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There seem to be an awful lot of threads suggesting console commands to fix bugs at the moment. While sometimes Console commands are the best option, USUALLY THEY ARE NOT, they mess other things up, especially one like the move to player command.
What else can one say? People ignore the pinned topics. They do not refer to the wiki. They post potentially harmful and dangerous information.
Then post again when their game is broken because they did not do what was and is necessary, and followed bad advice.
THE PINNED THREADS ARE PINNED FOR A REASON! READ THEM!
PS. That's a rhetorical question.
I answer rhetorical questions
Console commands are a last option, if there is a solution that doesn't use them, then it's recommended to use that instead.
Too many times we (the regulars on this forum, of which both I and smr are members) are asked how to fix a bug, which turns out to be from a console command.
For example using the Move to player command on a named NPC, this does not move the NPC to you, it instead creates a duplicate, so there are two copies of the NPC. This is especially bad if the game kills the NPC, because of death scripts, you may now have a NPC who is walking around while the PC also thinks he's dead, which causes glitches down the line.
that being said.
ALWAYS MAKE A HARD SAVE BEFORE USING THE CONSOLE
I checked the wiki and the only mention of this bug was that if the guard is killed before reaching the scene discussed above then you'll be unable to complete the quest.
I checked the forums for any mention of the bug and possible solutions, of which there seemed to be very little. Otherwise I wouldn't have felt compelled to create this thread.
I also understood the difference between the moveto and placeatme commands.
Lastly, I did list creating a save as Step 1 not only as part of the process, but also because as Tulle mentioned you should always save before using the console. I just didn't feel the need to spell it out.
In a perfect world, we'd never use the console to alter anything in the game and it'd run smoothly. Unfortunately, as beloved as these games are, Bethesda has a certain notoriety for bugs. Sometimes we just don't have many options available. This fix works. You don't have to use it, but at least it adds another option.
So, my apologies for coming across as I did, and thank you for making an effort to be helpful - we need knowlegeable people who are willing to help.
As smr says we've seen too many suggest things only for them to break people's games and the person who suggested them say "It was only a suggestion" or "it didn't break my game". I will also add my appreciation for you doing the research first, very thoughtful.