Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Speech is such a useless and tedious skill. Ugh...
Because it increases everytime you sell something, it takes more to level it than you might otherwise think........ a lot more.
So by the time it's level 41, it going up a hairsbreadth for 1000 sounds about right.
Tedious, yes. Useless, no. At least get it to 50, unlock the Merchant perk, so any merchant can buy anything.
To answer the main question, it's kind of a multi-pronged approach. The more expensive items you sell, the quicker your speech will level. Get the Thief standing stone for speech and other stealth skills to increase 20% more quickly. Make every effort to sleep for 8 hrs, in a bed you own or an inn, so you get the well-rested bonus, and always give a septim to the beggars before selling. Also hit a shrine of dibella. All of these will increase the speed at which your speech can be leveled, among other skills. They also stack, meaning they all work at once. When feasible (you're sufficiently strong to survive combat and can "waste" some training, seek a speech trainer.
What you want to do go to Halted Stream and get the transmute ore spell. Make iron ore into silver, then gold (but save some silver) to use with all the gems you'll find in dungeons. Make the most expensive jewelry you can see on the menu, each time, until you can't make any more. Sleep, sell, etc. At about lvl 23, you will begin to find weapons "of expelling," which is the famous banish enchantment. Disenchant one, use petty soul gems to make looted or cheap weapons (iron daggers, etc) into banish weapons, that can be sold to merchants for upwards of 2k gold each. Don't waste bigger soul gems, though.
Try to find enchantments and potions to fortify persuasion, including an amulet of Dibella.
When you get your speech to 50, take the merchant perk and then you can sell many, many more of those banish weapons, allowing you to increase your speech and enchanting at once, and putting a lot more gold in your pocket.
Also sell items one at a time (overall the exp is better than the group exp (it might not seem like it but it is)
Yeah I've already done the gold ring trick for leveling Smithing, so I've accumulated over 1000 gold rings thus far. I would have sold them, but having to slide that slider over in the barter screen from selling 1000 rings to selling only one ring over and over again just seemed like a waste of time to me. I'm sure I could get a companion to hold on to most of them so I didn't have to do that, but even then, my experience tells me that the price of gold rings wouldn't make much of a difference anyway. If selling several 1000 gold iron daggers only raised my speech bar 2 pixels, how much would one 75 gold gold ring raise it? Even with bonuses, that just seems inefficient as hell.
And on your tip of using the banish enchantment, I already tried that. I made like 20 iron daggers of banishing, all worth at least 1000 at even the stingiest traders. Selling a few of them barely seemed to raise my speech at all. Like, BARELY barely. Like only a couple more pixels on my speech progress bar. From this experience, I just assumed that enchantments don't contribute to raising speech. Like, selling an enchanted 1000 gold iron dagger would only raise speech as much as what the base 10 gold iron dagger would.
I think my best bet is to bribe guards, which I've heard is alot faster than selling stuff.
Also every time there is an option to intimidate or persuade a NPC use that option. (Wich i think you already do, but still...)