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Wow, are you sure? Sorry for bothering you with this but I'm curious what graphical settings you've chosen in the Advanced Settings (Detail & View Distance Tabs).
Turns out SSE is very well optimized and runs like butter even on low-mid end PCs as long as you know how to keep it running properly.
Godrays can of course be completely disabled. They look nice, but the game looks good without them, they are more of a bonus.
Thanks a lot for the info!
Yeah, I was really wondering about the settings that are usually the biggest framerate killers.
Are draw distances usually very demanding as well?
What I'm weighing out is, if I'm able to get the Legendary Edition to the same level as the Special Edition, graphics-wise, will I suffer from a worse fps or a better one?
performance should be fine
Difficult to say. 'Old' Skyrim runs very well on a GTX 660 Ti and looks quite nice with everything maxed out (with the possible exception of shadow quality, because shadows in Skyrim rely on the CPU). But something like texture mods might tax the 2 GB Vram of the card.
To be honest, since you will have to lower quite a few settings to get a decent frame-rate with the Special Edition, the SE version isn't going to look that much better, but the better shadows and improved lighting are a real plus. Plus the AA on the foliage is nice and forcing it in the old version is resource hungry.
If you question if you can get the old version to look as good (or better) as the new version, I'm going to say: don't bother. It's going to look different. Only you can decide whether or not a heavily modded old version will look as good or better than the new version.
If I were you, I would give the new version a try at medium/high settings since you already own it.
Yeah, I read that ENB Series in the Legendary Edition could choke my 660Ti as well.
You're right, I should give it a try first and see how it runs.
Thanks a guys for your info and advice!
That's good to hear! High settings should probably look quite a bit better than the Legendary Edtition, I think
That is not completely accurate. Many of the base game textures for Skyrim SE are 2K - 4K depending on the texture. Using texture mods might actually be better, since SE textures are upscaled 2-4K and mods will be true 2-4K.
But if anyone has problems running the base textures, there are optimized versions of Bethesda's textures available to help improve performance.
Are you saying that there are more detailed texture mods for SE hat even improves performance?
Perhaps it's the recent update 1.2 that did the job?
No, what I am saying is that Bethesda's textures are low res upscaled textures, which means they will offer you the same performance as any other 2K or 4K equivalents of the textures in question.
That means that since you are already running the game with Bethesda upscaled 2/4K textures, you are better off using a mod that has genuine 2/4k textures that aren't upscaled, because your PC will have the same workload, but not the same visual quality.
But because Bethesda's textures are upscaled, they can be reduced to a lower quality with minimal quality loss. There are a couple mods available that have already reduced and optimized Bethesda's Skyrim SE textures and using one of those mod will improve performance.
From memory: I once came upon a mod that used lower resolution textures with less compression. Never tried it myself, but apperently there was a slight performance improvement plus better image quality.
Bethesda can go a bit over board with compression (like in the audio files). So it seemed to make sense.
Ah ok, I could use such mods if 2 GB VRAM on the 660Ti isn't enough.