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In addition :
1. Fire damages last for a few seconds, not a one time damage.
2. When you can enchant a weapon with 20+ fire damage, your crafting skill should be quite high as well, you won't be holding a sword with only 20 damage.
My sword can do 500+damage, an extra 20+ fire damage doesn't really help much.
Especially when we're fighting with an enemy with 2000 hit points.
So when you find weapons with enchantments it is usualy better to use those than normal non-enchanted weapons untill your smithing skill is high enough(if you ever plan on leveling it at all) that the weapons you make outclass the ones you can find.
So if you dont go the smithing route then weapon enchantments are really good.
YMMV on that "should", personally, I don't like becoming OP, so I limit to one crafting skill, if that. I play on Adept/Expert with mods to make the combat tougher in an interesting way, rather than the vanilla slider which just nerfs you at the higher difficulty (it does nothing to enemies, just makes your hits weaker, and you take more damage), so I don't need to grind all the crafting skills to make OP gear to compensate for nerfing myself in the first place.