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Сообщить о проблеме с переводом
Moved mods from section 6 to section 5
Moved mod JContainers SE from section 11 to section 5
Moved mod UI Extensions from section 12 to section 5
I've been bogged down by ongoing pixie battles ... I'm not sure if I broke Fallout NV, Vortex, Windows or all of them at the same time.
Jack could probably explain my troubles better but it looks like we're sorted out now.
Anyway ... more time to fail at installing your guide.
You need to try and fail, to wish to fail, to want to fail and work wholeheartedly at it - and then the PK will make things work.
I should be starting with "We're All Doomed !!" followed by "Run to the Hills" and end up with a "I voted for Trump" finale ...
Got it ...
4.35.0 4/6/20
Changed install instructions for Bjin NPCs section 12 to rmove Ingun and Maven for the new mod Pandorable's Black-Briar Ladies
Added mods section 12.
Added mod Amulet Evangelism - Priests Sell Amulets to section 13
4.35.1 4/6/20 Updated left pane order section 5
Well it worked for me, but you have to get the inflection right, it's
We're Doomed I say, DOOOOOOOOMED!
The gamerpoets video linked above in the guide (which I followed) tells you to name the XEdit folder to SSEdit (or something like that) ....
Yet your instructions straight after this video ask the user to do something different ...
Section:3a
Go to where you installed xEdit and rename the exe from TES5Edit.exe (or SSEEdit.exe or etc.) to xEdit.exe.
Then in 3a:3 you ask us to add an "argument" based on your file path
"-c:"D:\Multigame Tools\xEdit\SSEEdit Cache\"
I'm just wondering why you're changing this exe name and not leaving it as is ...
(and not really fully understanding the reasons for the change)
I'm sure Jack and others will explain/argue much better than me on this point.
It's just that having set the Binary using gamerpoets vid .. you're immediately going back in to change it to something else.
I know you're capable of making your own videos Charles .... maybe dump the gamerpoets one and have your own in there