年 7 月 29 日 上午 10:01 
引用自 smr1957
引用自 Uncle64
Where have you got this?
It is wrong name on it.
6. Unofficial Skyrim SE Patch.esp

Make sure that you download mods from proper sites.
LL and Nexus are that. But some mods should come from Nexus.
OOH! Good catch, Uncle! I didn't even notice that!

Good call. Cheers for the catch:

Official Name: Unofficial Skyrim Special Edition Patch.esp
< >
目前顯示第 16-24 則留言,共 24
每頁顯示: 1530 50

張貼日期: 2020 年 7 月 25 日 上午 4:27
回覆: 24