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Been playing Oldrim lately and keys work properly over there.
Still very annoying to press Esc because you want the Save/Load screen but get the Journal screen instead. Even more annoying knowing it doesn't happen in Oldrim.
It's not too late, maybe Beth is still working a new stability patch..... maybe...
Reported last year, game was patched a few times, still not fixed.
Very, very annoying.
This is an annoyance to me as well.
Still not fixed, huh? Jeez...
I know games take time to make, but look at the time scale from each TES release. It's more or less consistent. I watched a video on YouTube that claimed Bethesda needs to update their creation engines for TES6....further proof of their incompetence. That kind of sh*t is the stuff that competent developers take care of BETWEEN releases; they don't let it get so outdated that they need 10 years to fix it before making a game millions of people want.
Let's be honest, Bethesda is a mediocre developer at best.
Since Skyrim, which was almost 7 years ago they've been using the Creation Engine. And it doesn't seem they've fixed any of its inherent issues like saves that have mods baked into them. Like, why is it that they're still putting out their ESM files uncleaned? This has been a problem for over 6 years! And they still force the user to fix it for themselves. It takes so little time I can't believe they didn't just do it themselves. And it's even worse now because one of them (Dawnguard.esm) can't even be cleaned fully by xEdit, and requires a user to go into the creation kit and fix it. Which is something a lot of mod users aren't skilled enough to do. Dawnguard.esm has 57 deleted navmeshes that unfortunately xEdit doesn't seem to be able to undelete. This wasn't an issue with LE.
Also, how is this an issue with the engine? Fallout 4 runs on the same engine, in 64-bit and I don't recall having this weird problem on that game at all! So that's a ridiculous justification for an insanely annoying bug like this to still exist almost 2 years after they released SE. They make good games, in that they are expansive and have interesting lore, and generally are great for letting the community create amazing stuff that they themselves have never done. But they also take advantage of said community too much. They release broken games time after time because hey, they can patch them after. And whatever they don't bother fixing in their patches the modding community will most likely fix for them.
Strangely though, this doesn't seem to be one of those. It makes me wonder why this is a thing. Shouldn't a modder have fixed it or the Unofficial patch have fixed such a game breaking bug? (I'd call it game-breaking because having to constantly switch over to the tab I want to go to is so annoying and I can't stand having to do it all the time. It forces me to just quicksave instead now, even though I heard Gamerposts on a YouTube video say that doing that makes the cloud get slower because it gets larger and larger when you have too many saves.