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https://github.com/schlangster/skyui/wiki/SkyUI-Errors#ERR_SWF_VERSION
i got this myself after change woldmap in olddrim.
ps.
it was not corrupt, just map warning
So I don't really understand what the page is saying to do. It's saying you have to pick one of the two mods. So I disabled the map mod and the game loaded, said it was corrupt and took me back to the main menu.
i cant says if Skyui has same turn off option in SE version ( still playthrough with no mods )
but i do recall that SWF turn off check version. ( olddrim issue )
I've tired loading previous saves as well in different areas. The whole save file is corrupted. I want to try and disable SKYUI completely, but so many of my mods require it.
"Includes an old script from SkyUI. This script ski_playerloadgamealias.pex must be deleted for SkyUI to function correctly"
Could that be causing the issue. It specifies SKYUI and mentions loadgame. I don't want to alter it in case I screw something up. If this is the issue where do I find this script?
only choise we have is disable mod /erase crappy mods that screw up our game.
so contact skyui and sofie mod and explan that loot have a issue.
but yeah welcome to 101 hell, in mods solving issue.
and have you tryed the load order of those 2 sometimes that can also fix it, but in this case i doubt it.
You may use one mod that contains old files that is overwriting new and fixed.
What modding tool do you use?
You will have need for reverting your game to one new fresh start.
Have you changed your load during your play?
I use NMM. I don't think I installed in the wrong order though, but I'll double check. My load order has not changed during gameplay. I have tested some more things out though. I created a new game. Everything worked fine and I made sure not to open the map and get the error. I saved the game and turned Skyrim off. Came back and I still couldn't load the file. Perhaps that error isn't the issue. I also created another save where I walked around for a few minutes and then saved.That save loaded. I think it might have to do with how long I play.
NMM cant handle mods whit the new esl format not sure but it dont activate the plugins.
It dont have anything to do how long you have played, I have one 640+ hour in LE no issues at all. But if you do the modding wrong you will crash your save the first 10 hours.
Is there any reason you dont have the patches for Bruma inactive?
I was just noticing a pattern that if a play the game for a while the save becomes corrupted. I did try to use Mod Organizer but it was too confusing for me and I had no idea what I was doing. I'm not sure if I understand the Bruma question though. Are you saying that the patch I have should not be active? I did download the Patch provided by the mod author.
Several of your mods are lose files mods, those must be installed in proper order since some mods shares files, they may use the same textures but different versions. You get my point.
All small errors in the load/install order may create small issues that will create savebloat.
I suggest you try MO2 again, it works well and are supported and gets updates regulary.
But as you say, it can be confusing from start since it have one steeper learning curve.
Check some tubes, there is several that are tryly good. Goopher is one of them.
Update, I loaded another save and this one gave the errors at the start too, but it didn't CTD after playing.