Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Best bet right off the start?
Use LOOT.
If you are experienced like me, you can manually do things by using xEdit and checking which mod affects which and forward those changes in your own plugin at the last of the list or move it in the load order directly. Otherwise, just use LOOT.
ESLs seem to have their own rules, but can go before ESPs
The Unofficial Patch goes before most mods, I think RS Children goes before the patch, but don't quote me on it...
Yes, I know people will quote me on it, but it's a turn of phrase <rolleyes>
There is a thread by Ilja that gives more details, but I'm not sure where it is exactly.
Now, if you are talking LOAD ORDER, that's another story. LOOT, which you can find on Nexus, is the way to go.
As for guides, I use "Modded Skyrim SE" by CFS111: https://steamcommunity.com/sharedfiles/filedetails/?id=929828423
CFS111's guide is clearly written, fairly easy to understand (even for a newbie modder/tech dummy like me) and contains most of my "must have" mods.
Recently, I decided to branch out, to explore other mods and modding guides. I found some guides that seemed pretty good: Phoenix Flavour; Lexy's LOTD; Nordic Kyrim; TucoGuide. But none of them were exactly what I wanted. Mostly, they included a lot of mods that I'm not interested in having in my game, at least not at this time.
So, I've decided to stick with the tried and true "Modded Skyrim" to create a baseline working game and then add to that, a couple mods at a time, until I have the game I want -- instead of a game dictated by some guide.
Only use xEdit as a tool to figure out load order if:
1: you have a lot of merges, as you have to determine where to pit these yourself, based upon the location of the merged mods original place in the load order
2: you have edited a lot of records and LOOT's placement will therefore place them wrong
3 (and most important) you absolutely know what you are doing and what to look for in xEdit
For the vast majority of game players, there is really no reason to use xEdit for determining load order.
Basically, just what The Void Knight posted.