The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Vagrant Nov 10, 2016 @ 12:06pm
[Key Bug] Journal & System Menu...
So, I think it isn't news that Esc brings up the System Menu and that J opens the Quest journal, right?

Well, there's a small problem with that. When I either press J or Esc, it always opens the Quest journal tab. Esc is supposed to open the Save/Load/Option menu, not the Journal.

In the Original Skyrim, pressing Esc would open the System Menu right away. In SE, you always have to tab into the system menus because no matter what you press, the Quest journal is opened.
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Showing 1-15 of 20 comments
lorenzostella91 Dec 24, 2016 @ 3:28am 
same for me! :(
Vagrant Dec 24, 2016 @ 11:01am 
Originally posted by lorenzostella91:
same for me! :(

Been playing Oldrim lately and keys work properly over there.
Incunabulum Dec 24, 2016 @ 3:39pm 
This is just the way this version of the engine works. Annoying, but it is what it is.
Vagrant Dec 24, 2016 @ 3:48pm 
Originally posted by Incunabulum:
This is just the way this version of the engine works. Annoying, but it is what it is.

Still very annoying to press Esc because you want the Save/Load screen but get the Journal screen instead. Even more annoying knowing it doesn't happen in Oldrim.

It's not too late, maybe Beth is still working a new stability patch..... maybe...
Awesome_Al360 Dec 24, 2016 @ 8:22pm 
Whether you hit esc or j, it's the same menu that comes up. J does bring up the quest journal right away, but esc will bring up whatever tab you were on last time you access that menu.
Vagrant Mar 20, 2017 @ 1:48pm 
Originally posted by Awesome_Al360:
Whether you hit esc or j, it's the same menu that comes up. J does bring up the quest journal right away, but esc will bring up whatever tab you were on last time you access that menu.

Reported last year, game was patched a few times, still not fixed.

Very, very annoying.
FuryoftheStars Nov 16, 2017 @ 12:46pm 
Originally posted by Awesome_Al360:
Whether you hit esc or j, it's the same menu that comes up. J does bring up the quest journal right away, but esc will bring up whatever tab you were on last time you access that menu.
From what I've seen, it brings up the Quest Journal regardless of what the last menu you were in was.

This is an annoyance to me as well.
Vagrant Nov 16, 2017 @ 2:33pm 
Originally posted by FuryoftheStars:
Originally posted by Awesome_Al360:
Whether you hit esc or j, it's the same menu that comes up. J does bring up the quest journal right away, but esc will bring up whatever tab you were on last time you access that menu.
From what I've seen, it brings up the Quest Journal regardless of what the last menu you were in was.

This is an annoyance to me as well.

Still not fixed, huh? Jeez...
Atreyis Lortani Feb 21, 2018 @ 4:49pm 
Originally posted by Vagrant:
Originally posted by FuryoftheStars:
From what I've seen, it brings up the Quest Journal regardless of what the last menu you were in was.

This is an annoyance to me as well.

Still not fixed, huh? Jeez...
It will never be fixed. At least not by Bethesda F*ckworks. If you haven't noticed, they don't care too much about their fanbase; they care enough to make things sort of playable, but since they're one of the laziest developers out there, they basically force the community to fix their numerous f*ck-ups. Further proof can be found in the fact that they were too lazy to spend 5-10 minutes to clean their master files.

I know games take time to make, but look at the time scale from each TES release. It's more or less consistent. I watched a video on YouTube that claimed Bethesda needs to update their creation engines for TES6....further proof of their incompetence. That kind of sh*t is the stuff that competent developers take care of BETWEEN releases; they don't let it get so outdated that they need 10 years to fix it before making a game millions of people want.

Let's be honest, Bethesda is a mediocre developer at best.
Brokenxwing Jul 4, 2018 @ 3:23am 
Bethesda is just like Call of Duty games are and have always been. Instead of making a new engine that isn't ♥♥♥♥♥♥♥ ancient they continuously alter, even if it's a very substantial alteration, but they never fix the most basis inherent problems with their engine. (At least it was this way when I last played it years ago. Maybe it was fixed? But honestly, I highly doubt that.) Because they used an engine that was old as hell it always has had problems with hit detection. Players in multiplayer will hit someone and the other players screen shows they didn't get hit at all. But honestly, Bethesda is way worse, because Call of Duty Is released every year so they have a bit more of an excuse (even though there's multiple devs on a, I believe 3-year cycle. But Bethesda has like 5 years at least between games (at least for TES games) and they still piggyback off a ♥♥♥♥♥♥ engine like Gamebyro as a base. Their engine has been a mess for years, and they never seem to get around to fixing it.

Since Skyrim, which was almost 7 years ago they've been using the Creation Engine. And it doesn't seem they've fixed any of its inherent issues like saves that have mods baked into them. Like, why is it that they're still putting out their ESM files uncleaned? This has been a problem for over 6 years! And they still force the user to fix it for themselves. It takes so little time I can't believe they didn't just do it themselves. And it's even worse now because one of them (Dawnguard.esm) can't even be cleaned fully by xEdit, and requires a user to go into the creation kit and fix it. Which is something a lot of mod users aren't skilled enough to do. Dawnguard.esm has 57 deleted navmeshes that unfortunately xEdit doesn't seem to be able to undelete. This wasn't an issue with LE.

Also, how is this an issue with the engine? Fallout 4 runs on the same engine, in 64-bit and I don't recall having this weird problem on that game at all! So that's a ridiculous justification for an insanely annoying bug like this to still exist almost 2 years after they released SE. They make good games, in that they are expansive and have interesting lore, and generally are great for letting the community create amazing stuff that they themselves have never done. But they also take advantage of said community too much. They release broken games time after time because hey, they can patch them after. And whatever they don't bother fixing in their patches the modding community will most likely fix for them.

Strangely though, this doesn't seem to be one of those. It makes me wonder why this is a thing. Shouldn't a modder have fixed it or the Unofficial patch have fixed such a game breaking bug? (I'd call it game-breaking because having to constantly switch over to the tab I want to go to is so annoying and I can't stand having to do it all the time. It forces me to just quicksave instead now, even though I heard Gamerposts on a YouTube video say that doing that makes the cloud get slower because it gets larger and larger when you have too many saves.
The author of this thread has indicated that this post answers the original topic.
Androkai Apr 9, 2019 @ 3:15am 
If somebody is searching for a fix: https://www.nexusmods.com/skyrimspecialedition/mods/19832
Last edited by Androkai; Apr 9, 2019 @ 11:59am
Brokenxwing Apr 16, 2019 @ 10:27am 
Thanks! I haven't been playing the game for ages anyway, but still cool to know it's finally got a fix. (the game is too unstable for me. I always get less than a stable 60FPS both on LE and SE even without mods or with mods to help with the framerate, and even worse BOTH games crash a lot when using mods, even when I spend hours and hours trying to make sure everything is setup right so crashes shouldn't happen. But they still did. So I've just basically stopped playing it altogether now.
Vagrant Apr 16, 2019 @ 12:18pm 
I'm kinda baffled how Bethesda never patched this game at all. Come to think of it, it doesn't surprise me, it's Bethesda after all... pfffffff
Brokenxwing Apr 17, 2019 @ 7:27pm 
Yeah... Sad but true...
Letiso Jan 6 @ 3:38pm 
Originally posted by Androkai:
If somebody is searching for a fix: https://www.nexusmods.com/skyrimspecialedition/mods/19832
Doesnt work at 1.6.1170.0.8 for me
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Date Posted: Nov 10, 2016 @ 12:06pm
Posts: 20