The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

View Stats:
SKSE64 To Work MO2 - SOLVED MAKE A RAR
edit: RAR file of the SKSE64 data file will be easily read in MO2.

original:
Can someone remind me how to install SKSE64 through Mod Organiser 2?
I've already moved over the dll files, I just want to know how to go about getting MO2 to recognise SKSE64? I did it half a year ago. I have no issues running MO2 itself, the issue I've ran into is that I can't install SKSE64 like usual and then install the Achievement enabler mod as MO2 doesn't recognise the SKSE64 version via manual install.

Let me know if you need any more info, I'm only wanting to know the correct ways to get SKSE64 inserted and working through MO2 like I had it half a year ago.

Thanks for your time.
Last edited by Arnie Rimsy BSc.SSc.; Apr 10, 2020 @ 9:55pm
< >
Showing 1-4 of 4 comments
JDaremo Fireheart Apr 10, 2020 @ 9:24pm 
https://www.youtube.com/watch?v=lKmSSpod69w

There are two ways. One is that way, but for MO2 you do not drop the Data folder into the game folder.
Drop the SKSE64 Data Folder onto your desktop then archive it into 7zip
Then open MO2, and click the add mod button up at teh top and install that skse64 data.7zip into MO2. Move it to the top of the Left Pane below the SkyrimSE Unofficial Patch and activate it.

As long as you didn't install ANY mods to your SkyrimSE Data folder, it should work perfectly.
Vlad 254 Apr 10, 2020 @ 9:36pm 
yes you should archive the skse64 data folder then install it like any other mod

but when you say you moved the dll folders I'm assuming you mean the 3 skse64 dll's

but you also need shadowman's Dll loader
https://www.nexusmods.com/skyrimspecialedition/mods/3619?tab=logs
Thanks guys, I fixed this easily in the end by simply making the data folder a rar folder for MO2 to read.

You don't need the dll loader if you're using SKSE64, that was where I was confused to begin with myself.

Have a good day guys
Vlad 254 Apr 10, 2020 @ 10:45pm 
true.............glad you got it fixed...game on
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Apr 10, 2020 @ 8:57pm
Posts: 4