The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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schereluchs Feb 11, 2020 @ 2:59am
MO2 Overwrite folder???
i dont know what to do. Reinstall the mods, or ignor the triangle? Help
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Showing 1-8 of 8 comments
whatamidoing Feb 11, 2020 @ 3:08am 
You can ignore it without any issues, but if you want it to go away you can right-click on the overwrite bit at the bottom of your mod list (should be red) and hit "create mod".
SpeedFreak1972 Feb 11, 2020 @ 3:10am 
waht is in the overwrite mostly I make a new mod from it and activate or for instance if it is from SSElodgen or DynDoLod it is absolutely needed to make a new mod. In general it are files that are created during gameplay and/or generated from a generator (DDLOD, SSElodgen, Bookshelves patch generator, etc)

edit ignore it is not wise it could be components from the mods I mentioned.
Last edited by SpeedFreak1972; Feb 11, 2020 @ 3:11am
schereluchs Feb 11, 2020 @ 3:12am 
Originally posted by whatamidoing:
You can ignore it without any issues, but if you want it to go away you can right-click on the overwrite bit at the bottom of your mod list (should be red) and hit "create mod".
Thank you! but should I still activate the box?
schereluchs Feb 11, 2020 @ 3:13am 
Originally posted by SpeedFreak1972:
waht is in the overwrite mostly I make a new mod from it and activate or for instance if it is from SSElodgen or DynDoLod it is absolutely needed to make a new mod. In general it are files that are created during gameplay and/or generated from a generator (DDLOD, SSElodgen, Bookshelves patch generator, etc)

edit ignore it is not wise it could be components from the mods I mentioned.
Okay thank you! So activate the created mod...?
SpeedFreak1972 Feb 11, 2020 @ 3:14am 
Originally posted by profdrebers:
Originally posted by whatamidoing:
You can ignore it without any issues, but if you want it to go away you can right-click on the overwrite bit at the bottom of your mod list (should be red) and hit "create mod".
Thank you! but should I still activate the box?

yes it should be activated
schereluchs Feb 11, 2020 @ 3:15am 
Originally posted by SpeedFreak1972:
Originally posted by profdrebers:
Thank you! but should I still activate the box?

yes it should be activated
Thank you very much!
whatamidoing Feb 11, 2020 @ 3:16am 
Originally posted by profdrebers:
Originally posted by whatamidoing:
You can ignore it without any issues, but if you want it to go away you can right-click on the overwrite bit at the bottom of your mod list (should be red) and hit "create mod".
Thank you! but should I still activate the box?
Yes, activate the mod if you make one. Something put the files there, and it might get upset if they go missing.
schereluchs Feb 11, 2020 @ 3:18am 
Originally posted by whatamidoing:
Originally posted by profdrebers:
Thank you! but should I still activate the box?
Yes, activate the mod if you make one. Something put the files there, and it might get upset if they go missing.
allright, thank you!
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Date Posted: Feb 11, 2020 @ 2:59am
Posts: 8