The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Skeleton Key mod
So I just completed the thieves guild questline and returned the skeleton key. However, I want it back. I know I could just revert to a previous save and not do the final quest, but I don't want to.

I also know that if I spaw it via console, it will act like a regular lockpick and break.

Is there a mod to give it back, because I do not want to waste perk points to get the Unbreakable perk.

The only mods I have found are:
-Gives a skeleton key which acts like a regular key (but I like the mini game)
-Makes all the lockpicking minigames super easy, regardless of difficulty (where's the fun in that, I still want to find the sweet spot, I just don't want my lockpick breaking every 3 seconds and having to start over).
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Showing 1-9 of 9 comments
DragonMaster Jun 17, 2018 @ 7:06am 
https://www.nexusmods.com/skyrimspecialedition/mods/16233

Try the above mod and see if it is to your liking. It is for SSE which I am playing and you didn't specify the game. To be honest with you once you get your lockpicking high enough the Skeleton key isn't a big deal. You see there is a perk where you lock pick won't break.
DragonHarrier Jun 17, 2018 @ 10:19am 
Originally posted by DragonMaster:
https://www.nexusmods.com/skyrimspecialedition/mods/16233

Try the above mod and see if it is to your liking. It is for SSE which I am playing and you didn't specify the game. To be honest with you once you get your lockpicking high enough the Skeleton key isn't a big deal. You see there is a perk where you lock pick won't break.

Firstly, you never read my post
-I said I don't want to waste perk points to get Unbreakable (6 perk points to get it is not worth it)
-I already listed that mod as one of the ones I found but don't want. I still want to do the mini-game, just not have the lockpicks break all the time.

Also, since this is the Skyrim Special Edition forum, I think it's pretty obvious that yes, I am playing SSE.
gnewna Jun 17, 2018 @ 11:11am 
Well, afaik there isn't one, you could probably console in the Unbreakable perk, at own risk etc but I've given myself perks that way and it's been fine.
DragonHarrier Jun 17, 2018 @ 11:21am 
Originally posted by gnewna:
Well, afaik there isn't one, you could probably console in the Unbreakable perk, at own risk etc but I've given myself perks that way and it's been fine.
I was afraid that would be the case...

How do I add perks via console?
DragonMaster Jun 18, 2018 @ 4:43pm 
Did you check out the link to one for which I posted above? Only one for which I seen for SSE
DragonHarrier Jun 18, 2018 @ 8:28pm 
Originally posted by DragonMaster:
Did you check out the link to one for which I posted above? Only one for which I seen for SSE
Yes! and as I said, that was one of the mods I posted in my original message!


Originally posted by DragonHarrier:
-Gives a skeleton key which acts like a regular key (but I like the mini game)
gnewna Jun 18, 2018 @ 11:48pm 
Originally posted by DragonHarrier:
Originally posted by gnewna:
Well, afaik there isn't one, you could probably console in the Unbreakable perk, at own risk etc but I've given myself perks that way and it's been fine.
I was afraid that would be the case...

How do I add perks via console?


player.addperk 00058209

will give you the Unbreakable perk (you don't need the 000). As I say, this is at your own risk, make a manual (menu) save first, etc, but to the best of my knowledge it *should* be pretty safe (I never bother making skills Legendary so I'm not sure how perks added through the console work for that, if they get refunded, stay stuck on your character, or what, so if you are likely to want to do that, you might want to also test it by (after making another manual save so you can revert back) using the player.advskill command - depending what your current skill level is, you might try something like

player.advskill lockpicking 100000000

This may get you all the way to 100, or may be even more than you actually need. Generally using it one skill level at a time is safe enough, I believe, but as this is just a test, I'd not bother with that, just make sure you reload to before you did it once you've tested it as it could cause issues, especially if it goes way past 100. Anyway, do that (and repeat with a much smaller number if it's not enough - increments of 5000 should be fine) and then, checking that the Unbreakable perk is active, try making the skill Legendary - I would guess you'd get a perk point refunded, but it may stay 'stuck' there, or it may just vanish without refunding the perk point. I suspect the Legendary Skill mechanism can't distinguish between perks added with the console or through conventional means, though.
Deadeye Jun 19, 2018 @ 12:37am 
Or you can use the Perk Point Book mod[www.nexusmods.com] to give yourself perk points, rather than adding perks with the console.
gnewna Jun 19, 2018 @ 12:46am 
That won't help if OP doesn't have 100 lockpick, though.
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Date Posted: Jun 17, 2018 @ 6:37am
Posts: 9