The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Sarnen Dec 26, 2018 @ 10:53pm
Editing out armor enchant?
Does anyone know how to scrub the useless fortify carry weight from the daedric reaper chest armor in this mod? https://www.nexusmods.com/skyrimspecialedition/mods/4372?tab=description

not being able to enchant it is really frustrating.
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Showing 1-15 of 17 comments
Sarnen Dec 26, 2018 @ 10:56pm 
also, I use a facemask mod. Does anyone know how to make one of the masks invisible?
nrtic Dec 26, 2018 @ 11:50pm 
as far as i aware there's no way to remove enchantments in skyrim se u could in oldrim cus the mod but se dont have it but u could try to coslone command a duplicate without enchanments. other then that idk
Sarnen Dec 27, 2018 @ 12:37am 
what would be the console command?
nrtic Dec 27, 2018 @ 10:01am 
Originally posted by Sarnen:
what would be the console command?
try typing help "item name"
Sarnen Dec 27, 2018 @ 10:23am 
Originally posted by FallenAngel:
Originally posted by Sarnen:
what would be the console command?
try typing help "item name"
yeah that doesn't do anythning
Mephitic Dec 27, 2018 @ 10:33am 
The console won't help with this. SSEEdit can potentially remove the enchantment. I don't recommend that unless you are very familiar with SSEEdit. There are daedric reaper armor mods on Nexus, I haven't used them or explored their options.

There is also at least one mod for making masks invisible. Search Nexus for more info.
jreese46 Dec 27, 2018 @ 2:25pm 
https://www.creationkit.com/index.php?title=Category:Getting_Started

Start here ^, if you're not familiar with CK.

Open the mod in question, with CK. Find the Daedric Reaper Armor, in the object window, and double click it. When the form opens, look along the left side, near the top, for the enchantment drop down box. Make it "none". If there's an enchantment strength noted below it, delete it. ALso, look in the keywords (lower right side box) to make sure there's not a keyword disabling enchanting. If there is, delete that as well. Close, save, good to go.
Sarnen Dec 27, 2018 @ 3:18pm 
Originally posted by jreese46:
https://www.creationkit.com/index.php?title=Category:Getting_Started

Start here ^, if you're not familiar with CK.

Open the mod in question, with CK. Find the Daedric Reaper Armor, in the object window, and double click it. When the form opens, look along the left side, near the top, for the enchantment drop down box. Make it "none". If there's an enchantment strength noted below it, delete it. ALso, look in the keywords (lower right side box) to make sure there's not a keyword disabling enchanting. If there is, delete that as well. Close, save, good to go.
Is there nowhere to download it except from Bethesda? I hate signing up for new accounts and spam
jreese46 Dec 27, 2018 @ 9:14pm 
No. As far as I know, the CK64 only comes from bethesda.net. If it helps any, I don't really get spam from them, although I use ad blockers.
Sarnen Dec 28, 2018 @ 7:58pm 
Originally posted by jreese46:
https://www.creationkit.com/index.php?title=Category:Getting_Started

Start here ^, if you're not familiar with CK.

Open the mod in question, with CK. Find the Daedric Reaper Armor, in the object window, and double click it. When the form opens, look along the left side, near the top, for the enchantment drop down box. Make it "none". If there's an enchantment strength noted below it, delete it. ALso, look in the keywords (lower right side box) to make sure there's not a keyword disabling enchanting. If there is, delete that as well. Close, save, good to go.
I don't understand how to do any of that. I have CK64 and there's nothing like an option like that
jreese46 Dec 29, 2018 @ 2:58pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=1607307786

https://steamcommunity.com/sharedfiles/filedetails/?id=1607307153

Here are a couple examples. I had to juggle steam to post these, so I'm not sure which one you will see first, but one of them is the form for the Diadem of the Savant, which shows you the keyword to disallow enchanting for magic items. The other is a piece of Daedric armor, with an enchantment applied. You can remove enchantment with that same drop down box.

I used vanilla Skyrim/Update as masters. Whatever mod gives you the Daedric Reaper armor, that's the one you're going to want to open in CK, and find the armor you want to change.
Last edited by jreese46; Dec 29, 2018 @ 3:02pm
Sarnen Dec 29, 2018 @ 3:46pm 
Id' give it a try if it would literally spit anything beyond "multiple mai nfiles loaded," even though I uncheck everything except the mod Iw ant to fix.

like ♥♥♥♥ if someone wants $5 to just do this stupid ♥♥♥♥, I'd venmo your ass. This is why I hate fussing with this nitty gritty programming nonsense. ♥♥♥♥ isn't simple, easy, or straightforward.
jreese46 Dec 30, 2018 @ 1:59pm 
I suspect that means the mod uses more than just Skyrim and update, and it needs to open them with it. There's an ini fix.

In the Skyrim SE folder, where your .exe files are, to start the game, there should also be a CreationKit.ini. What you want to do is use wordpad to make a new document. Add this line

bAllowMultipleMasterLoads=1

and save it as CreationKitCustom.ini (Make sure you type out .ini, or it will save as a text document by default, and won't work)

That will tell your CK to load however many masters, and the Custom part will prevent it from disappearing or being overwritten in any updates. Hope it helps.
Sarnen Dec 30, 2018 @ 8:25pm 
I tried that but it has a ton of errors and whatnot. I have no idea what I'm doing. I managed to fix a facemask to be invisible, and the updated Reaper mod.. actually fixes the torso so, whatever.

would be nice if editing literally 1 line was a little more user friendly.
jreese46 Dec 31, 2018 @ 7:11am 
Yes it would.

If you have any future dealings with CK, shrink that error box down really small and hide it down toward the bottom of the screen. Leave just enough that you can grab and lift it up if you need to see something, but otherwise just ignore it.
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Date Posted: Dec 26, 2018 @ 10:53pm
Posts: 17