The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Hank Hell Jul 13, 2017 @ 3:08pm
archive invalidation is not working
Ive enabled it in NMM and ive enabled it in the ini but it seems to not be working because all the modded weapon textures are missing and replaced with red signs. Could anyone help? My load order is fine by the way.
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Showing 1-13 of 13 comments
CrackeR Jul 13, 2017 @ 7:09pm 
You do know this is Skyrim SE discussion?
SMIFFY Jul 13, 2017 @ 7:18pm 
Originally posted by CrackeR:
You do know this is Skyrim SE discussion?
Well he's posted this same question on every other Bethesda game forum so Christ knows what game he thinks he's playing.
Last edited by SMIFFY; Jul 13, 2017 @ 7:20pm
Hank Hell Jul 13, 2017 @ 7:50pm 
i figured you skyrim people would be good at modding and could help me out
Last edited by Hank Hell; Jul 13, 2017 @ 7:50pm
FROST Jul 13, 2017 @ 7:54pm 
Originally posted by Hank Hell:
i figured you skyrim people would be good at modding and could help me out

What weapon mod did you use?
Hank Hell Jul 13, 2017 @ 8:04pm 
Originally posted by 🎧 AZWRATH 🎮:
Originally posted by Hank Hell:
i figured you skyrim people would be good at modding and could help me out

What weapon mod did you use?

i got fallout 3 wanderers edition but all the new guns added have missing textures.
FROST Jul 13, 2017 @ 8:10pm 
Originally posted by Hank Hell:
Originally posted by 🎧 AZWRATH 🎮:

What weapon mod did you use?

i got fallout 3 wanderers edition but all the new guns added have missing textures.

Any conflicting mods used?
Incunabulum Jul 13, 2017 @ 8:27pm 
Originally posted by Hank Hell:
Ive enabled it in NMM and ive enabled it in the ini but it seems to not be working because all the modded weapon textures are missing and replaced with red signs. Could anyone help? My load order is fine by the way.

That's not an .ini issue. That means the *MESHES* (not the textures) are in the wrong place or are missing completely and the game can't find them. Usually this is caused by a bad install - and that's usually caused by you doing it manually or the mod author not formatting the right directory paths when making the FOMOD.
Hank Hell Jul 13, 2017 @ 8:29pm 
Originally posted by 🎧 AZWRATH 🎮:
Originally posted by Hank Hell:

i got fallout 3 wanderers edition but all the new guns added have missing textures.

Any conflicting mods used?

Nope, the only other mod I have is a crosshair mod. Ive used FO3edit to check the load order too and its fine
Hank Hell Jul 13, 2017 @ 8:31pm 
Originally posted by Incunabulum:
Originally posted by Hank Hell:
Ive enabled it in NMM and ive enabled it in the ini but it seems to not be working because all the modded weapon textures are missing and replaced with red signs. Could anyone help? My load order is fine by the way.

That's not an .ini issue. That means the *MESHES* (not the textures) are in the wrong place or are missing completely and the game can't find them. Usually this is caused by a bad install - and that's usually caused by you doing it manually or the mod author not formatting the right directory paths when making the FOMOD.

I did do it manually. Im jsut saying i enabled Archive Invalidation in the ini as well. I downloaded all the files needed, compacted them together and archived it then imported it into nexus mod manager. the only issue i could find with the install is an error that said "archive invalidation error, please abort download and check it" or something like that even though it was already checked.
CrackeR Jul 13, 2017 @ 8:31pm 
Disable the weapon mod and see if the issue persists, if not then the mod itself is trash.....
Hank Hell Jul 13, 2017 @ 8:36pm 
Originally posted by CrackeR:
Disable the weapon mod and see if the issue persists, if not then the mod itself is trash.....

its fallout 3 wanderers edition the mod is not trash its just an issue with getting the textures to work. i cant disable the mod and see if the textures work because its all a part of the same mod. ive reinstalled it twice differently.
Incunabulum Jul 13, 2017 @ 8:38pm 
Originally posted by Hank Hell:
Originally posted by Incunabulum:

That's not an .ini issue. That means the *MESHES* (not the textures) are in the wrong place or are missing completely and the game can't find them. Usually this is caused by a bad install - and that's usually caused by you doing it manually or the mod author not formatting the right directory paths when making the FOMOD.

I did do it manually. Im jsut saying i enabled Archive Invalidation in the ini as well. I downloaded all the files needed, compacted them together and archived it then imported it into nexus mod manager. the only issue i could find with the install is an error that said "archive invalidation error, please abort download and check it" or something like that even though it was already checked.

Its

not

archive

invalidation

Its

that

the

game

can't

find

the

meshes

because

they

are

in

the

wrong

directory

or

not

there

at

all.


Look at where you installed the /Meshes directory.
FROST Jul 13, 2017 @ 8:46pm 
Maybe u should use FOMM it clearly say in the mod page you use.
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Date Posted: Jul 13, 2017 @ 3:08pm
Posts: 13