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Remember your 2-hand perks will affect output as well.
Wooden sword of DOOOOOOM!
Done that once... absorb health and damage health enchants... enchant 100, dark soul gem..
Speed doesn't matter a whole lot otherwise, because the weapons are built to do the same DPS over the 3 types. Swords are fastest but deal the least damage, Maces slowest but deal the most, with Axes in the middle. Same DPS though. Maces have the worst perks (only Humanoids wear armor, everything else has flat DR so the perk does sweet ♥♥♥♥ all), but I can't remember (or be bothered to check) which is better between Swords and Axes; my gut says both are pretty damn minor when compared to Smithing and Enchanting bonuses though.
Yeah, only on actual armor. It reduces armor rating, but things like Dragons have 0 AR and instead just have a flat Damage Resistance (instead of a DR from Armor Rating, like the PC or stuff like Bandits). Most of the time the armor reduction is near worthless too since base Light Armor (on a lot of Bandits, for example) doesn't have a whole lot of AR to reduce.
By the same token, the Sword/GS perks only give you extra crit damage based on the base weapon damage, not on any adjustments from Smithing, weapon skill, or Enchants/Alchemy effects. This also effects the Critical/Great Critical Charge perks.
The Axe/GS perks don't stack with each hit (unless DW'ing two different types of War Axe)and do some pretty minor damage even with Daedric (the highest point of the damage scale).
Skimming the wiki it seems like the Mace perks are the biggest increase... when relevant (so not often) while Sword perks are the best overall; I would use the word "best" loosely, since I'd honestly just skip the specialization perks and use them in something else most of the time. You'll probably get a bigger benefit (and maybe damage) out of dropping a few perks in Block so you can Power Bash honestly.
Volendrung absorbs Stamina, btw. Self enchanting with a high enough skill is probably better though (I can't remember the max magnitude), especially with double enchants.
As I hear it, very few enemies in Skyrim have armor, and those that do have armor, have such low amounts that it makes like no difference.