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most of the mods say what they may bug out with. when you have over 100 mods thne you got to be sure you have them in the right load order and that they dont stuff up
reminds me a few days ago somone had 300-500 mods and was wondering why they had somes bugs helps that some of there mods they didnt need (had upgraded foller mods but not the followers for the mod, ect)
Seriously though, yes, it is very safe. It is a pre-requisite for being on the developer's official site, after all. The mods might be stolen, in some rare cases, but they will never cause any problems on the user side of things.
I only use Nexus and have never had problems, i wouldn't bother going on with this thread....methinks the OP has done a runner.
The problem with bethesda.net mods is how you get them, That in game mod menu has tons of issues, it freaks out and disables plugins without master files. If you download a bad mod and it crashes your game, You can't get back in to fix it. External managers do not have these problems, Hence why people recommend staying away from bethesda.net.
But if there was a mod you found only available on beth.net, You can always just download it and use your 3rd party manager to handle it.
You might even be able to download beth.net mods from a browser, Not sure. Or maybe you can sub to them and they download next time your in game.