The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Boobeebah13 May 14, 2017 @ 1:31pm
I don't understand why my steel sword does so much damage
My current one handed skill is 66, I have a steel sword that delivers 71 damage (46 dm +25), and I don't understand why I am getting so much extra. Every other sword I have has the same 46dm base but with -12, why is the steel sword different? I have used the grindstone to make it superior, but another of my swords is fine, and it still suffers the same cripple as the rest.

(sorry if it's an easy fix that I am not seeing, I'm kind of a noob at actually using skills)
Last edited by Boobeebah13; May 14, 2017 @ 1:31pm
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Showing 1-8 of 8 comments
Necromia May 14, 2017 @ 2:36pm 
You probably have the smithing perk to make steel weapons stronger but not of any other quality weapons.

You might have used a smithing potion while making your steel sword.

Is it a skyforge steel sword? They are on par with elven.
Boobeebah13 May 14, 2017 @ 3:58pm 
Originally posted by Necromia:
You probably have the smithing perk to make steel weapons stronger but not of any other quality weapons.

You might have used a smithing potion while making your steel sword.

Is it a skyforge steel sword? They are on par with elven.
♥♥♥♥ you're right
Spiketrooper Aug 4, 2022 @ 9:39pm 
my Steel Sword was doing 40 damage at level 7 with no Smithing perks and no mods installed. I spawned a Daedric sword just to see if it would do more and it doesnt.

no idea why its doing this, but hey i wont complain, its a god-tier sword early on and looks fairly cool to boot xD
If you have selected the first perk for either one handed or two handed weapon skills, you already have the melee at 20%+ their base damage stat. Further upgrading that perk for both skills (along with archery) improves it by 20% again until it's 100%+ or 2x the base stat. For me, I have them all at 40%+ more damage than base stat; I don't plan on upgrading them to 60%+ until much later on.

In terms of smithing, I have steel, elven, and dwarven perks unlocked, but I do qualify for advanced and orcish perks. The highest smithing quality I can currently go for most armor and weapons I own is exquisite quality, which is above superior (that is above fine). I haven't improved any of my weapons until I qualify for enchanted smithing perk. Also because it's harder to come by good armor when you do first encounter them.
Heimdall313 Aug 4, 2022 @ 10:40pm 
Originally posted by lockup_pelosi:
If you have selected the first perk for either one handed or two handed weapon skills, you already have the melee at 20%+ their base damage stat. Further upgrading that perk for both skills (along with archery) improves it by 20% again until it's 100%+ or 2x the base stat. For me, I have them all at 40%+ more damage than base stat; I don't plan on upgrading them to 60%+ until much later on.

In terms of smithing, I have steel, elven, and dwarven perks unlocked, but I do qualify for advanced and orcish perks. The highest smithing quality I can currently go for most armor and weapons I own is exquisite quality, which is above superior (that is above fine). I haven't improved any of my weapons until I qualify for enchanted smithing perk. Also because it's harder to come by good armor when you do first encounter them.

Going up both sides of the Smithing tree just kills perk points tbh. Even on heavy armor files I usually go the left side; Steel Armor and Steel or Elven weapons carry you early just fine, Advanced Smithing gets you Plate Steel and Nordic Carved, which are pretty good armor boosts and Nordic Carved weapons are Elven quality with even less weight. Top of the tree you get Dragonbone armor/weapons. Less points spent the whole way too.
Light armor character, I don't really need to explain why I go up the left side, though I get really comfy in Scaled armor + Nordic weapons.

Right side, Dwarven is honestly awful, very heavy for almost no benefit. Orcish is actually good, around the same weight as Iron with pretty solid defense, and is a must on my Orc. Ebony is too big of a gap after Orcish, and really no point in making as you can easily wait till Daedric for armor and grab Ebony weapons off Draugr Deathlords (plus the guaranteed spawn for an Ebony Shield at any level in a certain crypt). Daedric is the only reason to go right side imo. Any archer character loves having Dragonbone Bow + Arrows and its less points to go left.

Elven weapons are 30 skill and are better than Steel, Dwarven, and Orcish too.
Rez Elwin Aug 5, 2022 @ 12:10am 
Originally posted by Heimdall313:
Originally posted by lockup_pelosi:
If you have selected the first perk for either one handed or two handed weapon skills, you already have the melee at 20%+ their base damage stat. Further upgrading that perk for both skills (along with archery) improves it by 20% again until it's 100%+ or 2x the base stat. For me, I have them all at 40%+ more damage than base stat; I don't plan on upgrading them to 60%+ until much later on.

In terms of smithing, I have steel, elven, and dwarven perks unlocked, but I do qualify for advanced and orcish perks. The highest smithing quality I can currently go for most armor and weapons I own is exquisite quality, which is above superior (that is above fine). I haven't improved any of my weapons until I qualify for enchanted smithing perk. Also because it's harder to come by good armor when you do first encounter them.

Going up both sides of the Smithing tree just kills perk points tbh. Even on heavy armor files I usually go the left side; Steel Armor and Steel or Elven weapons carry you early just fine, Advanced Smithing gets you Plate Steel and Nordic Carved, which are pretty good armor boosts and Nordic Carved weapons are Elven quality with even less weight. Top of the tree you get Dragonbone armor/weapons. Less points spent the whole way too.
Light armor character, I don't really need to explain why I go up the left side, though I get really comfy in Scaled armor + Nordic weapons.

Right side, Dwarven is honestly awful, very heavy for almost no benefit. Orcish is actually good, around the same weight as Iron with pretty solid defense, and is a must on my Orc. Ebony is too big of a gap after Orcish, and really no point in making as you can easily wait till Daedric for armor and grab Ebony weapons off Draugr Deathlords (plus the guaranteed spawn for an Ebony Shield at any level in a certain crypt). Daedric is the only reason to go right side imo. Any archer character loves having Dragonbone Bow + Arrows and its less points to go left.

Elven weapons are 30 skill and are better than Steel, Dwarven, and Orcish too.

Going right is easier to power level, but that's about the only reason.
steventirey Aug 5, 2022 @ 1:24am 
Originally posted by Rez Elwin:
Originally posted by Heimdall313:

Going up both sides of the Smithing tree just kills perk points tbh. Even on heavy armor files I usually go the left side; Steel Armor and Steel or Elven weapons carry you early just fine, Advanced Smithing gets you Plate Steel and Nordic Carved, which are pretty good armor boosts and Nordic Carved weapons are Elven quality with even less weight. Top of the tree you get Dragonbone armor/weapons. Less points spent the whole way too.
Light armor character, I don't really need to explain why I go up the left side, though I get really comfy in Scaled armor + Nordic weapons.

Right side, Dwarven is honestly awful, very heavy for almost no benefit. Orcish is actually good, around the same weight as Iron with pretty solid defense, and is a must on my Orc. Ebony is too big of a gap after Orcish, and really no point in making as you can easily wait till Daedric for armor and grab Ebony weapons off Draugr Deathlords (plus the guaranteed spawn for an Ebony Shield at any level in a certain crypt). Daedric is the only reason to go right side imo. Any archer character loves having Dragonbone Bow + Arrows and its less points to go left.

Elven weapons are 30 skill and are better than Steel, Dwarven, and Orcish too.

Going right is easier to power level, but that's about the only reason.

Plus if you have the Anniversary Upgrade (or the individual CC items for them), there are light armors ((light armor versions of dwarven, orcish, and daedric) added in that also benefit from those heavy armor smithing perks. So with light or heavy armor, you benefit from going up the right hand branch.

Even without those added armors, however, I always still go the right branch only. Yeah, its 1 more perk point you need to spend to get to dragon stuff, but leveling up with dwarven bows is far easier than trying to gather the materials to level up using the left branch.
Last edited by steventirey; Aug 5, 2022 @ 1:28am
Heimdall313 Aug 5, 2022 @ 1:29am 
Originally posted by steventirey:
Originally posted by Rez Elwin:

Going right is easier to power level, but that's about the only reason.

Plus if you have the Anniversary Upgrade (or the individual CC items for them), there are light armors added in that also benefit from those heavy armor smithing perks. So with light or heavy armor, you benefit from going up the right hand branch.

Even without those added armors, however, I always still go the right branch only. Yeah, its 1 more perk point you need to spend to get to dragon stuff, but leveling up with dwarven bows is far easier than trying to gather the materials to level up using the left branch.

Yeah it is easier to smash Dwarven bows, I forget at times I have a mod that lets me melt down Elven Light Armor into Moonstone Ingots so I usually melt down Thalmor patrols into Elven Arrows.
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Date Posted: May 14, 2017 @ 1:31pm
Posts: 8