The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Steve Mahanahan 2019 年 12 月 3 日 下午 6:51
120 fps unlocking. Need tips:
I am somewhat new to Skyrim SE, and wanted to unlock the fps to 120 fps/120 hz.

I have tried the suggested fixes:
Documents\My Games\Skyrim Special Edition
Skyrim.ini
adding:

[HAVOK]
fMaxTime=0.0083
iPresentlnterval=0


And SkyrimPerfs.ini
adding:
bLockFramerate=0

I have followed a few guides (https://steamcommunity.com/sharedfiles/filedetails/?id=804452438), and know that I have had this fix working previously. I recently upgraded to windows 10, and am still sorting out "issues".


At this point, nothing I have tried has helped. I also disabled vsync in the Nvidia control panel. I also have tried "limiting" the framerate to 121 with Nvidia inspector. This "fix" works great on fallout 4, though I think there is a difference in one of the commands.

最后由 Steve Mahanahan 编辑于; 2019 年 12 月 3 日 下午 6:56
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正在显示第 1 - 14 条,共 14 条留言
Steve Mahanahan 2019 年 12 月 3 日 下午 7:12 
I got it figured out. I had to follow the directions in the link I posted a bit better.
fauxpas 2019 年 12 月 3 日 下午 9:39 
It's a bad idea, especially if you want to run script based mods.
Hobo Misanthropus 2019 年 12 月 3 日 下午 9:46 
Going significantly over 60FPS puts your save file at risk for becoming corrupted, just a fair warning. Scripts start getting all wonked out, memory checks start failing, and cells become crash prone because of desyncing validation failures. The engine shorthands too much to framerate, for Fallout 4 this made sense, that game groaned under the strain, but Skyrim SE runs at 60FPS+ even on turnip PCs.
Steve Mahanahan 2019 年 12 月 5 日 下午 3:57 
引用自 fauxpas
It's a bad idea, especially if you want to run script based mods.
I really am only interested in the vanilla game. I have never really given Skyrim a fair shake, and rarely played it. The first time I "beat" it took me over 2 years of very infrequent play.



引用自 Hobo Misanthropus
Going significantly over 60FPS puts your save file at risk for becoming corrupted, just a fair warning. Scripts start getting all wonked out, memory checks start failing, and cells become crash prone because of desyncing validation failures. The engine shorthands too much to framerate, for Fallout 4 this made sense, that game groaned under the strain, but Skyrim SE runs at 60FPS+ even on turnip PCs.

In the past when I played through, I had no issues whatsoever. Having appropriate havok settings AND a stable framerate are essential for something like this to work correctly. I can see how wild fluctuations can and would cause issues with the physics, and everything else but my pc has no trouble staying above 100+ fps at all times. I understand that others may have issues with 120+ fps, but I also understand that I have personally never had any of these issues.
Lasagna 2019 年 12 月 5 日 下午 8:40 
Skyrim CTDs/Corrupts saves enough even on a vanilla or unofficial patch + HD textures only game, unlocking the FPS above 60 is a death sentence for your save file.

Even with no scripted mods a uncapped FPS will screw you sooner or later, mods will just make it happen sooner, trust me you don't want your save corrupted 30 hours into a game.
fauxpas 2019 年 12 月 5 日 下午 8:55 
引用自 Humble
Skyrim CTDs/Corrupts saves enough even on a vanilla or unofficial patch + HD textures only game, unlocking the FPS above 60 is a death sentence for your save file.

Even with no scripted mods a uncapped FPS will screw you sooner or later, mods will just make it happen sooner, trust me you don't want your save corrupted 30 hours into a game.


It's not worth arguing, the op will do whatever he wants and will never believe any glitches are self inflicted.
SHADOW2KK 2019 年 12 月 5 日 下午 9:12 
引用自 Steve Mahanahan
引用自 fauxpas
It's a bad idea, especially if you want to run script based mods.
I really am only interested in the vanilla game. I have never really given Skyrim a fair shake, and rarely played it. The first time I "beat" it took me over 2 years of very infrequent play.



引用自 Hobo Misanthropus
Going significantly over 60FPS puts your save file at risk for becoming corrupted, just a fair warning. Scripts start getting all wonked out, memory checks start failing, and cells become crash prone because of desyncing validation failures. The engine shorthands too much to framerate, for Fallout 4 this made sense, that game groaned under the strain, but Skyrim SE runs at 60FPS+ even on turnip PCs.

In the past when I played through, I had no issues whatsoever. Having appropriate havok settings AND a stable framerate are essential for something like this to work correctly. I can see how wild fluctuations can and would cause issues with the physics, and everything else but my pc has no trouble staying above 100+ fps at all times. I understand that others may have issues with 120+ fps, but I also understand that I have personally never had any of these issues.

Skyrim does not like above 60 fps period, at all, ever.

And never having issues with it does not really mean anything, as issues will happen, the longer you play, it is inevitable.

The burned hand teaches best.
Steve Mahanahan 2019 年 12 月 7 日 下午 1:39 
引用自 fauxpas

It's not worth arguing, the op will do whatever he wants and will never believe any glitches are self inflicted.
I had no issues the last time I beat the game, though I will come back to this thread if/when I do have an issue arise. Many people can and do play the game at high fps without issues. Stability of frame rates is more important than maximum fps. If you can't maintain 110-120 constantly, you will have issues. I am sorry your PC can't handle that task.
Blonde Travolta (已封禁) 2019 年 12 月 7 日 下午 2:03 
120 fps but why ? 60 is just perfect. I would be happy to have 60 on weather modded Skyrim. It is is as smooth you can possibly feel.
SHADOW2KK 2019 年 12 月 7 日 下午 2:08 
引用自 Steve Mahanahan
引用自 fauxpas

It's not worth arguing, the op will do whatever he wants and will never believe any glitches are self inflicted.
I had no issues the last time I beat the game, though I will come back to this thread if/when I do have an issue arise. Many people can and do play the game at high fps without issues. Stability of frame rates is more important than maximum fps. If you can't maintain 110-120 constantly, you will have issues. I am sorry your PC can't handle that task.

Let me break this down for you, Skyrim can handle above 60 fps, but the engine is tied to 60 fps, scripts etc is tied to 60 fps, if you go above it, yes, your game might not noticeably suffer for a long time, but damage is being done, stability of game is more important than extra fps, I am sorry that some of us on these forums are eternally more skilled at modding our game to a stable level than you, maybe learn from your betters and research before spouting rubbish.

And fyi, I highly doubt your PC is better than mine, i9 9900 KS, RTX 2080Ti, etc, etc, and I still run my Skyrim/SSE builds at 60 fps locked, despite knowing that my PC can attain huge fps increases, because it is simply not worth the hassle of the game breaking inevitably at some point.
Blonde Travolta (已封禁) 2019 年 12 月 7 日 下午 2:15 
opfff lol again probability theorists
Steve Mahanahan 2019 年 12 月 7 日 下午 4:46 
引用自 obidogo
60 is just perfect
For a console or PC game made prior to Y2k, it certainly is. However, quality PC games by design make the most out of the available hardware, and push it to the limits. 120+ hz monitors have existed for decades. Sticking to a refresh rate that is dictated by budget televisions is not pushing any boundaries.


引用自 SHADOW2KK
Let me break this down for you, Skyrim can handle above 60 fps
I think you missed the part where I specified that I have already beaten this game at 120fps without any issues. No, none of my saves corrupted, all of my quests operated as expected. I had no issue whatsoever. Yes, Skyrim can handle above 60 fps is a perfectly acceptable answer.
Blonde Travolta (已封禁) 2019 年 12 月 7 日 下午 4:53 
Depends how you define the need of more fps above 60. Depends on the engine I guess. In Skyrim above 60 does not provide what so much more than a player at 60. It all looks smmoth enough for your reflexes allowed by the engine.

But there might be engines where this might matter. Maybe car racing games, or similar highly competitive reaction-trigger-input games
Steve Mahanahan 2019 年 12 月 8 日 上午 7:52 
引用自 obidogo
Depends how you define the need of more fps above 60. Depends on the engine I guess. In Skyrim above 60 does not provide what so much more than a player at 60. It all looks smmoth enough for your reflexes allowed by the engine.

But there might be engines where this might matter. Maybe car racing games, or similar highly competitive reaction-trigger-input games
I define the "need" based on using 120hz monitors since the early 2000s. I can and do notice 60hz, and though it is cosmetic to most gamers It looks terrible in contrast to higher refresh rates. Even 75+ hz is an improvement over 60. Sure, Skyrim and other console ports are generally designed with the 30/60fps target, but they are generally built for low power home gaming systems, not overpowered computer systems that cost 3-4x as much as the TV boxes. I don't get into many contemporary games, and for all purposes of discussion the sun has set on my time as a gamer. I don't accept the excuses from developers for why they intentionally limit their PC releases to console title standards. I have learned to keep my wallet closed tight and never pre-order any "PC" game. I have been spoiled by decades of high quality PC games, but the market has shifted to the console market, with the PC exclusive gamers being given leftovers and the occasional exclusive. I hold no ill will toward any of the responses I got, seeing as to how I resolved my issue on my own after realizing I was editing the wrong INI file (also, Skyrim die-hards are usually quite zealous). I do understand that some people really don't see the difference between 60 & 120 fps. It has been tested many times by the US military, private companies and even in competitive auto racing....some people see fluid motion differently.

tl:Dr 120+ hz looks amazing, and I accept nothing less than that for gaming on a PC.
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发帖日期: 2019 年 12 月 3 日 下午 6:51
回复数: 14