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There is the possibility, however to install saves of a vanilla game at a certain progression, but only if someone has it uploaded, say, on nexus, (I've never looked for anything like that). But even so, I would rather just restart the game and not run the risk of downloading someone else's save game anyway, because you just don't know for sure - I just wouldn't really advise that. You seem to have mentioned the console commands to complete quests, in order to catch up to your progress? But again, it's just not good practice to do that really, only if you just need to test stuff.
Console commands act in the space and time of that point in the game. If quests progress the situation, then console commands might not work in relation to the quest progression. Certain things run off changes to the .ini file and console commands do not make changes there - so issues can still arise in game.
For general support, and to reach other members of the community for help, don't forget to check out Ilja's guides and resources pinned thread:-
http://steamcommunity.com/app/489830/discussions/0/340412122413706606/ - for useful advice on modding. As for your issue, trying to load a save without certain mods installed, which the save file really needs is just not possible because the mods write onto those files and need them to run the game from those saves.
You may be familiar with mods such as live another life, where you can start in a different location as a different role... I hope you can get over the issue either way
If you want to refresh your modding skillz just gocheck out Gopher on youtube and hm, what else, well.. a pretty simple and easy rule of thumb is when getting a new mod, see if it is compatible, or NOT compatible with others.. don't be afraid to post a question about it on the mods' discusison page before you install.. You can get a reply and maybe even directed to another mod which may be a patch for an existing mod, that you wouldn't have otherwise been aware of.
To get best out of mods, the Descriptions, posts, files info pages are all essential reading before install - (I know I know..)
beginners guide to modding
There are several episodes to Gophers' guides, some you may know about already, some you may find useful.. It never hurts to keep checking in with the basics :) I do all the time lol
Im not new to this. Especially Bethesda games
It's even worse than you think.
Every time, you change the mod order. Every time, you insert or delete a mod during you gameplay, you produce a potential corrupt savegame. It will not crash and burn at that moment, but it will, maybe 10-20 hours later. But it will, for sure.
That is the case in ALL Bethesda games, that uses this engine, or the older one.
After you choose you mods and the mod load order, STICK WITH IT, for the whole playthrough. No execptions. Do not change anything. Not even the mod load order.
So use LOOT, before starting a new game, not in the midst of it.
This is a known behavior of the engine, known by all people who use (many) mods at the same time.
However, deleting/disabling a mod or mods mid-playthrough (unless it is a pure mesh/texture replacment mod or a mod using vanilla assets and vanilla spawns) will result in you either having to load a save made prior to the installation of the mod or having to start a new game, due to the way Skyrim bakes data into the save.
Resetting SkyrimSE to Vanilla or A Clean Reinstall by grimus -
http://steamcommunity.com/app/489830/discussions/0/312265589446940121/