The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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jeffro530 May 16, 2017 @ 11:21am
Resurrect npc
Is there a way to resurrect a shop keeper who has disappeared ? Thanks for any info.
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Showing 1-10 of 10 comments
JDaremo Fireheart May 16, 2017 @ 11:28am 
there is, but it will mess your game up down the road. Once the death script has run, the game will always think the npc is dead.
markdb92 May 16, 2017 @ 11:55am 
you can load a save before he was killed and make him unkillable with console
Ghostee May 16, 2017 @ 12:43pm 
You can add a new 'copy' of the NPC using the command "Player.placeatme (NPC ID) (quantity of that NPC)

Personally I have done so after a death when I couldn't resurrect them, and I have had no issues. However keep in mind that its still possible to have some issues with the game.
Docsprock May 16, 2017 @ 7:12pm 
Originally posted by markdb92:
you can load a save before he was killed and make him unkillable with console

This is the best way.
jeffro530 May 16, 2017 @ 7:35pm 
What if it is just the shop keeper Belethor, who doesn't give quests. Still a chance to mess things up ?
Docsprock May 16, 2017 @ 7:48pm 
Originally posted by jeffro530:
What if it is just the shop keeper Belethor, who doesn't give quests. Still a chance to mess things up ?

Yes, any NPC who has a script can cause problems further down the road. Generic bandits and those like them are usually harmless to spawn.
Kaiser May 16, 2017 @ 7:52pm 
Use resurrect, then recycleactor. However, DO NOT do this if there are any unique post-death scripts(i.e. Ysolda taking over if Hilda dies), or non-radiants quests tied to them.
JDaremo Fireheart May 16, 2017 @ 8:00pm 
Originally posted by jeffro530:
What if it is just the shop keeper Belethor, who doesn't give quests. Still a chance to mess things up ?
Ysolda should take over his shop, unless Hulda was killed and Ysolda is now running the inn
Last edited by JDaremo Fireheart; May 16, 2017 @ 8:00pm
smr1957 May 16, 2017 @ 9:09pm 
Player.placeatme and Resurrect are two commands that should never be used on unique NPCs.

From: http://en.uesp.net/wiki/Skyrim:Form_ID
"...the command player.placeatme <BaseID> will create a new copy of an object and place it at the player's position. This is fine with most items or generic creatures.With unique NPCs however, a second copy will usually cause problems with quests and such. In that case, one could move the NPC to the player with the command sequence:
prid <RefID>
moveto player
For most items, creating extra copies does no harm, so player.additem <BaseID> <quantity> can be used to add the desired quantity of items to the player's inventory. Quest-specific items, however, will suffer from the same problems as unique NPCs, since the quest will often be tied to specific RefIDs for objects, not their BaseIDs. Also, RefIDs can only be used if the object in question is loaded into memory; visiting the cell of the object can assure this. See the console article for further commands and uses of form IDs for other types of things."

ALSO:
Re: Resurrecting Named Characters (quoted from post by Ilja)

"You should never resurrect any named characters in Skryim. Game runs death scripts for each of them. Using resurrect command does not undo these scripts and there is no known way to reverse them.

Resurrecting character that has death script records in save file usually ends up badly. In best case scenario you get a useless NPC that is not tied to any quest and is cut out of the progress. In worse case scenario you get NPC that is comes constantly more and more bugged, tangling game scripts even further and ends up making a real mess out of your game.

Resurrect is among commands that has been classed as dangerous and should not be used in a game. It is a developer test command and should be treated as such. If you already made a mistake of using that command, then load a save before that." -Ilja

http://steamcommunity.com/app/72850/discussions/0/405692758710158199/#c405692758710646756

See also:
http://steamcommunity.com/app/72850/discussions/0/451848854987583992/#c451848855002328904

http://steamcommunity.com/app/72850/discussions/0/451848854985133583/

http://steamcommunity.com/app/72850/discussions/0/351660338700199057/#c351660338700279973

http://steamcommunity.com/app/72850/discussions/0/351660338700199057/#c351660338700216175
Nikro May 16, 2017 @ 10:24pm 
yeah you can by deleting system32 that should stop the death script forever
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Date Posted: May 16, 2017 @ 11:21am
Posts: 10